Player Matchup

Scylla
Scylla
Icedraft
Scylla
Level 17
God Stats
59W - 32L
1,629 SR
Queue Stats
88W - 71L
1,529 Elo+
Solo
Arachne
Arachne
JonathanMx--
Arachne
Level 12
God Stats
5W - 5L
1,143 SR
Queue Stats
50W - 48L
1,476 Elo+
Solo
Osiris
Osiris
Kermitthedog815
Osiris
Level 22
God Stats
10W - 14L
1,394 SR
Queue Stats
27W - 51L
1,452 Elo+
Solo
Cthulhu
Cthulhu
TimelyJoselin
Cthulhu
Level 4
God Stats
1W - 2L
1,128 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
aproblem420
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Solo
Team Averages
Level 16
1,359 SR
1,520 Elo+

VS

Team Averages
Level 11
1,559 SR
1,618 Elo+
Amaterasu
Amaterasu
AkumaNoKido
Amaterasu
Level 6
God Stats
2W - 0L
1,495 SR
Queue Stats
5W - 0L
1,751 Elo+
Solo
Osiris
Osiris
BearTheNerd
Osiris
Level 4
God Stats
4W - 7L
1,443 SR
Queue Stats
5W - 7L
1,404 Elo+
Solo
Zeus
Zeus
HeAdSplittaaa
Zeus
Level 22
God Stats
106W - 85L
1,587 SR
Queue Stats
120W - 107L
1,512 Elo+
Solo
Ares
Ares
M4THM4T1CZ
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,691 Elo+
Solo
Fenrir
Fenrir
X-_Add_-X
Fenrir
Level 20
God Stats
2W - 0L
1,772 SR
Queue Stats
45W - 31L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Icedraft
Scylla
20
18 / 3 / 15
18,473
1,232
48,443
21,710
9,981
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
JonathanMx--
Arachne
20
11 / 5 / 20
16,207
1,080
29,725
26,605
34,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 7 / 21
16,292
1,086
19,307
27,850
33,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
20
3 / 12 / 26
15,400
1,027
23,239
37,938
59,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
aproblem420
Guan Yu
17
1 / 10 / 2
11,707
780
3,262
15,594
8,014
Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkumaNoKido
Amaterasu
20
6 / 4 / 14
14,928
995
13,932
25,720
30,962
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
20
4 / 11 / 18
14,388
959
14,346
28,529
39,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 6 / 16
17,434
1,162
49,124
19,758
8,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 16 / 15
14,352
957
7,519
41,772
45,574
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
X-_Add_-X
Fenrir
20
15 / 7 / 10
18,114
1,208
35,832
22,181
11,135
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
110
44
Kills
37
37
Deaths
44
84
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkumaNoKido
Amaterasu
6
4
14
3.25
W
Osiris
4
11
18
1.18
W
12
6
16
3.33
L
Scylla
Icedraft
Scylla
18
3
15
8.5
L
Arachne
JonathanMx--
Arachne
11
5
20
4.2
L
11
7
21
3.07
W
0
16
15
0.47
L
Cthulhu
3
12
26
1.33
W
Fenrir
X-_Add_-X
Fenrir
15
7
10
2.86
L
Guan Yu
aproblem420
Guan Yu
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,976
Damage
120,753
129,697
Taken
137,960
145,002
Mitigated
135,227
14,998
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkumaNoKido
Amaterasu
13,932
7,516
0
9,496
25,720
30,962
0
15,391
10,329
0
39,249
W
Osiris
14,346
5,003
0
731
28,529
39,411
0
15,921
12,608
118
29,892
W
49,124
5,834
0
1,797
19,758
8,145
0
10,732
9,026
95,811
0
L
Scylla
Icedraft
Scylla
48,443
3,344
0
2,334
21,710
9,981
0
9,322
12,313
71,725
0
L
Arachne
JonathanMx--
Arachne
29,725
24,462
0
7,693
26,605
34,768
0
9,968
16,379
0
44,760
L
19,307
9,961
657
1,278
27,850
33,157
0
13,666
13,181
0
33,716
W
7,519
1,212
0
1,649
41,772
45,574
0
20,110
21,662
27,514
0
L
Cthulhu
23,239
4,105
1,700
609
37,938
59,082
0
18,616
17,760
58,450
0
W
Fenrir
X-_Add_-X
Fenrir
35,832
17,841
0
2,710
22,181
11,135
0
9,528
12,653
0
63,120
L
Guan Yu
aproblem420
Guan Yu
3,262
938
225
502
15,594
8,014
0
5,124
10,320
0
9,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,079
Gold Earned
79,216
207
Minions Killed
280
4
Camps Cleared
13
1,227,475
Distance Traveled
1,332,910
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,928
995
60
4
0
247,102
2
W
Osiris
14,388
959
39
3
0
291,279
0
W
Zeus
17,434
1,162
113
8
6
271,518
1
L
Scylla
18,473
1,232
54
4
1
302,823
0
L
Arachne
16,207
1,080
34
2
2
275,526
0
L
Osiris
16,292
1,086
30
2
0
302,714
0
W
Ares
14,352
957
24
2
0
240,604
1
L
Cthulhu
15,400
1,027
78
5
0
260,434
1
W
Fenrir
18,114
1,208
44
3
7
282,407
0
L
Guan Yu
11,707
780
11
1
1
85,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role