Player Matchup

Cupid
Cupid
Mickelson8
Cupid
Level 49
God Stats
29W - 12L
1,678 SR
Queue Stats
38W - 28L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Sgt Millz 12
Sun Wukong
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,335 Elo+
Party 1
Zeus
Zeus
tvavra
Zeus
Level 27
God Stats
21W - 9L
1,666 SR
Queue Stats
27W - 16L
1,379 Elo+
Party 1
Team Averages
Level 41
1,615 SR
1,358 Elo+

VS

Team Averages
Level 12
1,426 SR
1,465 Elo+
He Bo
He Bo
RR_barre
He Bo
Level 25
God Stats
1W - 2L
1,590 SR
Queue Stats
23W - 11L
1,394 Elo+
Solo
Hel
Hel
Twigisasimp
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
ut0zz
Merlin
Level 4
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
10 / 11 / 12
19,801
639
32,490
25,936
9,448
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Sgt Millz 12
Sun Wukong
20
7 / 1 / 17
19,790
638
23,696
26,417
51,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
tvavra
Zeus
20
7 / 8 / 11
19,451
627
37,845
20,109
7,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
RR_barre
He Bo
20
10 / 6 / 10
20,345
656
38,138
41,063
30,244
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
10 / 4 / 10
19,807
639
15,880
44,669
37,488
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ut0zz
Merlin
13
0 / 14 / 4
14,882
480
2,809
22,563
9,575

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
24
Kills
20
20
Deaths
24
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
10
11
12
1.45
L
He Bo
RR_barre
He Bo
10
6
10
2.5
W
Sun Wukong
Sgt Millz 12
Sun Wukong
7
1
17
15.5
L
10
4
10
3.75
W
Zeus
tvavra
Zeus
7
8
11
1.56
L
Merlin
ut0zz
Merlin
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,031
Damage
56,827
72,462
Taken
108,295
67,711
Mitigated
77,307
21,054
Healing
68,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
32,490
14,972
1,717
5,887
25,936
9,448
2,346
22,639
3,297
344
149,840
L
He Bo
RR_barre
He Bo
38,138
1,336
0
13,606
41,063
30,244
1,231
17,658
23,405
142,052
0
W
Sun Wukong
Sgt Millz 12
Sun Wukong
23,696
4,262
622
5,486
26,417
51,236
806
18,102
8,315
0
71,373
L
15,880
745
20,791
33,285
44,669
37,488
1,869
15,610
29,059
113,812
0
W
Zeus
tvavra
Zeus
37,845
5,994
566
6,776
20,109
7,027
466
16,927
3,182
138,869
0
L
Merlin
ut0zz
Merlin
2,809
50
0
951
22,563
9,575
0
5,279
17,284
18,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,042
Gold Earned
55,034
340
Minions Killed
289
0
Camps Cleared
0
1,433,124
Distance Traveled
1,366,487
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
19,801
639
135
4
0
417,897
1
L
He Bo
20,345
656
130
4
0
473,925
5
W
Sun Wukong
19,790
638
65
2
0
571,936
0
L
Hel
19,807
639
150
5
0
541,820
0
W
Zeus
19,451
627
140
5
0
443,291
0
L
Merlin
14,882
480
9
0
0
350,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role