Player Matchup

Neith
Neith
DeTroiTxChronic
Neith
Level 64
God Stats
3W - 4L
1,366 SR
Queue Stats
27W - 24L
1,289 Elo+
Party 1
Jormungandr
Jormungandr
DrFilthNasty
Jormungandr
Level 22
God Stats
15W - 15L
1,391 SR
Queue Stats
37W - 45L
1,214 Elo+
Party 1
Hel
Hel
wulfmiester
Hel
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,312 Elo+
Party 1
Team Averages
Level 33
1,419 SR
1,272 Elo+

VS

Team Averages
Level 45
1,472 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Urevik
Fenrir
Level 14
God Stats
5W - 9L
1,544 SR
Queue Stats
18W - 27L
1,340 Elo+
Solo
Ra
Ra
WalleyeFan
Ra
Level 18
God Stats
0W - 2L
1,371 SR
Queue Stats
1W - 3L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
8,406
701
3,620
4,886
1,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
DrFilthNasty
Jormungandr
13
8 / 2 / 7
9,670
806
7,203
9,540
7,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 3 / 10
9,230
769
8,575
7,516
3,271
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 5 / 3
7,804
650
6,437
10,714
4,329
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Urevik
Fenrir
10
3 / 2 / 1
7,868
656
1,047
5,133
1,921
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 8 / 4
7,855
655
5,732
10,323
5,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
3
0.5
W
3
0
6
6
W
Jormungandr
DrFilthNasty
Jormungandr
8
2
7
5.75
L
Fenrir
Urevik
Fenrir
3
2
1
1.75
L
1
8
4
0.38
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
13,216
21,942
Taken
26,170
12,061
Mitigated
11,316
11,116
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,437
1,056
624
1,093
10,714
4,329
0
5,568
5,146
0
34,571
W
3,620
1,287
0
713
4,886
1,532
180
1,009
3,877
0
37,968
W
Jormungandr
DrFilthNasty
Jormungandr
7,203
927
0
0
9,540
7,258
235
3,823
5,717
26,890
0
L
Fenrir
Urevik
Fenrir
1,047
0
0
1,303
5,133
1,921
0
2,249
2,884
0
13,761
L
5,732
1,927
491
1,793
10,323
5,066
26
8,056
2,267
30,293
0
W
8,575
738
5,902
4,501
7,516
3,271
400
1,606
5,910
20,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
23,527
109
Minions Killed
121
0
Camps Cleared
0
673,727
Distance Traveled
624,734
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,804
650
42
4
0
220,914
1
W
Neith
8,406
701
50
4
0
217,029
0
W
Jormungandr
9,670
806
37
3
0
237,843
4
L
Fenrir
7,868
656
21
2
0
200,998
0
L
Ra
7,855
655
58
5
0
202,822
0
W
Hel
9,230
769
22
2
0
218,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role