Player Matchup

Fenrir
Fenrir
DemonWar932
Fenrir
Level 15
God Stats
29W - 15L
1,275 SR
Queue Stats
58W - 60L
1,114 Elo+
Party 1
Merlin
Merlin
LAGADOCIOUS
Merlin
Level 10
God Stats
11W - 18L
1,255 SR
Queue Stats
38W - 35L
1,173 Elo+
Party 3
Ao Kuang
Ao Kuang
StarfishPrime62
Ao Kuang
Level 12
God Stats
12W - 8L
1,248 SR
Queue Stats
35W - 35L
1,162 Elo+
Party 3
Artemis
Artemis
Yopipo
Artemis
Level 15
God Stats
52W - 52L
1,218 SR
Queue Stats
57W - 63L
1,074 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nararasendori
Tsukuyomi
Level 7
God Stats
16W - 10L
1,192 SR
Queue Stats
23W - 22L
1,160 Elo+
Party 3
Team Averages
Level 12
1,238 SR
1,137 Elo+

VS

Team Averages
Level 18
1,436 SR
1,164 Elo+
Jormungandr
Jormungandr
Akeaka
Jormungandr
Level 48
God Stats
1W - 2L
1,392 SR
Queue Stats
31W - 55L
1,243 Elo+
Party 2
Yemoja
Yemoja
AshLucian
Yemoja
Level 12
God Stats
2W - 3L
1,418 SR
Queue Stats
9W - 16L
1,090 Elo+
Solo
Baron Samedi
Baron Samedi
GhastlyMitten98
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,143 Elo+
Party 2
Bakasura
Bakasura
ozkingo
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,111 Elo+
Solo
Merlin
Merlin
z44_Savage
Merlin
Level 18
God Stats
0W - 3L
1,370 SR
Queue Stats
17W - 17L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 0 / 16
14,115
1,008
14,194
15,269
6,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
11 / 3 / 14
14,470
1,034
27,713
10,729
4,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
20
13 / 2 / 14
14,225
1,016
24,249
21,648
8,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Yopipo
Artemis
20
1 / 2 / 26
12,958
926
6,875
11,754
4,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Tsukuyomi
nararasendori
Tsukuyomi
20
11 / 2 / 21
14,692
1,049
23,272
17,834
9,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akeaka
Jormungandr
19
3 / 12 / 3
13,668
976
16,351
38,754
17,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Yemoja
AshLucian
Yemoja
18
1 / 6 / 3
12,416
887
6,562
19,456
16,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
GhastlyMitten98
Baron Samedi
18
1 / 9 / 4
12,227
873
15,428
16,796
6,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
ozkingo
Bakasura
16
0 / 9 / 1
10,751
768
2,184
11,729
4,447
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
z44_Savage
Merlin
20
4 / 7 / 1
14,092
1,007
26,281
19,432
8,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
21
43
Kills
9
9
Deaths
43
91
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akeaka
Jormungandr
3
12
3
0.38
L
Yemoja
AshLucian
Yemoja
1
6
3
0.42
W
Fenrir
7
0
16
15
L
Baron Samedi
GhastlyMitten98
Baron Samedi
1
9
4
0.33
W
Merlin
11
3
14
6
W
Ao Kuang
13
2
14
10
W
Artemis
Yopipo
Artemis
1
2
26
7
W
Tsukuyomi
nararasendori
Tsukuyomi
11
2
21
10.75
L
Bakasura
ozkingo
Bakasura
0
9
1
0.06
L
Merlin
z44_Savage
Merlin
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,303
Damage
66,806
77,234
Taken
106,167
33,342
Mitigated
52,609
13,296
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akeaka
Jormungandr
16,351
4,479
0
2,864
38,754
17,893
0
15,312
23,442
49,263
0
L
Yemoja
AshLucian
Yemoja
6,562
945
611
335
19,456
16,035
0
11,955
7,501
21,522
0
W
Fenrir
14,194
3,018
0
0
15,269
6,052
0
13,729
1,515
0
22,423
L
Baron Samedi
GhastlyMitten98
Baron Samedi
15,428
1,305
1,402
789
16,796
6,125
0
10,888
5,908
24,148
0
W
Merlin
27,713
3,172
0
0
10,729
4,205
0
9,795
884
69,992
0
W
Ao Kuang
24,249
10,567
0
8,205
21,648
8,987
0
15,251
6,322
40,212
0
W
Artemis
Yopipo
Artemis
6,875
2,844
0
870
11,754
4,524
0
9,775
1,879
0
20,760
W
Tsukuyomi
nararasendori
Tsukuyomi
23,272
7,655
0
4,221
17,834
9,574
0
16,072
1,762
0
36,597
L
Bakasura
ozkingo
Bakasura
2,184
1,606
0
874
11,729
4,447
0
4,252
7,477
0
4,462
L
Merlin
z44_Savage
Merlin
26,281
2,084
0
2,017
19,432
8,109
0
9,555
9,877
76,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,460
Gold Earned
63,154
216
Minions Killed
245
4
Camps Cleared
4
1,267,629
Distance Traveled
929,606
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,668
976
65
5
1
208,112
1
L
Yemoja
12,416
887
26
2
0
181,101
2
W
Fenrir
14,115
1,008
20
1
0
297,437
0
L
Baron Samedi
12,227
873
13
1
1
198,027
0
W
Merlin
14,470
1,034
102
7
2
217,843
0
W
Ao Kuang
14,225
1,016
33
2
1
269,018
0
W
Artemis
12,958
926
32
2
0
226,860
0
W
Tsukuyomi
14,692
1,049
29
2
1
256,471
0
L
Bakasura
10,751
768
11
1
0
113,283
1
L
Merlin
14,092
1,007
130
9
2
229,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role