Player Matchup

Arachne
Arachne
Adrienn224
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 2
Neith
Neith
FoamHe1met
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MAURILIOoooO
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
TebyWizard
Nemesis
Level 12
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 8L
1,177 Elo+
Party 1
Ares
Ares
YuriKun2
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,056 Elo+
Party 2
Team Averages
Level 13
1,537 SR
1,272 Elo+

VS

Team Averages
Level 22
1,450 SR
1,290 Elo+
Fenrir
Fenrir
Aytrox711
Fenrir
Level 26
God Stats
5W - 5L
1,631 SR
Queue Stats
107W - 174L
1,280 Elo+
Solo
Chernobog
Chernobog
Cultist519
Chernobog
Level 29
God Stats
5W - 6L
1,387 SR
Queue Stats
84W - 115L
1,257 Elo+
Solo
Merlin
Merlin
OMGitsAlain
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,330 Elo+
Solo
Sobek
Sobek
Olympic223
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
Shllap
Erlang Shen
Level 27
God Stats
2W - 3L
1,232 SR
Queue Stats
27W - 31L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrienn224
Arachne
5
0 / 8 / 0
3,133
522
1,345
6,407
1,522
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
6
1 / 1 / 0
3,619
603
2,238
1,819
382
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,538
590
619
3,176
1,232
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
TebyWizard
Nemesis
3
0 / 2 / 0
3,142
524
39
3,706
605
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ares
3
0 / 6 / 0
2,948
491
480
4,869
1,904
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aytrox711
Fenrir
8
6 / 0 / 4
4,960
827
3,937
3,160
852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Chernobog
Cultist519
Chernobog
6
0 / 0 / 1
3,795
633
1,228
1,195
235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
8
10 / 0 / 4
5,750
958
5,570
2,800
749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
6
1 / 1 / 0
3,955
659
185
3,679
1,816
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Shllap
Erlang Shen
7
1 / 0 / 2
4,208
701
1,206
2,721
1,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
18
19
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Adrienn224
Arachne
0
8
0
0
W
Fenrir
Aytrox711
Fenrir
6
0
4
8
W
Chernobog
Cultist519
Chernobog
0
0
1
0.5
L
Neith
1
1
0
1
L
0
2
0
0
W
Merlin
10
0
4
12
W
Sobek
1
1
0
1
W
Erlang Shen
Shllap
Erlang Shen
1
0
2
2
L
Nemesis
TebyWizard
Nemesis
0
2
0
0
L
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,721
Damage
12,126
19,977
Taken
13,555
5,645
Mitigated
4,768
1,550
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Adrienn224
Arachne
1,345
1,112
0
153
6,407
1,522
0
3,252
3,155
0
7,253
W
Fenrir
Aytrox711
Fenrir
3,937
1,055
0
821
3,160
852
720
185
2,950
0
13,869
W
Chernobog
Cultist519
Chernobog
1,228
695
0
0
1,195
235
1,020
0
1,195
0
18,534
L
Neith
2,238
877
0
414
1,819
382
0
185
1,634
0
10,166
L
619
15
0
524
3,176
1,232
0
0
3,051
0
8,153
W
Merlin
5,570
1,736
0
816
2,800
749
567
295
2,505
20,366
0
W
Sobek
185
66
0
908
3,679
1,816
222
0
3,679
4,353
0
W
Erlang Shen
Shllap
Erlang Shen
1,206
301
147
1,029
2,721
1,116
445
0
2,671
0
10,136
L
Nemesis
TebyWizard
Nemesis
39
0
0
459
3,706
605
0
0
3,681
0
8,060
L
Ares
480
400
0
0
4,869
1,904
0
2,318
2,551
1,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,380
Gold Earned
22,668
53
Minions Killed
142
0
Camps Cleared
0
525,754
Distance Traveled
588,490
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,133
522
7
1
0
125,427
1
W
Fenrir
4,960
827
25
4
0
128,342
0
W
Chernobog
3,795
633
39
7
0
106,351
1
L
Neith
3,619
603
18
3
0
75,353
0
L
Tyr
3,538
590
12
2
0
98,374
1
W
Merlin
5,750
958
39
7
0
105,084
0
W
Sobek
3,955
659
8
1
0
128,009
0
W
Erlang Shen
4,208
701
31
5
0
120,704
1
L
Nemesis
3,142
524
14
2
0
116,098
0
L
Ares
2,948
491
2
0
0
110,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role