Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Qc SpecialGore4
Thoth
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,308 Elo+
Party 3
Agni
Agni
jones097
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,338 Elo+
Party 1
Medusa
Medusa
mtgfreak9797
Medusa
Level 140
God Stats
0W - 1L
1,660 SR
Queue Stats
23W - 29L
1,429 Elo+
Party 1
Hercules
Hercules
yolo111111
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,334 Elo+
Party 3
Team Averages
Level 92
1,532 SR
1,382 Elo+

VS

Team Averages
Level 108
1,513 SR
1,344 Elo+
Sun Wukong
Sun Wukong
DarkSinester101
Sun Wukong
Level 121
God Stats
1W - 0L
1,554 SR
Queue Stats
32W - 33L
1,415 Elo+
Party 4
Rama
Rama
Legowolf16
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,363 Elo+
Party 4
Vulcan
Vulcan
SatinSorceress
Vulcan
Level 128
God Stats
7W - 8L
1,511 SR
Queue Stats
548W - 529L
1,360 Elo+
Solo
Izanami
Izanami
keepSmyelin
Izanami
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 140L
1,423 Elo+
Party 2
Raijin
Raijin
millertime89
Raijin
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 24L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 8 / 7
7,834
712
7,797
12,289
3,747
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 6
8,639
785
7,360
9,352
3,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
1 / 5 / 6
8,337
758
8,377
8,161
2,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
7 / 4 / 4
9,331
848
11,262
11,863
4,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
yolo111111
Hercules
14
2 / 4 / 4
7,821
711
6,543
14,353
10,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSinester101
Sun Wukong
16
5 / 5 / 15
9,929
903
10,725
14,774
18,126
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 13
9,058
823
4,881
7,687
3,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 1 / 9
10,475
952
15,409
8,193
3,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
keepSmyelin
Izanami
17
5 / 2 / 13
9,914
901
9,633
8,983
3,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
15
5 / 5 / 8
9,351
850
7,642
8,250
3,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
14
Kills
25
25
Deaths
15
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
8
7
0.56
W
Sun Wukong
DarkSinester101
Sun Wukong
5
5
15
2.5
W
1
2
13
3.75
L
3
4
6
1.5
W
9
1
9
13.5
L
Agni
1
5
6
0.8
W
Izanami
keepSmyelin
Izanami
5
2
13
5.75
W
Raijin
5
5
8
1.8
L
Medusa
7
4
4
2.25
L
Hercules
yolo111111
Hercules
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
48,290
56,018
Taken
47,887
24,535
Mitigated
31,753
19,468
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,797
717
0
1,515
12,289
3,747
0
3,957
8,207
16,017
0
W
Sun Wukong
DarkSinester101
Sun Wukong
10,725
660
1,831
3,566
14,774
18,126
0
5,965
8,511
0
13,271
W
4,881
3,426
1,305
1,620
7,687
3,154
2,350
3,919
3,693
0
14,981
L
7,360
525
1,473
2,994
9,352
3,170
0
2,537
6,665
22,044
0
W
15,409
6,485
1,305
696
8,193
3,803
687
4,542
3,626
29,392
0
L
Agni
8,377
1,076
1,044
1,039
8,161
2,780
0
3,833
4,278
21,970
0
W
Izanami
keepSmyelin
Izanami
9,633
5,867
900
2,178
8,983
3,511
2,231
5,047
3,911
0
27,664
W
Raijin
7,642
1,718
1,472
920
8,250
3,159
113
4,061
4,189
20,138
0
L
Medusa
11,262
4,833
1,423
3,260
11,863
4,460
0
5,851
5,887
0
22,574
L
Hercules
yolo111111
Hercules
6,543
192
1,430
5,290
14,353
10,378
0
6,873
7,355
0
12,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,962
Gold Earned
48,727
116
Minions Killed
111
0
Camps Cleared
0
981,724
Distance Traveled
963,461
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,834
712
20
2
0
163,973
0
W
Sun Wukong
9,929
903
2
0
0
219,278
2
W
Rama
9,058
823
33
3
0
178,377
1
L
Thoth
8,639
785
22
2
0
193,813
0
W
Vulcan
10,475
952
27
2
0
213,559
1
L
Agni
8,337
758
42
4
0
185,878
1
W
Izanami
9,914
901
37
3
0
188,453
0
W
Raijin
9,351
850
12
1
0
163,794
0
L
Medusa
9,331
848
15
1
0
202,866
2
L
Hercules
7,821
711
17
2
0
235,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role