Player Matchup

Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Abcom960
Ra
Level 23
God Stats
15W - 18L
1,517 SR
Queue Stats
62W - 73L
1,521 Elo+
Party 2
Bellona
Bellona
DingleBit
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,573 Elo+
Party 2
Neith
Neith
RuthlessDisc751
Neith
Level 24
God Stats
10W - 7L
1,776 SR
Queue Stats
36W - 24L
1,467 Elo+
Solo
Nike
Nike
Tunnel Puncher
Nike
Level 29
God Stats
5W - 6L
1,620 SR
Queue Stats
82W - 99L
1,524 Elo+
Party 2
Team Averages
Level 22
1,583 SR
1,517 Elo+

VS

Team Averages
Level 37
1,683 SR
1,609 Elo+
Jing Wei
Jing Wei
Chinese_Dragon77
Jing Wei
Level 87
God Stats
4W - 3L
1,573 SR
Queue Stats
328W - 278L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
Hercboy13
Cthulhu
Level 7
God Stats
6W - 2L
1,745 SR
Queue Stats
7W - 3L
1,644 Elo+
Party 1
Sun Wukong
Sun Wukong
Howyougetthat1
Sun Wukong
Level 18
God Stats
23W - 17L
1,579 SR
Queue Stats
120W - 93L
1,477 Elo+
Solo
Cerberus
Cerberus
JellyBooter
Cerberus
Level 6
God Stats
9W - 9L
1,769 SR
Queue Stats
10W - 9L
1,750 Elo+
Party 1
Ra
Ra
The_OG_Gamer1337
Ra
Level 66
God Stats
6W - 2L
1,748 SR
Queue Stats
168W - 166L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 7 / 0
4,639
357
2,813
7,158
1,816
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
5,997
461
4,589
10,403
4,048
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
DingleBit
Bellona
12
1 / 3 / 0
6,396
492
6,726
10,877
7,782
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 5 / 0
6,617
509
4,669
10,262
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 4 / 0
6,232
479
6,020
10,363
4,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 2
9,034
695
9,931
8,805
3,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Hercboy13
Cthulhu
11
2 / 1 / 8
7,735
595
5,511
7,061
4,266
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Howyougetthat1
Sun Wukong
13
3 / 1 / 0
8,257
635
7,332
10,566
6,479
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JellyBooter
Cerberus
11
3 / 0 / 5
7,474
575
3,504
9,435
3,266
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 6
8,760
674
7,508
7,527
2,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
4
Kills
24
25
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
0
0
L
0
6
1
0.08
W
10
1
2
11
L
Bellona
DingleBit
Bellona
1
3
0
0.33
W
Cthulhu
Hercboy13
Cthulhu
2
1
8
6
W
Sun Wukong
Howyougetthat1
Sun Wukong
3
1
0
3
W
Cerberus
JellyBooter
Cerberus
3
0
5
5.5
L
1
5
0
0.2
W
6
1
6
9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
33,786
49,063
Taken
43,394
20,588
Mitigated
20,016
12,114
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,813
125
0
0
7,158
1,816
0
3,556
3,602
12,679
0
L
4,589
1,129
758
2,045
10,403
4,048
329
3,839
6,564
29,153
0
W
9,931
8,041
0
5,091
8,805
3,130
2,690
2,786
6,019
0
59,506
L
Bellona
DingleBit
Bellona
6,726
2,353
0
4,036
10,877
7,782
138
0
10,277
0
30,510
W
Cthulhu
Hercboy13
Cthulhu
5,511
524
85
1,028
7,061
4,266
549
1,808
5,253
24,057
0
W
Sun Wukong
Howyougetthat1
Sun Wukong
7,332
2,289
0
6,006
10,566
6,479
260
0
9,991
0
38,205
W
Cerberus
JellyBooter
Cerberus
3,504
248
0
5,103
9,435
3,266
0
1,367
8,068
32,609
0
L
4,669
2,816
0
2,960
10,262
2,732
0
2,187
8,075
0
44,945
W
7,508
1,327
500
4,132
7,527
2,875
79
1,441
6,086
60,561
0
L
6,020
2,579
195
2,120
10,363
4,210
0
6,941
3,422
0
33,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
41,260
258
Minions Killed
406
0
Camps Cleared
0
1,165,191
Distance Traveled
1,231,147
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,639
357
9
1
0
222,110
0
L
Ra
5,997
461
59
5
0
241,140
3
W
Jing Wei
9,034
695
111
9
0
253,158
0
L
Bellona
6,396
492
57
4
0
252,489
1
W
Cthulhu
7,735
595
27
2
0
275,059
0
W
Sun Wukong
8,257
635
91
7
0
211,830
3
W
Cerberus
7,474
575
61
5
0
240,983
0
L
Neith
6,617
509
78
6
0
217,585
2
W
Ra
8,760
674
116
9
0
250,117
0
L
Nike
6,232
479
55
4
0
231,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role