Player Matchup

Zeus
Zeus
BowlsCashedBro
Zeus
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
51W - 51L
1,530 Elo+
Party 1
Fenrir
Fenrir
JarolPikachu13
Fenrir
Level 13
God Stats
2W - 2L
1,690 SR
Queue Stats
4W - 12L
1,482 Elo+
Solo
Xing Tian
Xing Tian
JimiLongbottom
Xing Tian
Level 29
God Stats
3W - 4L
1,369 SR
Queue Stats
3W - 6L
1,167 Elo+
Party 1
Team Averages
Level 23
1,444 SR
1,393 Elo+

VS

Team Averages
Level 44
1,496 SR
1,401 Elo+
Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Juju-Monnier95
Hercules
Level 8
God Stats
2W - 1L
1,799 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 2
Zeus
Zeus
LoD_-Ragnar
Zeus
Level 57
God Stats
2W - 10L
1,189 SR
Queue Stats
151W - 188L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 4
13,087
770
19,719
10,042
4,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 13 / 7
10,586
623
6,477
15,291
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
JimiLongbottom
Xing Tian
14
2 / 2 / 9
10,929
643
5,403
8,224
5,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 1 / 2
8,767
516
350
1,756
355
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
16
3 / 6 / 12
11,230
661
5,799
21,699
15,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 8 / 4
12,509
736
13,732
13,467
4,441
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
15
Kills
14
16
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
2
2
W
11
1
4
13
W
2
13
7
0.42
W
Xing Tian
JimiLongbottom
Xing Tian
2
2
9
3.25
L
Hercules
3
6
12
1.5
L
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
19,881
33,557
Taken
36,922
16,883
Mitigated
20,714
5,546
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
350
154
0
0
1,756
355
0
636
1,120
0
2,065
W
19,719
2,640
0
4,236
10,042
4,857
968
6,027
4,015
87,953
0
W
6,477
1,737
0
140
15,291
6,667
1,062
4,459
10,464
0
15,849
W
Xing Tian
JimiLongbottom
Xing Tian
5,403
82
594
576
8,224
5,359
372
3,262
4,962
15,627
0
L
Hercules
5,799
2,486
0
1,374
21,699
15,918
0
14,572
7,127
0
22,626
L
13,732
1,691
0
1,191
13,467
4,441
120
9,930
3,537
80,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,602
Gold Earned
32,506
176
Minions Killed
168
0
Camps Cleared
0
755,431
Distance Traveled
586,955
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,767
516
2
0
0
32,276
0
W
Zeus
13,087
770
138
8
0
252,621
3
W
Fenrir
10,586
623
19
1
0
263,041
6
W
Xing Tian
10,929
643
19
1
0
239,769
1
L
Hercules
11,230
661
38
2
0
281,844
0
L
Zeus
12,509
736
128
8
0
272,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role