Player Matchup

Serqet
Serqet
AileKnight
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 102L
1,062 Elo+
Party 1
Hun Batz
Hun Batz
IronFist_Gaming
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,063 Elo+
Solo
Sol
Sol
PERQ Nitro
Sol
Level 8
God Stats
17W - 18L
1,416 SR
Queue Stats
18W - 27L
1,193 Elo+
Party 1
Team Averages
Level 18
1,472 SR
1,106 Elo+

VS

Team Averages
Level 39
1,392 SR
1,169 Elo+
Hera
Hera
Knashiro
Hera
Level 42
God Stats
4W - 2L
1,357 SR
Queue Stats
12W - 18L
1,098 Elo+
Solo
Cthulhu
Cthulhu
LucianBlack789
Cthulhu
Level 49
God Stats
3W - 1L
1,378 SR
Queue Stats
122W - 142L
1,241 Elo+
Solo
Thor
Thor
Ruby19
Thor
Level 27
God Stats
6W - 10L
1,441 SR
Queue Stats
134W - 184L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AileKnight
Serqet
11
2 / 3 / 2
8,618
575
3,598
10,406
5,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
13
7 / 4 / 2
9,979
665
10,837
14,504
5,251
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 5
8,900
593
8,463
10,749
3,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
8 / 4 / 1
11,009
734
10,026
9,488
3,277
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 1 / 7
11,104
740
8,509
18,047
15,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Ruby19
Thor
10
0 / 5 / 5
8,966
598
6,926
9,181
2,886
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
10
10
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
AileKnight
Serqet
2
3
2
1
L
Hun Batz
7
4
2
2
W
Hera
8
4
1
2.13
W
2
1
7
5.5
L
1
3
5
1.17
W
Thor
Ruby19
Thor
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
25,461
35,659
Taken
36,716
13,715
Mitigated
22,043
10,560
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AileKnight
Serqet
3,598
836
501
1,173
10,406
5,445
0
4,842
5,564
0
16,577
L
Hun Batz
10,837
2,344
609
4,546
14,504
5,251
0
7,948
6,556
0
34,313
W
Hera
10,026
3,645
861
1,664
9,488
3,277
1,309
2,093
7,395
47,643
0
W
8,509
505
1,373
3,093
18,047
15,880
672
4,403
13,063
29,156
0
L
8,463
1,511
0
3,731
10,749
3,019
0
5,873
4,876
38,694
0
W
Thor
Ruby19
Thor
6,926
1,291
0
1,485
9,181
2,886
422
2,751
6,095
0
27,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,497
Gold Earned
31,079
127
Minions Killed
124
0
Camps Cleared
0
746,604
Distance Traveled
775,743
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,618
575
23
2
0
249,763
0
L
Hun Batz
9,979
665
50
3
0
270,727
1
W
Hera
11,009
734
51
3
0
240,236
0
W
Cthulhu
11,104
740
35
2
0
281,006
0
L
Sol
8,900
593
54
4
0
226,114
0
W
Thor
8,966
598
38
3
0
254,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role