Player Matchup

Cthulhu
Cthulhu
Platinum III
MertDna
Cthulhu
Platinum III
Level 149
God Stats
0W - 1L
1,578 SR
Queue Stats
107W - 113L
1,917 MMR
Solo
Cernunnos
Cernunnos
Gold III
RoyalChuj
Cernunnos
Gold III
Level 119
God Stats
2W - 2L
1,822 SR
Queue Stats
70W - 60L
1,748 MMR
Solo
Agni
Agni
Gold V
НонНомен
Agni
Gold V
Level 45
God Stats
0W - 1L
1,608 SR
Queue Stats
9W - 20L
1,790 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,669 SR
1,818 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,476 SR
1,717 MMR
Bacchus
Bacchus
Gold III
Asialils
Bacchus
Gold III
Level 149
God Stats
1W - 0L
1,717 SR
Queue Stats
83W - 82L
1,684 MMR
Solo
Hou Yi
Hou Yi
Gold V
Portiii23
Hou Yi
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold III
plutuderdumme
Discordia
Gold III
Level 148
God Stats
1W - 0L
1,210 SR
Queue Stats
28W - 20L
1,967 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MertDna
Cthulhu
14
2 / 4 / 2
11,601
645
10,671
28,204
40,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
RoyalChuj
Cernunnos
13
1 / 10 / 2
10,576
588
9,903
14,961
6,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 7 / 2
11,318
629
12,368
13,138
5,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SobekThothAchillesHe BoPersephone

VS

Bans
AphroditeYemojaMedusaKumbhakarnaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asialils
Bacchus
15
3 / 1 / 14
11,362
631
8,794
15,333
20,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Portiii23
Hou Yi
16
11 / 2 / 8
13,241
736
21,106
14,300
5,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
plutuderdumme
Discordia
16
7 / 2 / 13
12,441
691
19,747
13,082
4,827
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
21
21
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Asialils
Bacchus
3
1
14
10
L
Cthulhu
MertDna
Cthulhu
2
4
2
0.75
W
Hou Yi
Portiii23
Hou Yi
11
2
8
7.5
L
Cernunnos
RoyalChuj
Cernunnos
1
10
2
0.2
W
Discordia
plutuderdumme
Discordia
7
2
13
6.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,942
Damage
49,647
56,303
Taken
42,715
52,048
Mitigated
30,730
3,057
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Asialils
Bacchus
8,794
933
0
2,909
15,333
20,177
156
6,957
8,376
29,874
0
L
Cthulhu
MertDna
Cthulhu
10,671
138
91
285
28,204
40,214
0
10,764
17,095
37,860
0
W
Hou Yi
Portiii23
Hou Yi
21,106
11,662
0
5,230
14,300
5,726
2,009
9,034
5,266
0
73,527
L
Cernunnos
RoyalChuj
Cernunnos
9,903
3,366
0
1,015
14,961
6,517
24
9,152
5,684
0
46,948
W
Discordia
plutuderdumme
Discordia
19,747
1,345
541
3,485
13,082
4,827
634
7,137
5,945
80,265
0
L
12,368
243
0
1,666
13,138
5,317
0
7,965
4,923
50,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
37,044
190
Minions Killed
235
0
Camps Cleared
0
916,718
Distance Traveled
1,005,683
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,362
631
31
2
0
359,124
2
L
Cthulhu
11,601
645
40
2
0
335,708
5
W
Hou Yi
13,241
736
101
6
0
322,461
2
L
Cernunnos
10,576
588
74
4
0
292,007
4
W
Discordia
12,441
691
103
6
0
324,098
4
L
Agni
11,318
629
76
4
0
289,003
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role