Player Matchup

Neith
Neith
AOS Vulk
Neith
Level 15
God Stats
25W - 32L
1,225 SR
Queue Stats
44W - 54L
1,114 Elo+
Party 2
Sun Wukong
Sun Wukong
CHARGE5MONEY
Sun Wukong
Level 11
God Stats
2W - 5L
1,157 SR
Queue Stats
28W - 34L
914 Elo+
Party 2
Xbalanque
Xbalanque
Kingromeo123
Xbalanque
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 57L
1,247 Elo+
Solo
Olorun
Olorun
jaydenchen6868
Olorun
Level 8
God Stats
17W - 21L
1,387 SR
Queue Stats
19W - 24L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
stevo063097
Cthulhu
Level 17
God Stats
14W - 12L
1,475 SR
Queue Stats
59W - 59L
1,258 Elo+
Solo
Team Averages
Level 15
1,349 SR
1,154 Elo+

VS

Team Averages
Level 22
1,378 SR
1,226 Elo+
Bellona
Bellona
NHGMURDDAGANG
Bellona
Level 17
God Stats
10W - 8L
1,385 SR
Queue Stats
13W - 20L
1,105 Elo+
Party 1
Zeus
Zeus
TipzyAnnex
Zeus
Level 24
God Stats
5W - 3L
1,623 SR
Queue Stats
174W - 176L
1,311 Elo+
Solo
Fenrir
Fenrir
XXSaltyyy
Fenrir
Level 16
God Stats
9W - 11L
1,125 SR
Queue Stats
144W - 225L
1,142 Elo+
Solo
Pele
Pele
vSnxag-
Pele
Level 28
God Stats
29W - 23L
1,488 SR
Queue Stats
72W - 73L
1,284 Elo+
Party 1
Ne Zha
Ne Zha
xFVSP
Ne Zha
Level 27
God Stats
2W - 6L
1,268 SR
Queue Stats
53W - 53L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AOS Vulk
Neith
11
3 / 2 / 4
6,583
598
5,990
4,810
1,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
CHARGE5MONEY
Sun Wukong
9
0 / 1 / 1
5,087
462
749
6,138
2,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Kingromeo123
Xbalanque
8
1 / 5 / 2
5,332
485
2,455
7,062
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
6 / 0 / 1
5,941
540
3,998
4,288
1,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
stevo063097
Cthulhu
9
4 / 1 / 0
6,090
554
3,708
7,314
5,276
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
1 / 5 / 1
4,715
429
2,850
6,947
5,142
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,980
544
4,740
3,599
1,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
XXSaltyyy
Fenrir
8
4 / 2 / 0
5,405
491
2,334
7,503
2,375
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
vSnxag-
Pele
9
2 / 5 / 1
5,361
487
5,203
7,529
2,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
xFVSP
Ne Zha
6
1 / 1 / 2
4,904
446
1,779
4,515
1,145
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
9
9
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
AOS Vulk
Neith
3
2
4
2.5
W
Sun Wukong
CHARGE5MONEY
Sun Wukong
0
1
1
0.5
W
Xbalanque
Kingromeo123
Xbalanque
1
5
2
0.4
L
Bellona
1
5
1
0.3
L
1
1
0
1
L
Fenrir
XXSaltyyy
Fenrir
4
2
0
2
W
6
0
1
6.5
W
Cthulhu
stevo063097
Cthulhu
4
1
0
4
L
Pele
vSnxag-
Pele
2
5
1
0.5
L
Ne Zha
xFVSP
Ne Zha
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
16,906
29,612
Taken
30,093
12,323
Mitigated
11,966
7,495
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AOS Vulk
Neith
5,990
3,716
111
1,434
4,810
1,468
1,635
22
4,788
0
31,462
W
Sun Wukong
CHARGE5MONEY
Sun Wukong
749
45
0
797
6,138
2,473
546
2,964
3,174
0
14,526
W
Xbalanque
Kingromeo123
Xbalanque
2,455
1,343
0
1,090
7,062
1,837
2,286
0
7,062
0
16,270
L
Bellona
2,850
624
0
25
6,947
5,142
0
771
6,176
67
12,487
L
4,740
1,041
0
1,694
3,599
1,151
647
1,971
1,628
29,866
0
L
Fenrir
XXSaltyyy
Fenrir
2,334
457
0
2,595
7,503
2,375
0
611
6,892
0
16,256
W
3,998
1,795
465
1,352
4,288
1,269
2,255
0
4,288
23,743
0
W
Cthulhu
stevo063097
Cthulhu
3,708
344
86
2,160
7,314
5,276
301
1,776
5,538
21,857
0
L
Pele
vSnxag-
Pele
5,203
1,293
0
1,603
7,529
2,153
0
3,489
4,040
0
24,376
L
Ne Zha
xFVSP
Ne Zha
1,779
516
0
1,529
4,515
1,145
0
864
3,651
0
12,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,033
Gold Earned
26,365
196
Minions Killed
153
0
Camps Cleared
0
959,856
Distance Traveled
921,347
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,583
598
65
6
0
176,581
0
W
Sun Wukong
5,087
462
28
3
0
211,987
0
W
Xbalanque
5,332
485
35
3
0
169,637
0
L
Bellona
4,715
429
17
2
0
199,174
2
L
Zeus
5,980
544
53
5
0
168,670
0
L
Fenrir
5,405
491
20
2
0
193,379
0
W
Olorun
5,941
540
29
3
0
203,237
0
W
Cthulhu
6,090
554
39
4
0
198,414
1
L
Pele
5,361
487
38
3
0
190,388
0
L
Ne Zha
4,904
446
25
2
0
169,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role