Player Matchup

Neith
Neith
CodeNameR00T
Neith
Level 27
God Stats
6W - 8L
1,380 SR
Queue Stats
6W - 11L
1,303 Elo+
Solo
Merlin
Merlin
Hippyman
Merlin
Level 28
God Stats
4W - 1L
1,554 SR
Queue Stats
82W - 64L
1,264 Elo+
Party 2
King Arthur
King Arthur
dammitman2
King Arthur
Level 15
God Stats
3W - 2L
1,554 SR
Queue Stats
87W - 80L
1,200 Elo+
Party 2
Team Averages
Level 23
1,496 SR
1,255 Elo+

VS

Team Averages
Level 22
1,500 SR
1,232 Elo+
Fenrir
Fenrir
BlueSm1th
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
Chiligava
Baron Samedi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,059 Elo+
Party 1
Jormungandr
Jormungandr
H1kkaKomori
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
11,346
709
7,776
7,062
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Hippyman
Merlin
14
9 / 1 / 6
11,516
720
14,106
6,121
2,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
dammitman2
King Arthur
13
1 / 4 / 14
9,864
617
4,731
8,846
6,936
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueSm1th
Fenrir
11
3 / 8 / 3
9,213
576
5,376
11,665
4,097
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Chiligava
Baron Samedi
11
0 / 7 / 6
8,499
531
5,851
11,654
4,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
H1kkaKomori
Jormungandr
12
3 / 2 / 3
9,356
585
6,447
10,575
6,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
6
6
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlueSm1th
Fenrir
3
8
3
0.56
L
Baron Samedi
Chiligava
Baron Samedi
0
7
6
0.43
W
7
1
9
11.5
L
Jormungandr
H1kkaKomori
Jormungandr
3
2
3
2.25
W
Merlin
Hippyman
Merlin
9
1
6
12
W
King Arthur
dammitman2
King Arthur
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,613
Damage
17,674
22,029
Taken
33,894
11,346
Mitigated
15,674
3,714
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlueSm1th
Fenrir
5,376
1,244
0
1,042
11,665
4,097
0
3,703
7,862
0
22,237
L
Baron Samedi
Chiligava
Baron Samedi
5,851
216
802
2,210
11,654
4,652
100
6,100
5,413
27,666
0
W
7,776
3,071
0
3,414
7,062
2,353
940
4,700
2,362
0
52,850
L
Jormungandr
H1kkaKomori
Jormungandr
6,447
1,570
0
0
10,575
6,925
0
4,303
6,147
32,349
0
W
Merlin
Hippyman
Merlin
14,106
806
0
0
6,121
2,057
1,092
2,627
3,494
46,383
0
W
King Arthur
dammitman2
King Arthur
4,731
472
0
300
8,846
6,936
485
5,051
3,795
0
15,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,726
Gold Earned
27,068
176
Minions Killed
112
0
Camps Cleared
0
834,955
Distance Traveled
743,655
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,213
576
31
2
0
267,557
1
L
Baron Samedi
8,499
531
25
2
0
231,125
0
W
Neith
11,346
709
97
6
0
273,489
0
L
Jormungandr
9,356
585
56
4
0
244,973
0
W
Merlin
11,516
720
54
3
0
302,014
6
W
King Arthur
9,864
617
25
2
0
259,452
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role