Player Matchup

He Bo
He Bo
Kiblahh
He Bo
Level 73
God Stats
4W - 8L
1,491 SR
Queue Stats
65W - 71L
1,580 Elo+
Party 2
Neith
Neith
Kindrei97
Neith
Level 5
God Stats
8W - 1L
1,970 SR
Queue Stats
8W - 7L
1,922 Elo+
Party 2
Arachne
Arachne
SeraphLionKnight
Arachne
Level 4
God Stats
3W - 1L
1,806 SR
Queue Stats
37W - 45L
1,545 Elo+
Party 2
Chaac
Chaac
XxTrevonXx
Chaac
Level 21
God Stats
5W - 2L
1,640 SR
Queue Stats
45W - 53L
1,667 Elo+
Party 2
Camazotz
Camazotz
wiggsbow_is_back
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 72L
1,608 Elo+
Party 2
Team Averages
Level 38
1,681 SR
1,664 Elo+

VS

Team Averages
Level 26
1,619 SR
1,526 Elo+
Cupid
Cupid
Jeffa-96
Cupid
Level 26
God Stats
3W - 1L
1,718 SR
Queue Stats
10W - 6L
1,661 Elo+
Party 1
Ares
Ares
JelaBee
Ares
Level 41
God Stats
11W - 2L
1,760 SR
Queue Stats
27W - 27L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
Kotletteknacker
Hun Batz
Level 27
God Stats
1W - 0L
1,445 SR
Queue Stats
35W - 27L
1,465 Elo+
Solo
Hel
Hel
MadMissMila
Hel
Level 8
God Stats
12W - 5L
1,674 SR
Queue Stats
15W - 9L
1,504 Elo+
Party 1
King Arthur
King Arthur
TriHard7_17cm
King Arthur
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 82L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kiblahh
He Bo
20
6 / 10 / 9
14,718
981
29,760
24,004
8,682
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kindrei97
Neith
19
3 / 8 / 8
13,260
884
18,902
17,646
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 7
12,620
841
8,382
22,546
12,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
20
4 / 5 / 11
13,964
931
20,590
33,807
35,772
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 7 / 13
14,191
946
22,854
29,062
24,478
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jeffa-96
Cupid
20
15 / 2 / 18
16,547
1,103
32,845
15,398
8,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
JelaBee
Ares
20
7 / 1 / 24
15,011
1,001
23,309
27,339
42,176
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
20
3 / 5 / 21
13,516
901
23,154
22,119
11,858
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 3 / 28
13,882
925
9,814
16,676
11,859
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
TriHard7_17cm
King Arthur
20
11 / 7 / 27
16,274
1,085
32,946
25,315
42,985
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
156
18
Kills
38
38
Deaths
18
48
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Cupid
Jeffa-96
Cupid
15
2
18
12
W
Ares
JelaBee
Ares
7
1
24
19
L
He Bo
Kiblahh
He Bo
6
10
9
1.05
L
Neith
Kindrei97
Neith
3
8
8
0.88
W
Hun Batz
3
5
21
2.7
W
2
3
28
5.33
L
2
8
7
0.69
W
King Arthur
TriHard7_17cm
King Arthur
11
7
27
3.5
L
Chaac
4
5
11
1.9
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,488
Damage
122,068
127,065
Taken
106,847
89,472
Mitigated
117,707
29,042
Healing
23,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Jeffa-96
Cupid
32,845
19,438
74
4,548
15,398
8,829
0
4,189
11,209
0
55,118
W
Ares
JelaBee
Ares
23,309
855
0
0
27,339
42,176
0
7,733
19,606
38,398
0
L
He Bo
Kiblahh
He Bo
29,760
633
0
5,158
24,004
8,682
0
5,027
18,777
56,349
0
L
Neith
Kindrei97
Neith
18,902
10,174
0
2,166
17,646
7,786
0
3,895
13,651
0
54,687
W
Hun Batz
23,154
6,260
0
2,902
22,119
11,858
0
5,401
16,718
0
48,945
W
9,814
2,679
9,811
5,234
16,676
11,859
0
5,130
11,546
40,956
0
L
8,382
5,037
0
1,389
22,546
12,754
0
8,009
14,462
0
16,709
W
King Arthur
TriHard7_17cm
King Arthur
32,946
3,654
0
584
25,315
42,985
0
7,307
18,008
1,412
52,834
L
Chaac
20,590
4,332
1,739
11,750
33,807
35,772
0
10,513
23,156
0
37,611
L
22,854
8,216
0
6,840
29,062
24,478
0
7,091
21,764
0
48,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,753
Gold Earned
75,230
260
Minions Killed
279
3
Camps Cleared
9
1,285,504
Distance Traveled
1,272,108
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,547
1,103
67
4
3
227,092
0
W
Ares
15,011
1,001
27
2
2
282,887
0
L
He Bo
14,718
981
74
5
0
271,247
2
L
Neith
13,260
884
78
5
0
211,056
0
W
Hun Batz
13,516
901
70
5
1
263,546
0
W
Hel
13,882
925
75
5
1
243,401
0
L
Arachne
12,620
841
16
1
1
256,595
0
W
King Arthur
16,274
1,085
40
3
2
255,182
1
L
Chaac
13,964
931
42
3
1
249,352
0
L
Camazotz
14,191
946
50
3
1
297,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role