Player Matchup

Cthulhu
Cthulhu
Otoko_Doragon
Cthulhu
Level 15
God Stats
4W - 4L
1,283 SR
Queue Stats
59W - 51L
1,418 Elo+
Party 1
Fenrir
Fenrir
Phabnos
Fenrir
Level 136
God Stats
104W - 70L
1,635 SR
Queue Stats
605W - 557L
1,601 Elo+
Party 4
Skadi
Skadi
Sweet3Cheeks19
Skadi
Level 46
God Stats
75W - 56L
1,604 SR
Queue Stats
184W - 162L
1,510 Elo+
Party 4
Horus
Horus
citanullapo
Horus
Level 49
God Stats
4W - 2L
1,378 SR
Queue Stats
18W - 20L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
llSimball
Baron Samedi
Level 142
God Stats
33W - 12L
1,654 SR
Queue Stats
378W - 338L
1,511 Elo+
Party 4
Team Averages
Level 78
1,511 SR
1,474 Elo+

VS

Team Averages
Level 33
1,587 SR
1,385 Elo+
Tyr
Tyr
Chewwy_Wrrrrrrrr
Tyr
Level 36
God Stats
3W - 3L
1,831 SR
Queue Stats
27W - 44L
1,315 Elo+
Party 2
Nemesis
Nemesis
Erigals
Nemesis
Level 28
God Stats
31W - 28L
1,512 SR
Queue Stats
102W - 95L
1,364 Elo+
Party 2
Thor
Thor
Kilonova-5
Thor
Level 23
God Stats
0W - 3L
1,204 SR
Queue Stats
31W - 30L
1,394 Elo+
Party 3
Xbalanque
Xbalanque
MontanaMonster
Xbalanque
Level 43
God Stats
1W - 1L
1,891 SR
Queue Stats
39W - 34L
1,386 Elo+
Party 3
Kukulkan
Kukulkan
babbyyjesus
Kukulkan
Level 35
God Stats
117W - 120L
1,497 SR
Queue Stats
239W - 245L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
2 / 2 / 23
14,502
906
22,309
26,239
41,985
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Phabnos
Fenrir
20
16 / 0 / 13
17,132
1,071
21,986
22,096
39,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
3 / 0 / 20
15,110
944
27,591
10,219
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 3 / 18
15,404
963
16,108
25,598
29,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
llSimball
Baron Samedi
20
11 / 1 / 17
16,001
1,000
42,594
17,169
12,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 3
12,807
800
7,466
32,430
43,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Erigals
Nemesis
19
2 / 4 / 4
13,594
850
8,770
30,728
13,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
1 / 10 / 3
13,004
813
8,648
26,249
10,745
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
MontanaMonster
Xbalanque
19
2 / 7 / 4
13,629
852
32,735
22,709
10,455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
babbyyjesus
Kukulkan
20
1 / 8 / 5
14,487
905
33,685
22,687
15,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
25
37
Kills
6
6
Deaths
37
91
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Nemesis
Erigals
Nemesis
2
4
4
1
L
1
10
3
0.25
L
Xbalanque
MontanaMonster
Xbalanque
2
7
4
0.57
W
Cthulhu
2
2
23
6.75
W
Fenrir
Phabnos
Fenrir
16
0
13
22.5
W
3
0
20
13
L
Kukulkan
babbyyjesus
Kukulkan
1
8
5
0.44
W
5
3
18
4.67
W
Baron Samedi
llSimball
Baron Samedi
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,588
Damage
91,304
101,321
Taken
134,803
130,762
Mitigated
93,976
40,192
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,466
701
0
3,330
32,430
43,586
0
13,807
18,623
0
18,004
L
Nemesis
Erigals
Nemesis
8,770
2,165
0
2,986
30,728
13,660
0
15,079
15,649
0
22,038
L
8,648
928
0
580
26,249
10,745
0
16,711
8,918
0
19,844
L
Xbalanque
MontanaMonster
Xbalanque
32,735
19,195
86
1,272
22,709
10,455
0
11,084
11,625
0
52,424
W
Cthulhu
22,309
1,362
742
0
26,239
41,985
0
10,762
15,477
45,458
0
W
Fenrir
Phabnos
Fenrir
21,986
1,800
0
804
22,096
39,843
0
3,936
17,188
11,159
25,942
W
27,591
19,125
0
0
10,219
6,222
0
4,702
5,517
0
61,149
L
Kukulkan
babbyyjesus
Kukulkan
33,685
518
498
3,189
22,687
15,530
0
12,742
9,945
98,956
0
W
16,108
8,066
6,335
7,443
25,598
29,873
0
6,897
18,701
0
22,861
W
Baron Samedi
llSimball
Baron Samedi
42,594
1,613
14,689
10,179
17,169
12,839
0
7,388
9,781
65,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,149
Gold Earned
67,521
231
Minions Killed
290
4
Camps Cleared
7
1,647,515
Distance Traveled
1,536,364
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,807
800
12
1
2
339,287
0
L
Nemesis
13,594
850
25
2
2
355,812
0
L
Thor
13,004
813
31
2
1
278,847
0
L
Xbalanque
13,629
852
49
3
0
299,682
0
W
Cthulhu
14,502
906
38
2
0
338,717
0
W
Fenrir
17,132
1,071
40
3
1
353,333
0
W
Skadi
15,110
944
78
5
0
301,717
0
L
Kukulkan
14,487
905
173
11
2
262,736
0
W
Horus
15,404
963
17
1
2
342,512
0
W
Baron Samedi
16,001
1,000
58
4
1
311,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role