Player Matchup

King Arthur
King Arthur
HoosierKiller52
King Arthur
Level 68
God Stats
6W - 3L
1,639 SR
Queue Stats
243W - 188L
1,516 Elo+
Party 1
Merlin
Merlin
StrohMan10
Merlin
Level 26
God Stats
11W - 6L
1,790 SR
Queue Stats
138W - 134L
1,396 Elo+
Party 1
Mercury
Mercury
pfehrman40
Mercury
Level 78
God Stats
26W - 7L
1,803 SR
Queue Stats
236W - 197L
1,507 Elo+
Party 1
Team Averages
Level 57
1,744 SR
1,473 Elo+

VS

Team Averages
Level 20
1,497 SR
1,343 Elo+
Chaac
Chaac
DaChickenTender
Chaac
Level 39
God Stats
3W - 1L
1,900 SR
Queue Stats
4W - 4L
1,443 Elo+
Party 2
Cupid
Cupid
Eli5h4
Cupid
Level 13
God Stats
1W - 2L
1,392 SR
Queue Stats
3W - 4L
1,527 Elo+
Solo
Cthulhu
Cthulhu
THE G0LI4TH
Cthulhu
Level 8
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 3L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HoosierKiller52
King Arthur
15
0 / 4 / 7
12,337
561
11,910
23,644
25,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
StrohMan10
Merlin
18
3 / 1 / 6
13,570
617
25,869
15,135
6,633
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
pfehrman40
Mercury
17
7 / 2 / 2
14,595
663
16,572
19,916
8,224
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
13,391
609
26,788
29,557
31,660
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Eli5h4
Cupid
10
1 / 3 / 2
10,827
492
5,947
9,700
3,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cthulhu
THE G0LI4TH
Cthulhu
15
1 / 3 / 3
12,906
587
11,179
30,010
30,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
7
7
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Cupid
Eli5h4
Cupid
1
3
2
0.67
W
King Arthur
HoosierKiller52
King Arthur
0
4
7
0.88
W
Merlin
StrohMan10
Merlin
3
1
6
6
L
Cthulhu
THE G0LI4TH
Cthulhu
1
3
3
0.83
W
Mercury
pfehrman40
Mercury
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,351
Damage
43,914
58,695
Taken
69,267
40,013
Mitigated
65,270
10,782
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,788
6,513
0
9,789
29,557
31,660
0
9,621
19,085
0
84,183
L
Cupid
Eli5h4
Cupid
5,947
3,101
604
2,401
9,700
3,347
25
2,979
6,671
0
17,795
W
King Arthur
HoosierKiller52
King Arthur
11,910
1,713
0
6,599
23,644
25,156
571
4,539
18,619
0
43,792
W
Merlin
StrohMan10
Merlin
25,869
2,451
0
1,025
15,135
6,633
1,429
2,838
11,972
70,488
0
L
Cthulhu
THE G0LI4TH
Cthulhu
11,179
597
385
5,431
30,010
30,263
26
13,434
16,043
30,950
0
W
Mercury
pfehrman40
Mercury
16,572
11,969
0
3,158
19,916
8,224
657
3,965
15,676
0
105,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
37,124
240
Minions Killed
178
0
Camps Cleared
0
1,242,898
Distance Traveled
1,010,667
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,391
609
95
4
0
400,381
4
L
Cupid
10,827
492
29
1
0
215,682
0
W
King Arthur
12,337
561
35
2
0
405,204
1
W
Merlin
13,570
617
103
5
0
403,946
2
L
Cthulhu
12,906
587
54
2
0
394,604
0
W
Mercury
14,595
663
102
5
0
433,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role