Player Matchup

Pele
Pele
Caseus1030
Pele
Level 108
God Stats
1W - 0L
1,575 SR
Queue Stats
27W - 24L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
ThePhyrexian
Cthulhu
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 35L
1,550 Elo+
Party 1
Vulcan
Vulcan
TheWordOfTheDay
Vulcan
Level 126
God Stats
18W - 11L
1,635 SR
Queue Stats
62W - 52L
1,567 Elo+
Party 1
Team Averages
Level 114
1,570 SR
1,560 Elo+

VS

Team Averages
Level 48
1,475 SR
1,289 Elo+
Skadi
Skadi
Andrea1230
Skadi
Level 44
God Stats
28W - 47L
1,395 SR
Queue Stats
41W - 78L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
Renatoensmite
Cthulhu
Level 95
God Stats
28W - 33L
1,529 SR
Queue Stats
107W - 171L
1,404 Elo+
Party 2
Merlin
Merlin
ThiccMint
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 3 / 5
11,306
942
14,908
9,998
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
ThePhyrexian
Cthulhu
13
5 / 3 / 14
9,714
810
6,976
9,683
7,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 13
8,692
724
12,301
6,478
2,365
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 6 / 3
8,450
704
3,566
10,617
2,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
12
5 / 6 / 1
10,106
842
8,138
15,513
7,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
ThiccMint
Merlin
10
1 / 12 / 3
7,853
654
3,333
10,902
2,630
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
24
Kills
8
9
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
6
3
0.58
W
17
3
5
6.5
L
Cthulhu
5
6
1
0.92
W
Cthulhu
ThePhyrexian
Cthulhu
5
3
14
4
W
2
3
13
2.83
L
Merlin
ThiccMint
Merlin
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
15,037
26,159
Taken
37,032
13,171
Mitigated
12,774
2,158
Healing
697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,566
1,422
0
464
10,617
2,348
0
5,679
4,938
0
18,420
W
14,908
5,064
0
1,658
9,998
3,559
1,136
4,624
5,374
0
43,724
L
Cthulhu
8,138
268
66
0
15,513
7,796
328
7,113
8,400
30,086
0
W
Cthulhu
ThePhyrexian
Cthulhu
6,976
730
0
0
9,683
7,247
194
3,423
6,260
14,482
0
W
12,301
5,254
0
500
6,478
2,365
325
3,444
3,034
39,369
0
L
Merlin
ThiccMint
Merlin
3,333
1,272
0
167
10,902
2,630
0
6,509
4,393
11,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,712
Gold Earned
26,409
124
Minions Killed
91
0
Camps Cleared
0
655,329
Distance Traveled
541,455
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,450
704
38
3
0
177,167
0
W
Pele
11,306
942
55
5
0
243,203
1
L
Cthulhu
10,106
842
39
3
0
207,504
5
W
Cthulhu
9,714
810
22
2
0
179,872
2
W
Vulcan
8,692
724
47
4
0
232,254
3
L
Merlin
7,853
654
14
1
0
156,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role