Player Matchup

Artemis
Artemis
Crytph
Artemis
Level 3
God Stats
2W - 3L
1,240 SR
Queue Stats
27W - 17L
1,348 Elo+
Party 1
Fenrir
Fenrir
JirayaCremoso
Fenrir
Level 16
God Stats
14W - 16L
1,513 SR
Queue Stats
73W - 64L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
Shabootie
Sun Wukong
Level 29
God Stats
16W - 10L
1,523 SR
Queue Stats
218W - 165L
1,436 Elo+
Party 1
Discordia
Discordia
Xuimbi
Discordia
Level 12
God Stats
26W - 13L
1,516 SR
Queue Stats
89W - 64L
1,428 Elo+
Party 1
Cerberus
Cerberus
jpfejaum
Cerberus
Level 22
God Stats
27W - 23L
1,508 SR
Queue Stats
153W - 121L
1,429 Elo+
Party 1
Team Averages
Level 16
1,460 SR
1,408 Elo+

VS

Team Averages
Level 15
1,514 SR
1,432 Elo+
Anubis
Anubis
Cazinhaa
Anubis
Level 7
God Stats
1W - 4L
1,494 SR
Queue Stats
13W - 14L
1,352 Elo+
Party 3
Geb
Geb
Lighthium
Geb
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 115L
1,444 Elo+
Party 2
Merlin
Merlin
NikaChabi
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 137L
1,471 Elo+
Party 2
Tyr
Tyr
Two-Autumn-Leaf
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,376 Elo+
Solo
Neith
Neith
gcmmini
Neith
Level 3
God Stats
2W - 3L
1,574 SR
Queue Stats
2W - 3L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crytph
Artemis
18
13 / 0 / 18
12,295
1,230
17,465
7,520
3,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 2 / 25
10,665
1,067
10,223
8,903
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Shabootie
Sun Wukong
17
7 / 1 / 26
10,708
1,071
12,537
11,569
5,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Xuimbi
Discordia
18
7 / 0 / 25
11,225
1,123
21,233
4,411
1,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
jpfejaum
Cerberus
18
8 / 2 / 33
12,038
1,204
14,101
12,108
11,519
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cazinhaa
Anubis
15
1 / 10 / 4
9,213
921
7,802
14,852
4,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 3
8,183
818
4,255
14,165
9,514
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
NikaChabi
Merlin
15
0 / 6 / 4
8,891
889
9,939
12,389
3,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 11 / 3
9,541
954
9,827
24,993
17,154
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
gcmmini
Neith
15
2 / 9 / 2
9,210
921
7,966
13,936
5,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
21
43
Kills
5
5
Deaths
43
127
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cazinhaa
Anubis
1
10
4
0.3
W
Artemis
Crytph
Artemis
13
0
18
22
W
8
2
25
10.25
L
0
7
3
0.21
L
Merlin
NikaChabi
Merlin
0
6
4
0.33
W
Sun Wukong
Shabootie
Sun Wukong
7
1
26
20
L
2
11
3
0.32
W
Discordia
Xuimbi
Discordia
7
0
25
19.5
L
Neith
gcmmini
Neith
2
9
2
0.33
W
Cerberus
jpfejaum
Cerberus
8
2
33
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,559
Damage
39,789
44,511
Taken
80,335
26,455
Mitigated
40,116
8,948
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cazinhaa
Anubis
7,802
1,173
0
1,216
14,852
4,599
0
8,863
5,989
27,722
0
W
Artemis
Crytph
Artemis
17,465
12,492
0
4,100
7,520
3,244
0
3,517
3,928
0
42,144
W
10,223
2,091
0
564
8,903
4,641
0
3,327
5,501
0
20,051
L
4,255
422
492
322
14,165
9,514
0
6,098
8,067
10,686
0
L
Merlin
NikaChabi
Merlin
9,939
1,303
0
0
12,389
3,829
0
5,406
6,983
35,117
0
W
Sun Wukong
Shabootie
Sun Wukong
12,537
3,477
0
371
11,569
5,423
0
5,738
5,781
0
22,914
L
9,827
2,053
0
3,115
24,993
17,154
0
9,451
15,542
729
21,112
W
Discordia
Xuimbi
Discordia
21,233
2,849
0
935
4,411
1,628
0
2,259
2,077
41,042
0
L
Neith
gcmmini
Neith
7,966
3,190
0
934
13,936
5,020
0
5,516
8,420
0
20,550
W
Cerberus
jpfejaum
Cerberus
14,101
1,193
402
2,576
12,108
11,519
0
7,870
4,138
19,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,931
Gold Earned
45,038
191
Minions Killed
160
7
Camps Cleared
5
925,331
Distance Traveled
809,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,213
921
40
4
2
157,825
0
W
Artemis
12,295
1,230
60
6
3
164,237
0
W
Fenrir
10,665
1,067
22
2
3
185,549
0
L
Geb
8,183
818
6
1
0
153,492
0
L
Merlin
8,891
889
61
6
0
173,210
0
W
Sun Wukong
10,708
1,071
36
4
0
207,322
0
L
Tyr
9,541
954
22
2
3
180,220
0
W
Discordia
11,225
1,123
50
5
0
188,252
0
L
Neith
9,210
921
31
3
0
144,544
1
W
Cerberus
12,038
1,204
23
2
1
179,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role