Player Matchup

Ravana
Ravana
Cxhill
Ravana
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 200L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Danituku
Cthulhu
Level 7
God Stats
1W - 3L
1,146 SR
Queue Stats
9W - 13L
1,370 Elo+
Party 2
Jing Wei
Jing Wei
GustavoPetro
Jing Wei
Level 8
God Stats
6W - 9L
1,469 SR
Queue Stats
12W - 19L
1,321 Elo+
Party 2
Anubis
Anubis
Joseluges
Anubis
Level 26
God Stats
1W - 0L
1,506 SR
Queue Stats
17W - 24L
1,497 Elo+
Solo
Yemoja
Yemoja
Njorir
Yemoja
Level 13
God Stats
7W - 4L
1,896 SR
Queue Stats
15W - 24L
1,444 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,424 Elo+

VS

Team Averages
Level 13
1,422 SR
1,443 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bener89012
Ah Muzen Cab
Level 12
God Stats
6W - 6L
1,251 SR
Queue Stats
16W - 13L
1,434 Elo+
Solo
Cthulhu
Cthulhu
TripleJ346
Cthulhu
Level 18
God Stats
1W - 6L
1,477 SR
Queue Stats
37W - 59L
1,418 Elo+
Party 1
Chang'e
Chang'e
catssuu
Chang'e
Level 16
God Stats
4W - 8L
1,394 SR
Queue Stats
15W - 18L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
kingdylan11
Amaterasu
Level 4
God Stats
2W - 1L
1,794 SR
Queue Stats
79W - 84L
1,427 Elo+
Solo
Da Ji
Da Ji
kxmikui
Da Ji
Level 17
God Stats
1W - 4L
1,193 SR
Queue Stats
32W - 46L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cxhill
Ravana
20
7 / 2 / 6
15,666
540
20,455
15,856
11,046
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Danituku
Cthulhu
20
1 / 3 / 6
15,004
517
18,616
23,551
33,065
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
GustavoPetro
Jing Wei
20
5 / 5 / 11
13,381
461
17,621
20,337
7,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Joseluges
Anubis
20
14 / 4 / 7
16,783
579
32,916
25,026
13,987
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Njorir
Yemoja
19
2 / 3 / 9
11,843
408
10,450
13,146
7,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bener89012
Ah Muzen Cab
20
5 / 7 / 3
14,513
500
20,555
20,335
8,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TripleJ346
Cthulhu
19
4 / 4 / 8
14,037
484
16,754
30,090
42,495
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
catssuu
Chang'e
20
1 / 9 / 6
14,198
490
11,448
22,074
7,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
kingdylan11
Amaterasu
20
1 / 2 / 7
15,169
523
9,625
28,713
36,863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
kxmikui
Da Ji
20
5 / 7 / 6
14,721
508
15,989
25,154
9,544
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
29
Kills
16
17
Deaths
29
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bener89012
Ah Muzen Cab
5
7
3
0.93
W
Ravana
Cxhill
Ravana
7
2
6
5
W
Cthulhu
Danituku
Cthulhu
1
3
6
1.33
W
Jing Wei
GustavoPetro
Jing Wei
5
5
11
2.1
W
Anubis
Joseluges
Anubis
14
4
7
4.38
W
Yemoja
Njorir
Yemoja
2
3
9
2.17
L
Cthulhu
TripleJ346
Cthulhu
4
4
8
2
L
Chang'e
catssuu
Chang'e
1
9
6
0.44
L
Amaterasu
kingdylan11
Amaterasu
1
2
7
2.25
L
Da Ji
kxmikui
Da Ji
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,058
Damage
74,371
97,916
Taken
126,366
72,991
Mitigated
104,067
37,114
Healing
30,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bener89012
Ah Muzen Cab
20,555
11,495
0
5,798
20,335
8,008
7,545
7,877
12,458
0
106,057
W
Ravana
Cxhill
Ravana
20,455
7,879
0
3,757
15,856
11,046
3,237
5,337
10,519
0
143,861
W
Cthulhu
Danituku
Cthulhu
18,616
2,055
922
5,707
23,551
33,065
650
3,927
19,624
78,283
0
W
Jing Wei
GustavoPetro
Jing Wei
17,621
15,558
0
3,107
20,337
7,136
1,953
6,284
14,053
0
71,168
W
Anubis
Joseluges
Anubis
32,916
1,508
850
12,881
25,026
13,987
2,466
9,215
15,811
131,551
0
W
Yemoja
Njorir
Yemoja
10,450
1,785
7,736
2,154
13,146
7,757
967
3,896
9,250
44,920
0
L
Cthulhu
TripleJ346
Cthulhu
16,754
1,089
2,882
2,599
30,090
42,495
684
14,232
15,858
53,263
0
L
Chang'e
catssuu
Chang'e
11,448
2,057
2,537
5,428
22,074
7,157
1,953
11,965
10,109
97,514
0
L
Amaterasu
kingdylan11
Amaterasu
9,625
1,622
0
6,063
28,713
36,863
811
15,687
13,026
1,345
56,667
L
Da Ji
kxmikui
Da Ji
15,989
3,306
0
5,376
25,154
9,544
252
12,221
12,933
0
84,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,677
Gold Earned
72,638
720
Minions Killed
617
0
Camps Cleared
0
2,427,766
Distance Traveled
2,468,902
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,513
500
166
6
0
473,061
2
W
Ravana
15,666
540
166
6
0
546,200
6
W
Cthulhu
15,004
517
148
5
0
485,127
1
W
Jing Wei
13,381
461
124
4
0
463,438
7
W
Anubis
16,783
579
192
7
0
420,118
0
W
Yemoja
11,843
408
90
3
0
512,883
1
L
Cthulhu
14,037
484
71
2
0
470,747
2
L
Chang'e
14,198
490
173
6
0
469,591
1
L
Amaterasu
15,169
523
106
4
0
561,887
1
L
Da Ji
14,721
508
101
3
0
493,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role