Player Matchup

Cthulhu
Cthulhu
Brizznaztee
Cthulhu
Level 109
God Stats
6W - 0L
1,754 SR
Queue Stats
90W - 75L
1,429 Elo+
Party 2
Ravana
Ravana
BrotatoStone
Ravana
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,492 Elo+
Party 2
Merlin
Merlin
Raiko2034
Merlin
Level 23
God Stats
3W - 1L
1,654 SR
Queue Stats
22W - 37L
1,277 Elo+
Solo
Fenrir
Fenrir
cqss
Fenrir
Level 22
God Stats
73W - 42L
1,593 SR
Queue Stats
267W - 266L
1,425 Elo+
Solo
Nemesis
Nemesis
ellzebet
Nemesis
Level 12
God Stats
16W - 21L
1,460 SR
Queue Stats
48W - 66L
1,286 Elo+
Solo
Team Averages
Level 35
1,592 SR
1,382 Elo+

VS

Team Averages
Level 20
1,418 SR
1,393 Elo+
Mulan
Mulan
Atwice11
Mulan
Level 26
God Stats
2W - 2L
1,438 SR
Queue Stats
21W - 29L
1,287 Elo+
Party 1
Cerberus
Cerberus
H2G LUKE
Cerberus
Level 17
God Stats
2W - 3L
1,345 SR
Queue Stats
7W - 8L
1,335 Elo+
Party 1
Baba Yaga
Baba Yaga
blazeblur
Baba Yaga
Level 28
God Stats
1W - 2L
1,350 SR
Queue Stats
101W - 117L
1,261 Elo+
Party 1
Kali
Kali
like16midgets
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo
Discordia
Discordia
sipolinka
Discordia
Level 25
God Stats
23W - 21L
1,459 SR
Queue Stats
103W - 123L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brizznaztee
Cthulhu
20
6 / 4 / 34
14,877
1,063
23,350
20,476
25,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ravana
20
6 / 6 / 24
13,480
963
15,116
20,096
9,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Raiko2034
Merlin
20
8 / 6 / 28
15,341
1,096
25,386
23,159
9,645
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
cqss
Fenrir
20
17 / 2 / 20
16,773
1,198
19,059
13,783
12,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ellzebet
Nemesis
20
15 / 2 / 20
15,416
1,101
21,722
18,033
8,936
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Atwice11
Mulan
19
3 / 13 / 10
12,552
897
15,367
27,727
30,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
H2G LUKE
Cerberus
18
1 / 14 / 12
12,026
859
6,408
27,621
8,761
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Baba Yaga
blazeblur
Baba Yaga
20
3 / 5 / 16
13,572
969
14,830
20,564
20,374
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
12 / 17 / 5
16,464
1,176
33,743
28,387
10,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
sipolinka
Discordia
20
1 / 3 / 16
13,039
931
17,426
12,614
4,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
79
52
Kills
20
20
Deaths
52
126
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mulan
Atwice11
Mulan
3
13
10
0.62
W
Cthulhu
Brizznaztee
Cthulhu
6
4
34
5.75
W
Ravana
6
6
24
3
L
Cerberus
H2G LUKE
Cerberus
1
14
12
0.5
W
Merlin
Raiko2034
Merlin
8
6
28
3.67
L
Baba Yaga
blazeblur
Baba Yaga
3
5
16
2.2
W
Fenrir
cqss
Fenrir
17
2
20
13.5
W
Nemesis
ellzebet
Nemesis
15
2
20
12.5
L
12
17
5
0.85
L
Discordia
sipolinka
Discordia
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,633
Damage
87,774
95,547
Taken
116,913
65,890
Mitigated
74,100
16,166
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Atwice11
Mulan
15,367
2,663
0
2,203
27,727
30,197
0
11,833
15,109
0
26,605
W
Cthulhu
Brizznaztee
Cthulhu
23,350
779
2,098
0
20,476
25,531
0
7,750
12,561
53,743
0
W
Ravana
15,116
7,501
611
1,949
20,096
9,104
0
8,310
11,536
0
22,003
L
Cerberus
H2G LUKE
Cerberus
6,408
620
0
2,578
27,621
8,761
0
10,673
16,948
16,412
0
W
Merlin
Raiko2034
Merlin
25,386
3,123
2,182
5,310
23,159
9,645
0
7,596
15,438
43,955
0
L
Baba Yaga
blazeblur
Baba Yaga
14,830
2,234
0
2,913
20,564
20,374
0
8,437
11,365
31,365
0
W
Fenrir
cqss
Fenrir
19,059
3,444
0
731
13,783
12,674
0
4,592
9,091
262
38,505
W
Nemesis
ellzebet
Nemesis
21,722
11,977
0
3,285
18,033
8,936
0
10,416
7,542
0
34,412
L
33,743
16,375
0
3,300
28,387
10,525
0
10,514
17,873
0
61,322
L
Discordia
sipolinka
Discordia
17,426
2,426
0
836
12,614
4,243
0
7,541
5,073
57,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,887
Gold Earned
67,653
213
Minions Killed
213
5
Camps Cleared
8
1,318,108
Distance Traveled
1,177,561
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,552
897
14
1
0
206,463
0
W
Cthulhu
14,877
1,063
58
4
2
270,100
0
W
Ravana
13,480
963
22
2
0
229,058
0
L
Cerberus
12,026
859
24
2
1
210,599
0
W
Merlin
15,341
1,096
48
3
0
204,784
0
L
Baba Yaga
13,572
969
29
2
0
269,126
0
W
Fenrir
16,773
1,198
59
4
2
315,369
0
W
Nemesis
15,416
1,101
26
2
1
298,797
1
L
Kali
16,464
1,176
46
3
4
247,491
0
L
Discordia
13,039
931
100
7
3
243,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role