Player Matchup

Baron Samedi
Baron Samedi
Garruck
Baron Samedi
Level 13
God Stats
2W - 2L
1,694 SR
Queue Stats
10W - 9L
1,338 Elo+
Solo
Sol
Sol
Jokerlover13
Sol
Level 18
God Stats
16W - 9L
1,516 SR
Queue Stats
27W - 23L
1,342 Elo+
Solo
Bellona
Bellona
SOSA_DAN29
Bellona
Level 16
God Stats
2W - 2L
1,225 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo
Freya
Freya
SgtCrusher
Freya
Level 26
God Stats
35W - 38L
1,512 SR
Queue Stats
167W - 162L
1,326 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGodKiller161
Tsukuyomi
Level 12
God Stats
1W - 5L
1,189 SR
Queue Stats
65W - 65L
1,289 Elo+
Solo
Team Averages
Level 17
1,427 SR
1,297 Elo+

VS

Team Averages
Level 22
1,546 SR
1,340 Elo+
Anhur
Anhur
DeltaScorpii777
Anhur
Level 28
God Stats
2W - 2L
1,246 SR
Queue Stats
143W - 173L
1,327 Elo+
Solo
Loki
Loki
Indigedroid
Loki
Level 18
God Stats
18W - 11L
1,500 SR
Queue Stats
157W - 162L
1,309 Elo+
Solo
Yemoja
Yemoja
Kaiatsu
Yemoja
Level 12
God Stats
11W - 8L
1,478 SR
Queue Stats
35W - 45L
1,268 Elo+
Solo
Kukulkan
Kukulkan
Millersm
Kukulkan
Level 27
God Stats
76W - 43L
1,598 SR
Queue Stats
166W - 164L
1,407 Elo+
Party 1
Ganesha
Ganesha
SquonkMachine
Ganesha
Level 24
God Stats
24W - 21L
1,906 SR
Queue Stats
94W - 118L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Garruck
Baron Samedi
19
3 / 5 / 10
13,801
986
14,760
13,834
5,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 7 / 16
14,963
1,069
29,316
29,089
10,309
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SOSA_DAN29
Bellona
15
0 / 1 / 1
10,456
747
0
1,329
364
Freya
20
7 / 5 / 8
13,477
963
14,469
22,437
6,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TheGodKiller161
Tsukuyomi
20
10 / 8 / 13
15,611
1,115
26,685
30,080
11,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 9
13,551
968
14,578
12,485
4,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 7 / 7
14,364
1,026
12,201
15,639
5,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Kaiatsu
Yemoja
20
2 / 4 / 10
14,464
1,033
5,828
15,546
20,160
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Millersm
Kukulkan
20
14 / 3 / 6
16,563
1,183
40,474
15,487
5,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
20
1 / 11 / 18
14,095
1,007
16,399
31,240
13,651
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
76
27
Kills
26
26
Deaths
27
48
Assists
50
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Baron Samedi
Garruck
Baron Samedi
3
5
10
1.6
W
6
7
7
1.36
L
7
7
16
2.14
W
Yemoja
Kaiatsu
Yemoja
2
4
10
1.75
W
Kukulkan
Millersm
Kukulkan
14
3
6
5.67
L
Bellona
SOSA_DAN29
Bellona
0
1
1
0.5
L
Freya
7
5
8
2.2
W
Ganesha
1
11
18
0.91
L
Tsukuyomi
TheGodKiller161
Tsukuyomi
10
8
13
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,230
Damage
89,480
96,769
Taken
90,397
34,534
Mitigated
49,422
20,134
Healing
10,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,578
8,029
0
1,601
12,485
4,195
0
4,599
7,886
0
46,924
L
Baron Samedi
Garruck
Baron Samedi
14,760
1,026
2,790
2,886
13,834
5,783
0
10,959
2,875
45,987
0
W
12,201
3,161
0
117
15,639
5,800
0
10,688
4,951
0
26,258
L
29,316
11,430
0
11,010
29,089
10,309
0
20,614
8,475
55,361
0
W
Yemoja
Kaiatsu
Yemoja
5,828
976
2,978
606
15,546
20,160
0
10,006
5,540
41,748
0
W
Kukulkan
Millersm
Kukulkan
40,474
1,244
0
0
15,487
5,616
0
8,230
7,257
79,426
0
L
Bellona
SOSA_DAN29
Bellona
0
0
0
0
1,329
364
0
541
788
0
0
L
Freya
14,469
7,335
0
2,852
22,437
6,974
0
15,736
6,701
26,134
0
W
Ganesha
16,399
541
1,609
3,615
31,240
13,651
0
25,022
6,218
24,900
0
L
Tsukuyomi
TheGodKiller161
Tsukuyomi
26,685
6,590
0
596
30,080
11,104
0
14,851
15,229
0
61,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,308
Gold Earned
73,037
244
Minions Killed
284
4
Camps Cleared
8
947,526
Distance Traveled
1,314,512
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,551
968
82
6
2
275,055
0
L
Baron Samedi
13,801
986
76
5
1
172,844
0
W
Loki
14,364
1,026
31
2
2
230,895
0
L
Sol
14,963
1,069
74
5
2
238,069
1
W
Yemoja
14,464
1,033
81
6
4
197,548
1
W
Kukulkan
16,563
1,183
90
6
0
334,583
0
L
Bellona
10,456
747
0
0
0
23,819
0
L
Freya
13,477
963
21
2
0
254,281
1
W
Ganesha
14,095
1,007
0
0
0
276,431
1
L
Tsukuyomi
15,611
1,115
73
5
1
258,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role