Player Matchup

Bakasura
Bakasura
DeathTheKid470
Bakasura
Level 25
God Stats
0W - 2L
1,196 SR
Queue Stats
40W - 54L
1,255 Elo+
Party 2
Izanami
Izanami
Dylan5532
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 3
Set
Set
GBKBiasxX
Set
Level 14
God Stats
20W - 27L
1,353 SR
Queue Stats
46W - 49L
1,326 Elo+
Solo
Fenrir
Fenrir
KnutsackJones
Fenrir
Level 22
God Stats
9W - 19L
1,343 SR
Queue Stats
49W - 62L
1,336 Elo+
Party 2
Ganesha
Ganesha
tobiasalberto
Ganesha
Level 85
God Stats
0W - 3L
1,498 SR
Queue Stats
98W - 88L
1,428 Elo+
Party 3
Team Averages
Level 30
1,378 SR
1,369 Elo+

VS

Team Averages
Level 39
1,496 SR
1,358 Elo+
Bastet
Bastet
I Branchy I
Bastet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,297 Elo+
Party 1
Chiron
Chiron
Master Ruffles
Chiron
Level 16
God Stats
4W - 4L
1,503 SR
Queue Stats
106W - 92L
1,453 Elo+
Solo
Vamana
Vamana
Xl YETTI lX
Vamana
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
xIXKUSHIIx
Kukulkan
Level 81
God Stats
3W - 2L
1,475 SR
Queue Stats
85W - 89L
1,344 Elo+
Party 1
Cthulhu
Cthulhu
xSHMEALx
Cthulhu
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 5L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 16 / 5
11,171
931
12,224
26,104
10,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Dylan5532
Izanami
17
1 / 8 / 7
11,610
968
10,476
14,600
5,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 3
11,677
973
10,411
15,003
6,262
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 12 / 6
12,312
1,026
14,858
22,835
10,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
19
0 / 4 / 10
11,704
975
20,632
25,626
30,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
17 / 3 / 16
14,915
1,243
25,750
15,458
6,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 1 / 26
13,301
1,108
17,118
13,090
4,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vamana
20
5 / 1 / 31
13,146
1,096
11,126
15,505
16,119
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
xIXKUSHIIx
Kukulkan
20
11 / 5 / 18
14,014
1,168
24,577
12,195
4,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xSHMEALx
Cthulhu
20
4 / 2 / 35
12,716
1,060
16,099
16,568
15,810
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
172
12
Kills
46
46
Deaths
12
31
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
16
5
0.22
L
Izanami
Dylan5532
Izanami
1
8
7
0.56
L
5
6
3
1.08
W
Bastet
17
3
16
8.33
L
5
12
6
0.67
W
9
1
26
22
W
Vamana
5
1
31
20.5
L
Ganesha
0
4
10
1.25
W
Kukulkan
xIXKUSHIIx
Kukulkan
11
5
18
4
W
Cthulhu
xSHMEALx
Cthulhu
4
2
35
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,601
Damage
94,670
104,168
Taken
72,816
62,391
Mitigated
47,142
6,274
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
12,224
6,848
0
1,730
26,104
10,215
0
10,024
15,948
0
29,595
L
Izanami
Dylan5532
Izanami
10,476
7,854
0
666
14,600
5,280
0
4,874
9,626
0
46,259
L
10,411
2,169
0
837
15,003
6,262
0
5,362
9,566
0
29,348
W
Bastet
25,750
11,267
1,107
1,039
15,458
6,661
0
2,445
12,683
0
34,532
L
14,858
3,277
0
2,028
22,835
10,472
0
11,251
11,434
0
25,467
W
17,118
9,809
2,567
2,850
13,090
4,079
0
5,049
7,961
0
37,960
W
Vamana
11,126
4,054
0
2,118
15,505
16,119
0
2,724
12,682
8
20,893
L
Ganesha
20,632
661
0
1,013
25,626
30,162
0
9,165
16,136
44,486
0
W
Kukulkan
xIXKUSHIIx
Kukulkan
24,577
3,625
243
522
12,195
4,473
0
5,721
6,264
70,256
0
W
Cthulhu
xSHMEALx
Cthulhu
16,099
1,767
1,502
753
16,568
15,810
0
4,693
10,438
25,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,474
Gold Earned
68,092
242
Minions Killed
242
9
Camps Cleared
7
1,122,766
Distance Traveled
1,201,147
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,171
931
57
5
6
231,591
0
L
Izanami
11,610
968
91
8
1
217,186
1
L
Set
11,677
973
33
3
1
214,336
0
W
Bastet
14,915
1,243
27
2
5
247,472
0
L
Fenrir
12,312
1,026
52
4
1
208,402
0
W
Chiron
13,301
1,108
46
4
1
235,236
0
W
Vamana
13,146
1,096
31
3
0
280,999
0
L
Ganesha
11,704
975
9
1
0
251,251
1
W
Kukulkan
14,014
1,168
119
10
1
200,580
1
W
Cthulhu
12,716
1,060
19
2
0
236,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role