Player Matchup

Fenrir
Fenrir
FoolKz-7
Fenrir
Level 13
God Stats
5W - 2L
1,715 SR
Queue Stats
12W - 23L
1,118 Elo+
Party 1
Discordia
Discordia
JuniioroxS
Discordia
Level 3
God Stats
2W - 3L
1,852 SR
Queue Stats
3W - 3L
1,747 Elo+
Solo
Thor
Thor
TyrIronside
Thor
Level 4
God Stats
1W - 1L
1,752 SR
Queue Stats
2W - 3L
1,768 Elo+
Solo
Scylla
Scylla
iKaalY-7
Scylla
Level 14
God Stats
8W - 13L
1,315 SR
Queue Stats
16W - 23L
1,118 Elo+
Party 1
Heimdallr
Heimdallr
katatau-PSH
Heimdallr
Level 22
God Stats
4W - 6L
1,410 SR
Queue Stats
84W - 77L
1,309 Elo+
Solo
Team Averages
Level 11
1,609 SR
1,412 Elo+

VS

Team Averages
Level 23
1,545 SR
1,288 Elo+
Heimdallr
Heimdallr
ItsFiaB
Heimdallr
Level 29
God Stats
35W - 37L
1,450 SR
Queue Stats
107W - 120L
1,325 Elo+
Solo
Anubis
Anubis
Luciano_ccg
Anubis
Level 27
God Stats
17W - 17L
1,468 SR
Queue Stats
57W - 75L
1,318 Elo+
Solo
Fenrir
Fenrir
ManoBarba13
Fenrir
Level 28
God Stats
5W - 2L
1,839 SR
Queue Stats
96W - 122L
1,291 Elo+
Solo
Merlin
Merlin
MisterChipiyps
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,108 Elo+
Solo
Loki
Loki
cursed1350
Loki
Level 29
God Stats
10W - 6L
1,471 SR
Queue Stats
147W - 132L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FoolKz-7
Fenrir
6
1 / 1 / 0
4,171
521
1,025
4,666
1,239
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
JuniioroxS
Discordia
1
0 / 0 / 0
3,060
383
0
0
0
6
0 / 3 / 0
3,765
471
926
3,853
1,011
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
iKaalY-7
Scylla
7
2 / 3 / 1
4,843
605
3,347
3,634
782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
katatau-PSH
Heimdallr
6
0 / 3 / 0
3,779
472
318
3,948
803
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsFiaB
Heimdallr
8
2 / 0 / 1
5,004
626
1,964
3,228
927
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
9
1 / 0 / 2
5,121
640
1,591
2,373
899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
7
1 / 0 / 1
4,759
595
627
3,980
937
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 1
4,347
543
823
2,998
871
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
6 / 0 / 0
5,724
716
3,588
3,092
1,547
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
10
10
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FoolKz-7
Fenrir
1
1
0
1
W
Heimdallr
ItsFiaB
Heimdallr
2
0
1
2.5
L
Discordia
JuniioroxS
Discordia
0
0
0
0
W
Anubis
1
0
2
2
W
Fenrir
1
0
1
1.5
W
0
3
1
0.17
L
0
3
0
0
W
6
0
0
6
L
Scylla
iKaalY-7
Scylla
2
3
1
0.83
L
Heimdallr
katatau-PSH
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,616
Damage
8,593
16,101
Taken
15,671
3,835
Mitigated
5,181
2,577
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FoolKz-7
Fenrir
1,025
377
0
1,939
4,666
1,239
100
767
3,874
0
14,352
W
Heimdallr
ItsFiaB
Heimdallr
1,964
668
0
486
3,228
927
651
0
3,228
0
19,687
L
Discordia
JuniioroxS
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
1,591
39
0
914
2,373
899
443
716
1,657
18,453
0
W
Fenrir
627
239
0
3,005
3,980
937
0
114
3,866
0
17,548
W
823
252
0
250
2,998
871
501
1,870
1,128
9,908
0
L
926
54
0
0
3,853
1,011
0
1,314
2,489
0
9,140
W
3,588
608
0
582
3,092
1,547
0
647
2,445
0
22,120
L
Scylla
iKaalY-7
Scylla
3,347
351
0
638
3,634
782
151
333
3,276
16,150
0
L
Heimdallr
katatau-PSH
Heimdallr
318
47
0
0
3,948
803
0
0
3,723
0
10,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
24,955
102
Minions Killed
163
0
Camps Cleared
0
575,165
Distance Traveled
698,247
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,171
521
31
4
0
161,809
0
W
Heimdallr
5,004
626
38
5
0
155,817
2
L
Discordia
3,060
383
0
0
0
1,450
0
W
Anubis
5,121
640
30
4
0
130,557
3
W
Fenrir
4,759
595
34
4
0
119,113
1
W
Merlin
4,347
543
22
3
0
127,519
1
L
Thor
3,765
471
20
3
0
117,325
0
W
Loki
5,724
716
39
5
0
165,241
0
L
Scylla
4,843
605
30
4
0
132,504
0
L
Heimdallr
3,779
472
21
3
0
162,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role