Player Matchup

Raijin
Raijin
Haidouken88
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,517 Elo+
Party 2
Anhur
Anhur
Schawing
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,547 Elo+
Party 2
Cerberus
Cerberus
Selveton
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 130L
1,479 Elo+
Party 2
Awilix
Awilix
SirSlicksAlot
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 150L
1,551 Elo+
Party 2
Hel
Hel
SoupWizard
Hel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,519 Elo+

VS

Team Averages
Level 58
1,630 SR
1,611 Elo+
Anhur
Anhur
ANYothergamePLZ
Anhur
Level 68
God Stats
10W - 1L
1,655 SR
Queue Stats
300W - 122L
1,703 Elo+
Party 1
Mulan
Mulan
LunchroomFrankie
Mulan
Level 27
God Stats
8W - 2L
1,831 SR
Queue Stats
80W - 26L
1,821 Elo+
Party 1
Neith
Neith
MEMINGNA
Neith
Level 23
God Stats
102W - 109L
1,406 SR
Queue Stats
157W - 169L
1,305 Elo+
Party 3
Ganesha
Ganesha
Sizzlebirds
Ganesha
Level 126
God Stats
4W - 8L
1,286 SR
Queue Stats
73W - 77L
1,433 Elo+
Party 3
He Bo
He Bo
SwoleSalami
He Bo
Level 44
God Stats
10W - 2L
1,973 SR
Queue Stats
221W - 64L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
0 / 6 / 3
9,773
888
7,240
16,113
4,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Schawing
Anhur
16
2 / 9 / 1
10,741
976
15,553
20,998
6,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Selveton
Cerberus
16
0 / 12 / 2
9,699
882
9,165
35,785
34,738
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 13 / 2
9,457
860
10,335
28,670
9,062
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 4 / 1
10,538
958
4,952
14,873
5,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 31
11,995
1,090
27,248
10,380
3,829
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 0 / 30
12,626
1,148
21,261
12,028
13,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
MEMINGNA
Neith
18
6 / 0 / 22
12,107
1,101
9,017
4,773
2,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Sizzlebirds
Ganesha
19
0 / 0 / 42
11,399
1,036
15,144
13,639
9,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
17 / 2 / 22
12,748
1,159
35,836
9,851
3,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
191
3
Kills
44
44
Deaths
3
9
Assists
147
Player
Kills
Deaths
Assists
KDA
W
9
1
31
24.5
L
Raijin
0
6
3
0.25
W
12
0
30
27
W
Neith
MEMINGNA
Neith
6
0
22
17
L
Anhur
Schawing
Anhur
2
9
1
0.28
L
Cerberus
Selveton
Cerberus
0
12
2
0.08
L
0
13
2
0.08
W
Ganesha
Sizzlebirds
Ganesha
0
0
42
21
L
1
4
1
0.38
W
17
2
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,245
Damage
108,506
116,439
Taken
50,671
59,962
Mitigated
32,229
19,544
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,248
15,764
0
0
10,380
3,829
0
4,315
6,065
0
46,552
L
Raijin
7,240
1,605
0
0
16,113
4,656
0
8,570
7,443
21,882
0
W
21,261
4,514
0
2,342
12,028
13,275
0
6,623
5,405
229
32,603
W
Neith
MEMINGNA
Neith
9,017
4,207
0
1,168
4,773
2,208
0
1,315
3,458
0
32,805
L
Anhur
Schawing
Anhur
15,553
4,888
0
0
20,998
6,399
0
9,289
11,533
0
31,189
L
Cerberus
Selveton
Cerberus
9,165
980
0
2,013
35,785
34,738
0
13,089
22,365
22,201
0
L
10,335
3,762
0
746
28,670
9,062
0
12,602
15,867
0
23,363
W
Ganesha
Sizzlebirds
Ganesha
15,144
2,297
703
2,051
13,639
9,287
0
6,088
7,551
26,048
0
L
4,952
1,209
11,846
4,939
14,873
5,107
0
7,430
7,293
37,774
0
W
35,836
1,757
0
157
9,851
3,630
0
3,016
6,835
50,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
60,875
199
Minions Killed
201
5
Camps Cleared
5
1,033,790
Distance Traveled
1,134,355
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,995
1,090
49
4
0
220,905
0
L
Raijin
9,773
888
19
2
0
185,540
0
W
Mulan
12,626
1,148
50
5
2
253,105
0
W
Neith
12,107
1,101
60
5
1
209,323
3
L
Anhur
10,741
976
44
4
4
203,619
0
L
Cerberus
9,699
882
25
2
1
203,924
0
L
Awilix
9,457
860
22
2
0
243,243
0
W
Ganesha
11,399
1,036
1
0
0
232,048
0
L
Hel
10,538
958
89
8
0
197,464
0
W
He Bo
12,748
1,159
41
4
2
218,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role