Player Matchup

Hachiman
Hachiman
Sjuan
Hachiman
Level 28
God Stats
4W - 5L
1,601 SR
Queue Stats
162W - 199L
1,241 Elo+
Solo
Chang'e
Chang'e
TheCayciest
Chang'e
Level 27
God Stats
5W - 8L
1,725 SR
Queue Stats
104W - 116L
1,389 Elo+
Solo
Ymir
Ymir
UhmmLag
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Odin
Odin
WoodsyBirch2787
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
778 Elo+
Solo
Jormungandr
Jormungandr
theLOLbox123
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 92L
1,092 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,200 Elo+

VS

Team Averages
Level 14
1,411 SR
1,036 Elo+
Yemoja
Yemoja
I Todibo I
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,095 Elo+
Solo
Guan Yu
Guan Yu
Realsandysack
Guan Yu
Level 8
God Stats
1W - 6L
1,164 SR
Queue Stats
17W - 23L
954 Elo+
Solo
He Bo
He Bo
TheeAce0fSpades_
He Bo
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
106W - 97L
1,193 Elo+
Solo
Discordia
Discordia
dahwil
Discordia
Level 22
God Stats
8W - 9L
1,185 SR
Queue Stats
83W - 101L
1,151 Elo+
Solo
Nemesis
Nemesis
liesteve
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Sjuan
Hachiman
20
11 / 12 / 5
19,361
484
16,976
38,287
37,476
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
TheCayciest
Chang'e
20
10 / 12 / 8
20,304
508
31,457
47,649
21,496
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
UhmmLag
Ymir
14
0 / 19 / 2
12,024
301
4,401
25,321
22,867
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 11 / 4
12,103
303
1,854
16,062
5,811
Jormungandr
theLOLbox123
Jormungandr
20
4 / 3 / 9
18,708
468
13,805
32,114
40,512
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
I Todibo I
Yemoja
5
0 / 0 / 0
10,405
260
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
5
0 / 1 / 1
10,658
266
0
667
209
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
23 / 6 / 2
22,132
553
46,066
28,756
11,819
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
dahwil
Discordia
20
20 / 9 / 12
19,887
497
39,389
28,553
18,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
liesteve
Nemesis
20
8 / 10 / 11
17,731
443
18,479
37,439
18,322
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
25
Kills
51
57
Deaths
26
28
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
I Todibo I
Yemoja
0
0
0
0
L
Guan Yu
0
1
1
0.5
W
Hachiman
Sjuan
Hachiman
11
12
5
1.13
W
Chang'e
TheCayciest
Chang'e
10
12
8
1.17
L
23
6
2
4
W
Ymir
UhmmLag
Ymir
0
19
2
0.05
W
0
11
4
0.18
L
Discordia
dahwil
Discordia
20
9
12
2.89
L
Nemesis
liesteve
Nemesis
8
10
11
1.35
W
Jormungandr
theLOLbox123
Jormungandr
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,493
Damage
103,934
159,433
Taken
95,415
128,162
Mitigated
49,277
32,579
Healing
12,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
I Todibo I
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
0
0
0
0
667
209
0
0
667
0
1,138
W
Hachiman
Sjuan
Hachiman
16,976
9,420
948
4,107
38,287
37,476
3,064
19,513
18,774
0
101,500
W
Chang'e
TheCayciest
Chang'e
31,457
2,277
4,532
22,241
47,649
21,496
3,934
25,930
21,719
134,590
0
L
46,066
2,423
188
6,202
28,756
11,819
2,525
17,852
10,452
207,465
0
W
Ymir
UhmmLag
Ymir
4,401
1,835
0
0
25,321
22,867
1,057
10,013
15,308
23,720
0
W
1,854
335
0
0
16,062
5,811
382
6,754
9,308
0
14,853
L
Discordia
dahwil
Discordia
39,389
3,706
0
0
28,553
18,927
2,704
13,150
15,142
143,628
0
L
Nemesis
liesteve
Nemesis
18,479
8,711
0
5,930
37,439
18,322
3,863
18,327
18,987
0
98,945
W
Jormungandr
theLOLbox123
Jormungandr
13,805
5,053
0
751
32,114
40,512
2,084
23,245
8,869
95,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,500
Gold Earned
80,813
433
Minions Killed
604
0
Camps Cleared
0
2,651,355
Distance Traveled
1,987,987
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,405
260
0
0
0
8,772
0
L
Guan Yu
10,658
266
2
0
0
8,321
0
W
Hachiman
19,361
484
97
2
0
530,126
0
W
Chang'e
20,304
508
156
4
0
555,897
0
L
He Bo
22,132
553
252
6
0
654,747
2
W
Ymir
12,024
301
24
1
0
530,677
5
W
Odin
12,103
303
20
1
0
390,573
0
L
Discordia
19,887
497
204
5
0
704,744
0
L
Nemesis
17,731
443
146
4
0
611,403
0
W
Jormungandr
18,708
468
136
3
0
644,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role