Player Matchup

King Arthur
King Arthur
Platinum III
CaptainOti
King Arthur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Neith
Neith
Diamond III
KyoukaIzumiLover
Neith
Diamond III
Level 49
God Stats
1W - 1L
1,779 SR
Queue Stats
128W - 122L
2,550 MMR
Party 2
Vulcan
Vulcan
Diamond II
TottiGR
Vulcan
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Diamond V
pichucaaaa
Sobek
Diamond V
Level 46
God Stats
4W - 2L
1,526 SR
Queue Stats
105W - 92L
2,315 MMR
Solo
Apollo
Apollo
Platinum III
rulotte11
Apollo
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Team Averages
Diamond V
Diamond V
Average Tier
Level 109
1,561 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,623 SR
2,301 MMR
Anhur
Anhur
Diamond V
Alcatur96
Anhur
Diamond V
Level 159
God Stats
22W - 21L
1,772 SR
Queue Stats
332W - 316L
2,309 MMR
Party 1
Set
Set
Diamond IV
BlackBentley
Set
Diamond IV
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 34L
2,865 MMR
Party 3
Thoth
Thoth
Diamond IV
Capocannoniere
Thoth
Diamond IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Platinum I
ElGrison
Cthulhu
Platinum I
Level 159
God Stats
3W - 7L
1,610 SR
Queue Stats
414W - 381L
2,142 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
OIly97
Ne Zha
Diamond IV
Level 87
God Stats
76W - 45L
1,732 SR
Queue Stats
245W - 195L
2,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptainOti
King Arthur
1
0 / 1 / 0
2,456
491
496
1,257
479
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,409
482
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TottiGR
Vulcan
3
0 / 0 / 0
2,671
534
132
874
178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
3
0 / 2 / 0
2,646
529
163
2,122
579
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
rulotte11
Apollo
2
0 / 0 / 0
2,502
500
0
786
224
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Bans
XbalanquePersephoneRaGuan YuBakasura

VS

Bans
Sun WukongMerlinGaneshaJanusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alcatur96
Anhur
5
1 / 0 / 0
3,377
675
793
1,626
350
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 2
3,976
795
771
2,521
628
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 1
3,935
787
1,442
1,843
314
Magic Focus

Magic Focus

+20
Magical Power

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ElGrison
Cthulhu
7
0 / 0 / 0
3,807
761
341
1,189
519
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
OIly97
Ne Zha
7
1 / 0 / 1
4,257
851
644
2,421
719
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alcatur96
Anhur
1
0
0
1
W
1
0
2
2
W
0
0
1
0.5
L
King Arthur
CaptainOti
King Arthur
0
1
0
0
W
Cthulhu
ElGrison
Cthulhu
0
0
0
0
L
0
0
0
0
W
Ne Zha
OIly97
Ne Zha
1
0
1
1.5
L
Vulcan
TottiGR
Vulcan
0
0
0
0
L
Sobek
0
2
0
0
L
Apollo
rulotte11
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

791
Damage
3,991
5,039
Taken
9,600
1,460
Mitigated
2,530
1,204
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alcatur96
Anhur
793
446
0
908
1,626
350
1,071
64
1,562
0
8,276
W
771
256
0
1,275
2,521
628
0
157
2,364
0
16,893
W
1,442
115
0
500
1,843
314
0
0
1,768
17,761
0
L
King Arthur
CaptainOti
King Arthur
496
104
0
515
1,257
479
0
796
461
0
1,705
W
Cthulhu
ElGrison
Cthulhu
341
28
0
344
1,189
519
0
74
1,115
12,969
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
OIly97
Ne Zha
644
97
0
1,330
2,421
719
188
0
2,421
0
15,934
L
Vulcan
TottiGR
Vulcan
132
35
0
168
874
178
0
103
746
5,250
0
L
Sobek
163
0
0
431
2,122
579
0
188
1,909
1,696
0
L
Apollo
rulotte11
Apollo
0
0
0
90
786
224
0
646
140
0
950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,684
Gold Earned
19,352
17
Minions Killed
164
0
Camps Cleared
0
222,249
Distance Traveled
432,494
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,377
675
23
5
0
80,238
1
W
Set
3,976
795
41
8
0
96,677
0
W
Thoth
3,935
787
35
7
0
89,025
0
L
King Arthur
2,456
491
0
0
0
43,237
3
W
Cthulhu
3,807
761
29
6
0
80,174
0
L
Neith
2,409
482
0
0
0
470
0
W
Ne Zha
4,257
851
36
7
0
86,380
1
L
Vulcan
2,671
534
11
2
0
57,490
0
L
Sobek
2,646
529
1
0
0
77,804
1
L
Apollo
2,502
500
5
1
0
43,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role