Player Matchup

Hel
Hel
FreyjasRevenge2
Hel
Level 28
God Stats
57W - 74L
1,364 SR
Queue Stats
120W - 161L
1,131 Elo+
Solo
Skadi
Skadi
GoldenMagik421
Skadi
Level 14
God Stats
17W - 32L
1,273 SR
Queue Stats
97W - 131L
1,066 Elo+
Solo
Bellona
Bellona
RockCowboy81
Bellona
Level 26
God Stats
4W - 8L
1,283 SR
Queue Stats
87W - 130L
1,187 Elo+
Solo
Hachiman
Hachiman
cyberwolf1233
Hachiman
Level 23
God Stats
12W - 23L
1,092 SR
Queue Stats
113W - 124L
1,099 Elo+
Solo
Cerberus
Cerberus
discreet640jump
Cerberus
Level 13
God Stats
0W - 2L
1,297 SR
Queue Stats
42W - 56L
1,094 Elo+
Solo
Team Averages
Level 21
1,262 SR
1,115 Elo+

VS

Team Averages
Level 18
1,416 SR
1,115 Elo+
Fenrir
Fenrir
Bugarin1
Fenrir
Level 20
God Stats
95W - 121L
1,342 SR
Queue Stats
129W - 138L
1,254 Elo+
Solo
Ravana
Ravana
DefeatingFool48
Ravana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 27L
932 Elo+
Solo
Ra
Ra
Deftones1993
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 232L
1,012 Elo+
Solo
Artemis
Artemis
LB_operaioaffat
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,194 Elo+
Solo
Zeus
Zeus
windy_allergy1
Zeus
Level 24
God Stats
1W - 0L
1,239 SR
Queue Stats
34W - 42L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 18
14,776
985
12,657
22,950
13,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 9 / 22
17,688
1,179
26,631
25,655
10,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
RockCowboy81
Bellona
20
14 / 2 / 21
17,113
1,141
29,903
26,936
25,991
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hachiman
cyberwolf1233
Hachiman
20
10 / 7 / 19
15,893
1,060
24,558
15,433
5,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
20
1 / 13 / 16
13,239
883
4,610
26,381
11,140
Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bugarin1
Fenrir
20
8 / 3 / 12
14,773
985
13,448
15,501
8,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
9 / 14 / 13
14,850
990
20,889
23,611
13,178
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 15 / 20
13,930
929
4,952
22,203
10,793
20
12 / 7 / 9
16,656
1,110
27,804
20,967
11,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 8 / 18
14,893
993
35,617
26,476
14,249
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
105
47
Kills
33
33
Deaths
47
96
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bugarin1
Fenrir
8
3
12
4.67
W
9
14
13
1.11
W
0
15
20
0.67
L
9
2
18
9
L
13
9
22
2.67
W
12
7
9
2.36
L
Bellona
RockCowboy81
Bellona
14
2
21
12.25
L
Hachiman
cyberwolf1233
Hachiman
10
7
19
2.79
L
Cerberus
1
13
16
0.69
W
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,359
Damage
102,710
117,355
Taken
108,758
66,814
Mitigated
57,753
15,007
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bugarin1
Fenrir
13,448
1,640
0
313
15,501
8,494
0
2,704
12,647
0
21,962
W
20,889
5,905
0
600
23,611
13,178
0
3,112
20,344
0
34,559
W
4,952
1,462
140
331
22,203
10,793
0
4,479
17,524
30,760
0
L
12,657
2,118
66
11,491
22,950
13,621
0
7,687
15,263
31,585
0
L
26,631
13,431
0
0
25,655
10,845
0
7,698
17,957
0
62,913
W
27,804
22,226
0
1,881
20,967
11,039
0
1,684
19,108
0
54,753
L
Bellona
RockCowboy81
Bellona
29,903
14,642
0
2,428
26,936
25,991
0
9,934
17,002
0
63,285
L
Hachiman
cyberwolf1233
Hachiman
24,558
17,488
0
260
15,433
5,217
0
4,295
11,138
0
35,214
L
Cerberus
4,610
321
0
762
26,381
11,140
0
10,955
15,426
12,648
0
W
35,617
9,042
469
2,961
26,476
14,249
0
5,288
20,786
83,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,709
Gold Earned
75,102
229
Minions Killed
257
3
Camps Cleared
3
1,204,864
Distance Traveled
1,070,246
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,773
985
17
1
0
298,654
0
W
Ravana
14,850
990
25
2
2
235,836
0
W
Ra
13,930
929
58
4
0
160,560
6
L
Hel
14,776
985
46
3
0
180,228
0
L
Skadi
17,688
1,179
92
6
0
284,835
0
W
Artemis
16,656
1,110
52
3
0
189,882
0
L
Bellona
17,113
1,141
64
4
0
315,620
0
L
Hachiman
15,893
1,060
17
1
0
224,380
0
L
Cerberus
13,239
883
10
1
3
199,801
0
W
Zeus
14,893
993
105
7
1
185,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role