Player Matchup

Fenrir
Fenrir
Acestormer
Fenrir
Level 17
God Stats
3W - 3L
1,323 SR
Queue Stats
9W - 13L
1,278 Elo+
Party 2
Hera
Hera
ArborSum
Hera
Level 59
God Stats
3W - 3L
1,471 SR
Queue Stats
45W - 64L
1,392 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tesla1551
Cu Chulainn
Level 24
God Stats
3W - 2L
1,825 SR
Queue Stats
12W - 24L
1,203 Elo+
Party 2
Team Averages
Level 33
1,540 SR
1,291 Elo+

VS

Team Averages
Level 19
1,466 SR
1,307 Elo+
Kukulkan
Kukulkan
aminfcb92
Kukulkan
Level 27
God Stats
34W - 59L
1,397 SR
Queue Stats
51W - 109L
1,190 Elo+
Party 1
Arachne
Arachne
ooZ3
Arachne
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
88W - 77L
1,500 Elo+
Solo
Loki
Loki
zligo63
Loki
Level 25
God Stats
0W - 6L
1,500 SR
Queue Stats
43W - 94L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acestormer
Fenrir
19
9 / 0 / 12
15,640
626
4,359
15,591
10,630
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
20
8 / 1 / 14
16,294
652
29,499
15,495
8,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Tesla1551
Cu Chulainn
18
6 / 2 / 14
15,401
616
17,355
24,312
28,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
aminfcb92
Kukulkan
16
0 / 5 / 1
12,761
510
16,994
13,517
5,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ooZ3
Arachne
16
3 / 11 / 0
14,030
561
14,847
25,138
9,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
zligo63
Loki
16
0 / 7 / 2
12,899
516
4,588
20,424
6,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
23
Kills
3
3
Deaths
23
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Acestormer
Fenrir
9
0
12
15
W
Hera
8
1
14
15
W
Cu Chulainn
Tesla1551
Cu Chulainn
6
2
14
6.5
L
Kukulkan
aminfcb92
Kukulkan
0
5
1
0.1
L
Arachne
ooZ3
Arachne
3
11
0
0.27
L
Loki
zligo63
Loki
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,213
Damage
36,429
55,398
Taken
59,079
47,061
Mitigated
21,810
14,096
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Acestormer
Fenrir
4,359
1,112
297
4,623
15,591
10,630
1,572
8,028
7,563
0
43,716
W
Hera
29,499
7,063
1,906
5,834
15,495
8,029
1,985
3,504
11,991
132,634
0
W
Cu Chulainn
Tesla1551
Cu Chulainn
17,355
3,481
0
1,436
24,312
28,402
605
6,022
18,290
8,695
72,865
L
Kukulkan
aminfcb92
Kukulkan
16,994
549
468
1,842
13,517
5,508
0
6,611
6,683
102,725
0
L
Arachne
ooZ3
Arachne
14,847
11,240
0
4,541
25,138
9,359
1,393
12,755
11,958
0
55,016
L
Loki
zligo63
Loki
4,588
981
0
5,594
20,424
6,943
0
11,191
8,960
0
31,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
39,690
332
Minions Killed
231
0
Camps Cleared
0
1,366,318
Distance Traveled
1,286,980
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,640
626
65
3
0
505,662
0
W
Hera
16,294
652
170
7
0
430,827
2
W
Cu Chulainn
15,401
616
97
4
0
429,829
4
L
Kukulkan
12,761
510
144
6
0
406,441
4
L
Arachne
14,030
561
50
2
0
422,470
5
L
Loki
12,899
516
37
1
0
458,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role