Player Matchup

He Bo
He Bo
BALQUIDES
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
CreasedBreak827
Nu Wa
Level 18
God Stats
2W - 0L
1,901 SR
Queue Stats
9W - 2L
1,523 Elo+
Party 2
Hel
Hel
LitlerHover
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Wayne hi bye
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,509 Elo+
Party 2
Nemesis
Nemesis
Zac hi hello
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,435 Elo+
Party 2
Team Averages
Level 23
1,580 SR
1,455 Elo+

VS

Team Averages
Level 55
1,555 SR
1,530 Elo+
Ymir
Ymir
Paragon007
Ymir
Level 109
God Stats
6W - 4L
1,875 SR
Queue Stats
82W - 56L
1,604 Elo+
Party 3
Anhur
Anhur
ToreDevir
Anhur
Level 84
God Stats
4W - 4L
1,659 SR
Queue Stats
212W - 183L
1,567 Elo+
Party 4
Chang'e
Chang'e
UM I PLAY SMITE
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,580 Elo+
Party 3
Hercules
Hercules
Vendettaryo
Hercules
Level 29
God Stats
0W - 3L
1,239 SR
Queue Stats
203W - 191L
1,509 Elo+
Party 4
Ganesha
Ganesha
zhecare369
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BALQUIDES
He Bo
18
5 / 8 / 11
11,984
631
15,969
19,683
8,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 3 / 19
13,568
714
37,174
19,012
9,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 18
14,497
763
20,810
25,107
21,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Wayne hi bye
Cerberus
20
3 / 5 / 20
13,530
712
13,512
37,579
48,677
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Zac hi hello
Nemesis
20
6 / 7 / 13
13,123
691
14,121
27,166
22,762
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 20
13,107
690
17,985
28,106
33,010
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
ToreDevir
Anhur
20
10 / 5 / 12
14,838
781
26,716
19,285
8,340
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 5 / 12
13,893
731
27,392
21,756
16,152
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Vendettaryo
Hercules
20
6 / 3 / 14
12,189
642
17,166
21,370
28,930
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
zhecare369
Ganesha
18
0 / 7 / 18
12,015
632
13,144
26,675
28,829
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
103
27
Kills
27
27
Deaths
27
81
Assists
76
Player
Kills
Deaths
Assists
KDA
W
He Bo
BALQUIDES
He Bo
5
8
11
1.31
W
5
3
19
4.83
W
8
4
18
4.25
L
3
7
20
1.86
L
Anhur
ToreDevir
Anhur
10
5
12
3.2
L
8
5
12
2.8
L
Hercules
Vendettaryo
Hercules
6
3
14
4.33
W
Cerberus
Wayne hi bye
Cerberus
3
5
20
2.6
W
Nemesis
Zac hi hello
Nemesis
6
7
13
1.79
L
Ganesha
zhecare369
Ganesha
0
7
18
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,586
Damage
102,403
128,547
Taken
117,192
111,392
Mitigated
115,261
63,295
Healing
40,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
BALQUIDES
He Bo
15,969
1,956
104
1,716
19,683
8,238
303
8,078
11,605
26,374
0
W
37,174
13,636
2,425
2,432
19,012
9,873
2,752
9,354
9,658
79,442
0
W
20,810
394
29,407
14,669
25,107
21,842
411
13,751
11,356
45,661
0
L
17,985
1,530
4,007
4,365
28,106
33,010
259
18,292
9,814
38,372
0
L
Anhur
ToreDevir
Anhur
26,716
11,373
391
1,985
19,285
8,340
2,941
14,785
4,500
0
56,953
L
27,392
1,483
11,677
8,991
21,756
16,152
495
17,215
4,541
73,371
0
L
Hercules
Vendettaryo
Hercules
17,166
3,598
811
5,663
21,370
28,930
785
15,677
5,693
0
28,115
W
Cerberus
Wayne hi bye
Cerberus
13,512
1,314
1,861
7,456
37,579
48,677
162
14,827
22,752
28,812
0
W
Nemesis
Zac hi hello
Nemesis
14,121
6,768
1,532
1,693
27,166
22,762
1,479
12,511
14,655
0
25,262
L
Ganesha
zhecare369
Ganesha
13,144
901
1,637
1,222
26,675
28,829
143
21,496
5,179
35,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,702
Gold Earned
66,042
188
Minions Killed
225
0
Camps Cleared
0
1,657,195
Distance Traveled
1,528,520
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,984
631
31
2
0
293,956
0
W
Nu Wa
13,568
714
63
3
0
311,809
0
W
Hel
14,497
763
48
3
0
415,177
0
L
Ymir
13,107
690
44
2
0
293,469
0
L
Anhur
14,838
781
76
4
0
298,527
0
L
Chang'e
13,893
731
82
4
0
316,888
0
L
Hercules
12,189
642
23
1
0
355,378
1
W
Cerberus
13,530
712
29
2
0
300,820
4
W
Nemesis
13,123
691
17
1
0
335,433
0
L
Ganesha
12,015
632
0
0
0
264,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role