Player Matchup

Neith
Neith
FrenchRaisin
Neith
Level 156
God Stats
19W - 4L
1,862 SR
Queue Stats
332W - 294L
1,565 Elo+
Party 4
Bakasura
Bakasura
Kaakou
Bakasura
Level 43
God Stats
5W - 4L
1,505 SR
Queue Stats
187W - 168L
1,498 Elo+
Party 4
Cthulhu
Cthulhu
Kadzama95
Cthulhu
Level 28
God Stats
29W - 32L
1,451 SR
Queue Stats
63W - 64L
1,461 Elo+
Party 3
Tyr
Tyr
PrO100KryT
Tyr
Level 60
God Stats
4W - 4L
1,458 SR
Queue Stats
162W - 154L
1,479 Elo+
Party 3
Ra
Ra
Spyke26
Ra
Level 103
God Stats
3W - 1L
1,624 SR
Queue Stats
118W - 118L
1,537 Elo+
Party 4
Team Averages
Level 78
1,580 SR
1,508 Elo+

VS

Team Averages
Level 96
1,536 SR
1,513 Elo+
Nemesis
Nemesis
Flowredhux
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,506 Elo+
Party 2
Sol
Sol
SSGSS114
Sol
Level 69
God Stats
1W - 1L
1,718 SR
Queue Stats
275W - 303L
1,451 Elo+
Party 1
Janus
Janus
billydocker
Janus
Level 124
God Stats
3W - 6L
1,410 SR
Queue Stats
290W - 267L
1,546 Elo+
Party 1
Vulcan
Vulcan
kingdandelion
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
kreuylin
Hercules
Level 144
God Stats
1W - 2L
1,553 SR
Queue Stats
20W - 18L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 9
13,351
703
21,464
15,611
6,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
Kaakou
Bakasura
17
4 / 4 / 8
11,668
614
7,420
16,906
6,973
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kadzama95
Cthulhu
17
1 / 1 / 19
12,040
634
8,671
11,740
9,010
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 0 / 3
11,796
621
11,152
16,511
10,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
5 / 2 / 6
12,336
649
9,324
11,252
4,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flowredhux
Nemesis
13
0 / 4 / 2
8,447
445
4,575
15,015
5,303
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 10 / 3
8,548
450
6,136
14,322
4,153
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 3 / 1
9,700
511
12,880
10,924
3,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 2
9,107
479
12,112
10,093
8,079
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
kreuylin
Hercules
13
3 / 11 / 0
8,673
456
9,064
21,929
23,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
32
Kills
8
8
Deaths
32
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Flowredhux
Nemesis
0
4
2
0.25
W
16
1
9
20.5
W
Bakasura
Kaakou
Bakasura
4
4
8
2
W
Cthulhu
Kadzama95
Cthulhu
1
1
19
10.5
W
6
0
3
7.5
L
1
10
3
0.25
W
5
2
6
4
L
4
3
1
1.5
L
0
4
2
0.25
L
Hercules
kreuylin
Hercules
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,031
Damage
44,767
72,020
Taken
72,283
37,522
Mitigated
44,641
31,773
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Flowredhux
Nemesis
4,575
1,424
0
2,766
15,015
5,303
773
4,326
10,400
0
44,703
W
21,464
13,355
0
8,019
15,611
6,183
4,887
4,595
10,716
0
105,052
W
Bakasura
Kaakou
Bakasura
7,420
5,093
0
7,955
16,906
6,973
576
4,037
12,719
0
63,474
W
Cthulhu
Kadzama95
Cthulhu
8,671
995
0
2,590
11,740
9,010
1,008
6,223
5,352
43,114
0
W
11,152
1,376
0
8,532
16,511
10,723
1,069
9,203
6,533
0
57,528
L
6,136
1,453
0
3,222
14,322
4,153
0
2,869
11,403
42,671
0
W
9,324
1,388
1,117
3,560
11,252
4,633
2,467
6,220
4,932
89,524
0
L
12,880
616
0
520
10,924
3,646
0
3,453
7,286
70,198
0
L
12,112
3,150
0
1,445
10,093
8,079
368
2,637
7,076
55,635
0
L
Hercules
kreuylin
Hercules
9,064
3,049
0
5,621
21,929
23,460
0
4,710
16,595
0
28,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,191
Gold Earned
44,475
621
Minions Killed
403
0
Camps Cleared
0
1,887,540
Distance Traveled
1,683,038
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,447
445
80
4
0
351,897
1
W
Neith
13,351
703
154
8
0
341,840
1
W
Bakasura
11,668
614
118
6
0
363,916
2
W
Cthulhu
12,040
634
64
3
0
396,259
10
W
Tyr
11,796
621
127
7
0
410,169
0
L
Sol
8,548
450
65
3
0
300,934
1
W
Ra
12,336
649
158
8
0
375,356
6
L
Janus
9,700
511
118
6
0
411,521
0
L
Vulcan
9,107
479
100
5
0
300,075
3
L
Hercules
8,673
456
40
2
0
318,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role