Player Matchup

Achilles
Achilles
Bailey Bagginz
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,059 Elo+
Party 1
Izanami
Izanami
Corpora1
Izanami
Level 17
God Stats
0W - 4L
1,206 SR
Queue Stats
4W - 14L
1,019 Elo+
Party 1
Cthulhu
Cthulhu
GRUFTINATOR
Cthulhu
Level 38
God Stats
1W - 5L
1,315 SR
Queue Stats
2W - 12L
1,113 Elo+
Party 1
Ra
Ra
X THE SPLEEN X
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,113 Elo+
Party 1
Awilix
Awilix
xXDawgzBiteXx
Awilix
Level 87
God Stats
4W - 4L
1,411 SR
Queue Stats
6W - 18L
1,019 Elo+
Party 1
Team Averages
Level 39
1,386 SR
1,064 Elo+

VS

Team Averages
Level 69
1,528 SR
1,496 Elo+
Cthulhu
Cthulhu
Come-Weed
Cthulhu
Level 61
God Stats
2W - 3L
1,487 SR
Queue Stats
46W - 77L
1,285 Elo+
Solo
Nike
Nike
Staatsoberhaupt9
Nike
Level 149
God Stats
3W - 2L
1,624 SR
Queue Stats
384W - 188L
1,754 Elo+
Party 2
He Bo
He Bo
WG Famine
He Bo
Level 61
God Stats
5W - 4L
1,467 SR
Queue Stats
194W - 177L
1,455 Elo+
Party 3
Xbalanque
Xbalanque
WG Pestilence
Xbalanque
Level 48
God Stats
1W - 1L
1,564 SR
Queue Stats
194W - 223L
1,422 Elo+
Party 3
Merlin
Merlin
xDr4gOnSl4y3rHDx
Merlin
Level 26
God Stats
10W - 7L
1,500 SR
Queue Stats
110W - 64L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
2 / 3 / 0
5,735
441
3,775
9,658
7,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Corpora1
Izanami
9
0 / 4 / 1
5,468
421
2,358
8,734
2,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
GRUFTINATOR
Cthulhu
9
1 / 4 / 1
5,240
403
5,462
11,022
7,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 6 / 0
4,969
382
1,082
5,771
3,211
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
5,898
454
2,554
10,361
3,040
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Come-Weed
Cthulhu
12
4 / 0 / 6
8,409
647
5,699
8,879
4,151
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 0 / 5
8,800
677
6,113
7,335
5,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
WG Famine
He Bo
12
3 / 1 / 1
7,906
608
5,125
6,943
1,668
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
WG Pestilence
Xbalanque
11
2 / 1 / 6
7,503
577
7,132
5,985
1,650
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 1 / 2
9,795
753
9,590
6,174
2,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
21
21
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
3
0
0.67
W
Cthulhu
Come-Weed
Cthulhu
4
0
6
7
L
Izanami
Corpora1
Izanami
0
4
1
0.13
L
Cthulhu
GRUFTINATOR
Cthulhu
1
4
1
0.38
W
2
0
5
4.5
W
He Bo
WG Famine
He Bo
3
1
1
3.5
W
Xbalanque
WG Pestilence
Xbalanque
2
1
6
5
L
0
6
0
0
W
10
1
2
11
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,231
Damage
33,659
45,546
Taken
35,316
23,809
Mitigated
15,123
10,843
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,775
1,206
0
1,297
9,658
7,833
0
3,368
5,940
0
13,587
W
Cthulhu
Come-Weed
Cthulhu
5,699
112
560
4,380
8,879
4,151
42
2,784
5,795
31,708
0
L
Izanami
Corpora1
Izanami
2,358
1,416
147
1,151
8,734
2,502
0
4,507
4,202
0
25,764
L
Cthulhu
GRUFTINATOR
Cthulhu
5,462
382
0
2,980
11,022
7,223
0
4,793
6,184
16,033
0
W
6,113
508
0
3,185
7,335
5,549
500
287
6,698
3,963
41,820
W
He Bo
WG Famine
He Bo
5,125
428
0
3,603
6,943
1,668
585
752
6,116
43,508
0
W
Xbalanque
WG Pestilence
Xbalanque
7,132
3,673
552
1,242
5,985
1,650
2,751
1,437
4,423
0
29,551
L
1,082
281
0
200
5,771
3,211
28
4,205
1,541
15,264
0
W
9,590
230
0
1,250
6,174
2,105
1,042
734
5,315
62,257
0
L
2,554
638
746
4,322
10,361
3,040
0
4,189
6,122
0
25,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
42,413
176
Minions Killed
391
0
Camps Cleared
0
1,004,227
Distance Traveled
1,252,635
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,735
441
19
1
0
208,955
0
W
Cthulhu
8,409
647
48
4
0
264,644
1
L
Izanami
5,468
421
61
5
0
214,328
1
L
Cthulhu
5,240
403
19
1
0
222,510
2
W
Nike
8,800
677
102
8
0
262,269
5
W
He Bo
7,906
608
65
5
0
249,269
4
W
Xbalanque
7,503
577
63
5
0
230,785
4
L
Ra
4,969
382
22
2
0
131,551
0
W
Merlin
9,795
753
113
9
0
245,668
1
L
Awilix
5,898
454
55
4
0
226,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role