Player Matchup

Hun Batz
Hun Batz
DarkBleeder
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 140L
1,478 Elo+
Solo
Merlin
Merlin
JaHeeK
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,531 Elo+
Party 3
Thoth
Thoth
OldJuice
Thoth
Level 59
God Stats
0W - 2L
1,425 SR
Queue Stats
79W - 57L
1,485 Elo+
Party 3
Hercules
Hercules
ShiNeTacuLaR
Hercules
Level 67
God Stats
0W - 2L
1,219 SR
Queue Stats
41W - 36L
1,493 Elo+
Party 3
Bellona
Bellona
SirBendyStraw
Bellona
Level 157
God Stats
6W - 1L
1,471 SR
Queue Stats
80W - 86L
1,487 Elo+
Party 3
Team Averages
Level 69
1,423 SR
1,495 Elo+

VS

Team Averages
Level 70
1,696 SR
1,509 Elo+
Hachiman
Hachiman
CraftyLizard98
Hachiman
Level 59
God Stats
26W - 17L
1,638 SR
Queue Stats
74W - 82L
1,410 Elo+
Solo
Cthulhu
Cthulhu
DonorDNA
Cthulhu
Level 140
God Stats
2W - 2L
1,674 SR
Queue Stats
24W - 24L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
ErasedKei
Kukulkan
Level 13
God Stats
1W - 0L
1,750 SR
Queue Stats
7W - 4L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
RQShadowWolf
Ne Zha
Level 93
God Stats
2W - 1L
1,687 SR
Queue Stats
17W - 17L
1,506 Elo+
Party 2
Sol
Sol
ToxicAshMain
Sol
Level 43
God Stats
3W - 1L
1,733 SR
Queue Stats
26W - 20L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkBleeder
Hun Batz
20
11 / 10 / 8
15,841
1,056
24,745
26,136
14,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
JaHeeK
Merlin
19
1 / 10 / 11
13,098
873
24,764
15,819
5,751
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
OldJuice
Thoth
19
1 / 4 / 11
13,022
868
14,880
16,639
5,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ShiNeTacuLaR
Hercules
20
1 / 3 / 19
13,597
906
18,586
38,609
35,107
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
20
12 / 10 / 10
15,968
1,065
22,193
36,372
39,819
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
10 / 6 / 17
16,019
1,068
22,522
18,868
8,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
DonorDNA
Cthulhu
20
4 / 1 / 21
14,849
990
16,614
17,598
19,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
ErasedKei
Kukulkan
20
7 / 2 / 17
15,983
1,066
27,280
17,947
8,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
20
7 / 10 / 19
15,208
1,014
24,792
26,627
13,701
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 7 / 16
15,528
1,035
29,493
26,532
8,900
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
127
26
Kills
37
37
Deaths
26
59
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hachiman
10
6
17
3.08
L
Hun Batz
DarkBleeder
Hun Batz
11
10
8
1.5
W
Cthulhu
DonorDNA
Cthulhu
4
1
21
14.5
W
Kukulkan
ErasedKei
Kukulkan
7
2
17
7.75
L
Merlin
JaHeeK
Merlin
1
10
11
0.65
L
Thoth
OldJuice
Thoth
1
4
11
1.63
W
Ne Zha
7
10
19
1.65
L
Hercules
ShiNeTacuLaR
Hercules
1
3
19
3.5
L
Bellona
12
10
10
1.7
W
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,168
Damage
120,701
133,575
Taken
107,572
100,623
Mitigated
59,029
18,380
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
22,522
12,813
0
1,401
18,868
8,647
0
5,939
12,929
0
35,455
L
Hun Batz
DarkBleeder
Hun Batz
24,745
8,659
0
0
26,136
14,416
0
13,254
12,882
0
52,128
W
Cthulhu
DonorDNA
Cthulhu
16,614
566
1,372
0
17,598
19,619
0
9,176
8,422
47,014
0
W
Kukulkan
ErasedKei
Kukulkan
27,280
3,103
0
1,456
17,947
8,162
0
5,522
12,425
68,834
0
L
Merlin
JaHeeK
Merlin
24,764
898
0
250
15,819
5,751
0
10,578
5,241
59,924
0
L
Thoth
OldJuice
Thoth
14,880
623
0
1,458
16,639
5,530
0
10,487
6,152
51,088
0
W
Ne Zha
24,792
9,076
0
5,132
26,627
13,701
0
7,766
18,861
0
44,177
L
Hercules
ShiNeTacuLaR
Hercules
18,586
3,393
0
16,183
38,609
35,107
0
22,307
16,302
1,897
28,751
L
Bellona
22,193
6,552
0
489
36,372
39,819
0
16,761
19,611
0
44,107
W
29,493
16,419
0
7,808
26,532
8,900
0
13,115
13,417
57,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,526
Gold Earned
77,587
282
Minions Killed
302
9
Camps Cleared
10
1,414,493
Distance Traveled
1,471,044
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,019
1,068
34
2
1
289,892
0
L
Hun Batz
15,841
1,056
64
4
4
281,388
2
W
Cthulhu
14,849
990
57
4
0
338,454
2
W
Kukulkan
15,983
1,066
105
7
0
295,330
1
L
Merlin
13,098
873
81
5
0
246,355
0
L
Thoth
13,022
868
63
4
2
292,979
0
W
Ne Zha
15,208
1,014
33
2
6
298,222
1
L
Hercules
13,597
906
30
2
0
281,693
0
L
Bellona
15,968
1,065
44
3
3
312,078
0
W
Sol
15,528
1,035
73
5
3
249,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role