Player Matchup

Hachiman
Hachiman
KingDrath
Hachiman
Level 29
God Stats
9W - 4L
1,528 SR
Queue Stats
31W - 44L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
SaintDragoon
Cthulhu
Level 58
God Stats
1W - 2L
1,516 SR
Queue Stats
51W - 80L
1,305 Elo+
Party 2
Hades
Hades
Shape x Leader
Hades
Level 17
God Stats
2W - 2L
1,352 SR
Queue Stats
26W - 28L
1,344 Elo+
Party 2
Team Averages
Level 35
1,465 SR
1,297 Elo+

VS

Team Averages
Level 20
1,425 SR
1,371 Elo+
Amaterasu
Amaterasu
Tannelope
Amaterasu
Level 20
God Stats
0W - 3L
1,446 SR
Queue Stats
26W - 23L
1,530 Elo+
Party 1
Chang'e
Chang'e
killedbyiguana
Chang'e
Level 22
God Stats
40W - 49L
1,339 SR
Queue Stats
47W - 63L
1,187 Elo+
Solo
Nemesis
Nemesis
ssbChoseph
Nemesis
Level 18
God Stats
1W - 3L
1,492 SR
Queue Stats
10W - 13L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingDrath
Hachiman
16
8 / 1 / 10
11,893
743
13,130
8,157
3,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SaintDragoon
Cthulhu
15
6 / 1 / 14
12,285
768
10,031
12,976
14,246
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 6 / 12
11,457
716
13,868
14,620
7,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Tannelope
Amaterasu
13
3 / 5 / 5
10,001
625
9,834
15,322
14,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 8 / 6
9,107
569
2,969
13,074
4,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ssbChoseph
Nemesis
13
4 / 8 / 3
9,915
620
14,932
14,510
5,812
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
21
Kills
8
8
Deaths
21
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
KingDrath
Hachiman
8
1
10
13
W
Cthulhu
SaintDragoon
Cthulhu
6
1
14
13
W
7
6
12
2.17
L
Amaterasu
Tannelope
Amaterasu
3
5
5
1.1
L
1
8
6
0.5
L
Nemesis
ssbChoseph
Nemesis
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,029
Damage
27,735
35,753
Taken
42,906
24,684
Mitigated
24,944
11,058
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
KingDrath
Hachiman
13,130
6,381
1,414
2,566
8,157
3,110
1,712
1,052
7,027
0
60,793
W
Cthulhu
SaintDragoon
Cthulhu
10,031
987
756
1,757
12,976
14,246
345
1,676
11,165
31,444
0
W
13,868
2,025
941
3,624
14,620
7,328
544
973
13,430
45,783
0
L
Amaterasu
Tannelope
Amaterasu
9,834
2,671
0
1,440
15,322
14,545
641
7,357
7,965
488
33,088
L
2,969
432
2,752
3,239
13,074
4,587
180
7,629
5,445
25,898
0
L
Nemesis
ssbChoseph
Nemesis
14,932
7,027
0
1,934
14,510
5,812
739
9,016
5,494
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,635
Gold Earned
29,023
159
Minions Killed
126
0
Camps Cleared
0
773,060
Distance Traveled
757,534
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,893
743
79
5
0
276,523
2
W
Cthulhu
12,285
768
29
2
0
282,471
1
W
Hades
11,457
716
51
3
0
214,066
3
L
Amaterasu
10,001
625
35
2
0
269,891
1
L
Chang'e
9,107
569
33
2
0
242,258
0
L
Nemesis
9,915
620
58
4
0
245,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role