Player Matchup

Jing Wei
Jing Wei
Berserkerbot21
Jing Wei
Level 26
God Stats
90W - 115L
1,592 SR
Queue Stats
371W - 396L
1,458 Elo+
Solo
Fenrir
Fenrir
FearOfOpenAir
Fenrir
Level 26
God Stats
10W - 7L
1,739 SR
Queue Stats
104W - 95L
1,550 Elo+
Party 2
Thoth
Thoth
Get_JukedSKRUB
Thoth
Level 28
God Stats
7W - 11L
1,446 SR
Queue Stats
113W - 111L
1,446 Elo+
Solo
Jormungandr
Jormungandr
LifeLikeFir5
Jormungandr
Level 29
God Stats
6W - 12L
1,509 SR
Queue Stats
115W - 111L
1,525 Elo+
Party 2
Bakasura
Bakasura
Win_123p
Bakasura
Level 13
God Stats
6W - 9L
1,511 SR
Queue Stats
18W - 26L
1,381 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,472 Elo+

VS

Team Averages
Level 37
1,522 SR
1,547 Elo+
Ra
Ra
DrippFeen
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,223 Elo+
Solo
Guan Yu
Guan Yu
GrudgeRyu
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,598 Elo+
Party 1
Nemesis
Nemesis
iCole_D
Nemesis
Level 129
God Stats
10W - 8L
1,565 SR
Queue Stats
191W - 177L
1,581 Elo+
Party 1
Chaac
Chaac
potatoslayer99
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,847 Elo+
Party 1
Ah Puch
Ah Puch
xXbKRandyQsXx
Ah Puch
Level 29
God Stats
49W - 55L
1,544 SR
Queue Stats
133W - 133L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
5
0 / 1 / 0
3,167
633
1,503
1,994
394
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,415
483
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

5
0 / 1 / 1
2,872
574
1,301
1,911
448
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LifeLikeFir5
Jormungandr
1
0 / 0 / 0
2,427
485
0
84
28
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Win_123p
Bakasura
4
0 / 0 / 1
3,079
616
394
1,895
540
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,238
648
572
1,688
331
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
GrudgeRyu
Guan Yu
6
1 / 0 / 0
3,642
728
1,033
2,290
790
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
iCole_D
Nemesis
5
0 / 0 / 1
3,641
728
178
2,482
493
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
0 / 1 / 1
3,044
609
754
2,342
1,015
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
5
1 / 0 / 0
3,619
724
949
1,079
244
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
0
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
1
0
0
W
0
1
0
0
L
0
0
0
0
L
0
1
1
0.5
W
Guan Yu
GrudgeRyu
Guan Yu
1
0
0
1
L
Jormungandr
LifeLikeFir5
Jormungandr
0
0
0
0
L
Bakasura
Win_123p
Bakasura
0
0
1
0.5
W
Nemesis
iCole_D
Nemesis
0
0
1
0.5
W
0
1
1
0.5
W
Ah Puch
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,198
Damage
3,486
5,884
Taken
9,881
1,410
Mitigated
2,873
1,482
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,503
1,353
0
375
1,994
394
0
0
1,994
0
11,752
W
572
0
0
147
1,688
331
158
0
1,648
6,710
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,301
71
0
356
1,911
448
0
949
812
9,140
0
W
Guan Yu
GrudgeRyu
Guan Yu
1,033
331
0
1,149
2,290
790
0
0
2,290
0
8,797
L
Jormungandr
LifeLikeFir5
Jormungandr
0
0
0
0
84
28
0
0
84
0
0
L
Bakasura
Win_123p
Bakasura
394
354
0
751
1,895
540
0
572
1,323
0
4,053
W
Nemesis
iCole_D
Nemesis
178
0
0
1,321
2,482
493
0
0
2,482
0
15,399
W
754
37
0
817
2,342
1,015
189
800
1,542
0
4,939
W
Ah Puch
949
0
0
934
1,079
244
331
501
578
12,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,960
Gold Earned
17,184
54
Minions Killed
97
0
Camps Cleared
0
281,086
Distance Traveled
474,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,167
633
23
5
0
86,481
2
W
Ra
3,238
648
9
2
0
120,561
0
L
Fenrir
2,415
483
0
0
0
13,940
0
L
Thoth
2,872
574
14
3
0
74,513
0
W
Guan Yu
3,642
728
16
3
0
92,974
2
L
Jormungandr
2,427
485
0
0
0
14,879
1
L
Bakasura
3,079
616
17
3
0
91,273
0
W
Nemesis
3,641
728
40
8
0
96,496
1
W
Chaac
3,044
609
3
1
0
82,532
0
W
Ah Puch
3,619
724
29
6
0
81,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role