Player Matchup

Olorun
Olorun
CombatHead1
Olorun
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,362 Elo+
Solo
Anubis
Anubis
Crimson G Ninja
Anubis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 61L
1,428 Elo+
Party 1
Artemis
Artemis
Ozakin
Artemis
Level 9
God Stats
3W - 2L
1,706 SR
Queue Stats
24W - 19L
1,368 Elo+
Solo
Hercules
Hercules
WRATH x Valiant
Hercules
Level 7
God Stats
2W - 3L
1,258 SR
Queue Stats
23W - 17L
1,385 Elo+
Party 1
Chiron
Chiron
WRATH x Voyd
Chiron
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
90W - 77L
1,489 Elo+
Party 1
Team Averages
Level 16
1,444 SR
1,407 Elo+

VS

Team Averages
Level 14
1,462 SR
1,466 Elo+
Cthulhu
Cthulhu
Arbiter_of_Death
Cthulhu
Level 23
God Stats
36W - 35L
1,553 SR
Queue Stats
160W - 149L
1,496 Elo+
Solo
Tyr
Tyr
Battle_Roo
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 19L
1,348 Elo+
Solo
Merlin
Merlin
Splash2k16
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,453 Elo+
Solo
Kukulkan
Kukulkan
ToadSage17
Kukulkan
Level 11
God Stats
0W - 3L
1,258 SR
Queue Stats
20W - 22L
1,395 Elo+
Solo
Loki
Loki
Ziegenmann_2
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 2 / 22
11,675
973
10,882
9,299
4,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
11 / 3 / 23
13,240
1,103
19,729
11,959
6,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Ozakin
Artemis
19
5 / 8 / 25
12,215
1,018
24,063
14,270
6,518
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
14 / 0 / 20
14,010
1,168
12,639
10,813
7,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
19
4 / 0 / 28
12,503
1,042
17,604
8,332
3,236
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 5
12,200
1,017
16,815
24,662
31,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 13 / 3
10,072
839
1,489
25,956
12,534
Merlin
Splash2k16
Merlin
15
2 / 7 / 0
9,737
811
3,244
6,264
1,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
ToadSage17
Kukulkan
17
2 / 6 / 4
11,221
935
19,765
18,516
9,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 8 / 5
11,115
926
7,578
15,943
7,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
30
38
Kills
13
13
Deaths
38
118
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
L
0
13
3
0.12
W
Olorun
4
2
22
7.5
W
11
3
23
7.5
W
Artemis
Ozakin
Artemis
5
8
25
2.19
L
Merlin
Splash2k16
Merlin
2
7
0
0.29
L
Kukulkan
ToadSage17
Kukulkan
2
6
4
0.67
W
Hercules
14
0
20
24
W
Chiron
4
0
28
18
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,917
Damage
48,891
54,673
Taken
91,341
27,516
Mitigated
62,749
22,021
Healing
1,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,815
970
525
366
24,662
31,856
0
8,490
16,172
35,198
0
L
1,489
402
0
250
25,956
12,534
0
8,799
16,969
0
12,987
W
Olorun
10,882
5,916
5,021
5,365
9,299
4,165
0
7,591
1,708
21,525
0
W
19,729
2,802
1,601
993
11,959
6,136
0
6,947
5,012
44,543
0
W
Artemis
Ozakin
Artemis
24,063
16,117
0
1,490
14,270
6,518
0
9,822
4,448
0
42,731
L
Merlin
Splash2k16
Merlin
3,244
681
0
0
6,264
1,886
0
1,642
4,622
7,615
0
L
Kukulkan
ToadSage17
Kukulkan
19,765
3,546
0
0
18,516
9,193
0
4,956
13,560
51,166
0
W
Hercules
12,639
5,362
769
1,570
10,813
7,461
0
8,432
2,381
0
21,895
W
Chiron
17,604
13,183
2,297
2,915
8,332
3,236
0
7,032
1,300
0
43,647
L
7,578
1,938
0
0
15,943
7,280
0
6,724
9,219
0
14,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,643
Gold Earned
54,345
217
Minions Killed
145
8
Camps Cleared
4
935,668
Distance Traveled
890,375
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,200
1,017
40
3
1
230,932
0
L
Tyr
10,072
839
16
1
0
188,859
0
W
Olorun
11,675
973
23
2
0
190,387
0
W
Anubis
13,240
1,103
63
5
3
151,291
0
W
Artemis
12,215
1,018
42
4
4
161,181
0
L
Merlin
9,737
811
7
1
0
61,852
2
L
Kukulkan
11,221
935
71
6
0
202,215
0
W
Hercules
14,010
1,168
21
2
0
243,214
0
W
Chiron
12,503
1,042
68
6
1
189,595
2
L
Loki
11,115
926
11
1
3
206,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role