Player Matchup

Terra
Terra
SGCRebellion
Terra
Level 103
God Stats
2W - 0L
1,746 SR
Queue Stats
56W - 47L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
SGC_Skolas
Cthulhu
Level 25
God Stats
9W - 5L
1,660 SR
Queue Stats
31W - 21L
1,605 Elo+
Party 2
Bakasura
Bakasura
SimplyDrax-
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,452 Elo+
Party 2
Team Averages
Level 58
1,635 SR
1,528 Elo+

VS

Team Averages
Level 12
1,516 SR
1,374 Elo+
Tyr
Tyr
Brice970
Tyr
Level 8
God Stats
3W - 10L
1,177 SR
Queue Stats
63W - 76L
1,235 Elo+
Solo
Khepri
Khepri
GildedGuardian
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,409 Elo+
Party 1
Neith
Neith
LadyCypris
Neith
Level 21
God Stats
3W - 3L
1,871 SR
Queue Stats
31W - 36L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 12
10,469
698
12,206
17,409
11,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SGC_Skolas
Cthulhu
14
5 / 0 / 11
11,780
785
13,301
20,932
13,414
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
SimplyDrax-
Bakasura
14
7 / 5 / 8
10,814
721
11,352
10,884
4,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
9,839
656
6,474
13,440
12,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 5 / 7
9,746
650
6,756
17,227
18,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
6 / 4 / 3
10,219
681
15,714
10,388
4,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
16
Kills
9
9
Deaths
16
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
0
5
7
0.7
L
Neith
6
4
3
1.88
W
4
4
12
2.5
W
Cthulhu
SGC_Skolas
Cthulhu
5
0
11
10.5
W
Bakasura
SimplyDrax-
Bakasura
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,859
Damage
28,944
49,225
Taken
41,055
29,703
Mitigated
35,522
23,027
Healing
4,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,474
2,337
413
1,905
13,440
12,084
406
7,625
4,746
0
17,764
L
6,756
1,112
0
750
17,227
18,626
126
9,297
7,190
26,682
0
L
Neith
15,714
8,239
0
1,198
10,388
4,812
657
7,914
2,158
0
44,856
W
12,206
2,901
3,125
4,660
17,409
11,778
681
2,936
14,225
29,386
0
W
Cthulhu
SGC_Skolas
Cthulhu
13,301
1,691
1,327
10,653
20,932
13,414
801
2,336
18,435
46,633
0
W
Bakasura
SimplyDrax-
Bakasura
11,352
9,085
942
2,320
10,884
4,511
477
1,662
9,173
0
21,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
29,804
131
Minions Killed
116
0
Camps Cleared
0
825,929
Distance Traveled
710,702
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,839
656
22
1
0
243,992
0
L
Khepri
9,746
650
29
2
0
254,575
6
L
Neith
10,219
681
65
4
0
212,135
0
W
Terra
10,469
698
32
2
0
237,805
2
W
Cthulhu
11,780
785
58
4
0
291,588
2
W
Bakasura
10,814
721
41
3
0
296,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role