Player Matchup

Pele
Pele
Chinese_Dragon77
Pele
Level 87
God Stats
2W - 4L
1,409 SR
Queue Stats
328W - 278L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Hercboy13
Cthulhu
Level 6
God Stats
6W - 2L
1,696 SR
Queue Stats
7W - 3L
1,594 Elo+
Party 1
Cerberus
Cerberus
JellyBooter
Cerberus
Level 5
God Stats
9W - 9L
1,733 SR
Queue Stats
10W - 9L
1,705 Elo+
Party 1
Ra
Ra
The_OG_Gamer1337
Ra
Level 66
God Stats
6W - 2L
1,705 SR
Queue Stats
168W - 166L
1,552 Elo+
Party 1
Hachiman
Hachiman
YugenStasis
Hachiman
Level 8
God Stats
4W - 1L
1,439 SR
Queue Stats
4W - 1L
1,799 Elo+
Solo
Team Averages
Level 34
1,596 SR
1,651 Elo+

VS

Team Averages
Level 15
1,489 SR
1,587 Elo+
Ra
Ra
Gorillanacho
Ra
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 5L
1,638 Elo+
Solo
Sun Wukong
Sun Wukong
Howyougetthat1
Sun Wukong
Level 18
God Stats
23W - 17L
1,606 SR
Queue Stats
120W - 93L
1,483 Elo+
Solo
Arachne
Arachne
W33DWR3CK3DM3
Arachne
Level 31
God Stats
7W - 6L
1,569 SR
Queue Stats
136W - 130L
1,502 Elo+
Solo
Neith
Neith
nerdkiller46
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,601 Elo+
Solo
Ganesha
Ganesha
xERINx TV
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 2
8,112
737
8,525
8,535
2,871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Hercboy13
Cthulhu
9
2 / 0 / 4
5,896
536
1,725
3,234
1,555
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
JellyBooter
Cerberus
9
0 / 0 / 2
5,418
493
3,340
6,353
2,831
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
9 / 1 / 3
7,308
664
6,694
4,330
1,494
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
YugenStasis
Hachiman
7
0 / 2 / 3
4,949
450
981
2,806
649
Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,635
512
1,039
4,336
978
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Howyougetthat1
Sun Wukong
9
0 / 3 / 0
5,490
499
3,732
7,154
3,145
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
9
3 / 5 / 0
5,755
523
3,250
9,532
2,657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 5 / 1
4,576
416
707
5,778
1,669
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
xERINx TV
Ganesha
7
0 / 4 / 1
5,103
464
1,002
5,155
2,060
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
21
Kills
4
5
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
1
4
1
0.38
W
Cthulhu
Hercboy13
Cthulhu
2
0
4
4
L
Sun Wukong
Howyougetthat1
Sun Wukong
0
3
0
0
W
Cerberus
JellyBooter
Cerberus
0
0
2
1
W
9
1
3
10.5
L
Arachne
3
5
0
0.6
W
Hachiman
YugenStasis
Hachiman
0
2
3
0.75
L
0
5
1
0.1
L
Ganesha
xERINx TV
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
9,730
25,258
Taken
31,955
9,400
Mitigated
10,509
7,821
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,525
3,178
0
2,385
8,535
2,871
0
1,039
7,471
0
49,500
L
1,039
103
186
555
4,336
978
309
1,743
2,593
21,210
0
W
Cthulhu
Hercboy13
Cthulhu
1,725
90
0
0
3,234
1,555
403
505
2,729
13,436
0
L
Sun Wukong
Howyougetthat1
Sun Wukong
3,732
911
0
2,538
7,154
3,145
0
3,341
3,463
0
24,796
W
Cerberus
JellyBooter
Cerberus
3,340
256
0
3,518
6,353
2,831
108
0
5,928
19,043
0
W
6,694
913
431
1,487
4,330
1,494
98
475
3,855
39,948
0
L
Arachne
3,250
2,460
0
2,987
9,532
2,657
49
2,360
7,172
0
27,687
W
Hachiman
YugenStasis
Hachiman
981
482
0
0
2,806
649
818
783
2,023
0
12,609
L
707
323
0
242
5,778
1,669
0
2,676
3,102
0
13,269
L
Ganesha
xERINx TV
Ganesha
1,002
0
0
160
5,155
2,060
276
1,289
3,866
6,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
26,559
254
Minions Killed
179
0
Camps Cleared
0
1,061,482
Distance Traveled
836,220
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,112
737
90
8
0
248,294
1
L
Ra
5,635
512
48
4
0
180,333
0
W
Cthulhu
5,896
536
24
2
0
233,396
0
L
Sun Wukong
5,490
499
62
6
0
174,073
3
W
Cerberus
5,418
493
46
4
0
178,931
0
W
Ra
7,308
664
74
7
0
201,382
0
L
Arachne
5,755
523
48
4
0
169,598
1
W
Hachiman
4,949
450
20
2
0
199,479
0
L
Neith
4,576
416
18
2
0
129,663
2
L
Ganesha
5,103
464
3
0
0
182,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role