Player Matchup

Cerberus
Cerberus
BT_Ninja06
Cerberus
Level 75
God Stats
6W - 2L
1,695 SR
Queue Stats
63W - 57L
1,454 Elo+
Party 2
Hera
Hera
xWaRLoRDz
Hera
Level 86
God Stats
3W - 1L
1,506 SR
Queue Stats
71W - 55L
1,536 Elo+
Party 2
Chaac
Chaac
x_RAGNAR_RD_x
Chaac
Level 23
God Stats
6W - 2L
1,692 SR
Queue Stats
34W - 21L
1,361 Elo+
Party 2
Team Averages
Level 61
1,631 SR
1,451 Elo+

VS

Team Averages
Level 42
1,527 SR
1,309 Elo+
Fenrir
Fenrir
BaggierGoblin39
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 80L
1,264 Elo+
Party 1
Chaac
Chaac
truee_Sweat
Chaac
Level 13
God Stats
8W - 10L
1,582 SR
Queue Stats
24W - 29L
1,338 Elo+
Solo
Hel
Hel
x AngelsEmpirex
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 84L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BT_Ninja06
Cerberus
17
7 / 0 / 20
16,334
742
15,542
18,581
20,689
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
19
18 / 4 / 6
16,767
762
28,789
16,635
6,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
7 / 3 / 17
14,780
672
18,156
15,556
12,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 4
12,453
566
6,772
23,288
7,587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 12 / 4
12,590
572
18,428
33,462
32,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 8 / 4
13,770
626
13,892
21,463
6,635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
32
Kills
7
7
Deaths
32
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BT_Ninja06
Cerberus
7
0
20
17
L
2
12
4
0.33
L
2
12
4
0.33
L
3
8
4
0.63
W
Hera
18
4
6
5.25
W
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,487
Damage
39,092
50,772
Taken
78,213
39,883
Mitigated
46,252
11,996
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BT_Ninja06
Cerberus
15,542
1,033
0
5,518
18,581
20,689
814
3,595
14,561
45,313
0
L
6,772
2,107
0
1,394
23,288
7,587
0
16,298
6,990
0
32,598
L
18,428
5,621
323
7,885
33,462
32,030
42
16,169
17,293
0
70,089
L
13,892
1,298
3,170
5,208
21,463
6,635
0
12,004
9,459
60,601
0
W
Hera
28,789
8,772
0
1,012
16,635
6,527
1,543
4,024
12,268
94,389
0
W
18,156
4,044
0
5,466
15,556
12,667
243
6,395
8,948
0
42,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
38,813
215
Minions Killed
177
0
Camps Cleared
0
1,098,079
Distance Traveled
932,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,334
742
68
3
0
405,711
0
L
Fenrir
12,453
566
50
2
0
320,152
0
L
Chaac
12,590
572
53
2
0
308,536
0
L
Hel
13,770
626
74
3
0
304,233
0
W
Hera
16,767
762
116
5
0
327,984
0
W
Chaac
14,780
672
31
1
0
364,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role