Player Matchup

Cerberus
Cerberus
Cascascade
Cerberus
Level 59
God Stats
25W - 24L
1,497 SR
Queue Stats
149W - 156L
1,377 Elo+
Party 2
Cupid
Cupid
MaximumGizmo0210
Cupid
Level 100
God Stats
5W - 9L
1,448 SR
Queue Stats
344W - 379L
1,279 Elo+
Party 2
Sol
Sol
nekonik101
Sol
Level 83
God Stats
19W - 15L
1,542 SR
Queue Stats
486W - 419L
1,510 Elo+
Solo
Team Averages
Level 81
1,496 SR
1,389 Elo+

VS

Team Averages
Level 71
1,415 SR
1,332 Elo+
Kukulkan
Kukulkan
DarkMoonUmbreon
Kukulkan
Level 98
God Stats
2W - 7L
1,361 SR
Queue Stats
86W - 85L
1,378 Elo+
Party 1
Thoth
Thoth
Fana282578
Thoth
Level 60
God Stats
2W - 4L
1,386 SR
Queue Stats
167W - 197L
1,358 Elo+
Solo
Loki
Loki
mrcharger68rt
Loki
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 42L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cascascade
Cerberus
13
9 / 2 / 5
9,370
781
10,144
9,229
3,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 0 / 10
8,188
682
3,784
7,219
2,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 1 / 9
8,173
681
5,194
7,707
2,002
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 5 / 2
7,281
607
9,622
7,067
1,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
10
1 / 4 / 1
7,337
611
3,115
7,271
1,816
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 1
7,887
657
6,016
8,661
2,591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cascascade
Cerberus
9
2
5
5.75
L
Kukulkan
0
5
2
0.2
L
Thoth
1
4
1
0.38
W
3
0
10
8
L
2
5
1
0.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,122
Damage
18,753
24,155
Taken
22,999
7,723
Mitigated
6,177
11,033
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cascascade
Cerberus
10,144
120
930
2,963
9,229
3,497
300
3,741
5,488
27,315
0
L
Kukulkan
9,622
489
575
449
7,067
1,770
0
5,340
1,727
31,038
0
L
Thoth
3,115
43
0
585
7,271
1,816
0
5,399
1,872
30,990
0
W
3,784
1,924
767
2,724
7,219
2,224
876
4,803
2,416
0
20,896
L
6,016
1,752
639
1,317
8,661
2,591
0
4,718
3,943
0
21,586
W
5,194
1,054
0
3,649
7,707
2,002
106
4,233
3,474
26,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
22,505
135
Minions Killed
136
0
Camps Cleared
0
672,757
Distance Traveled
615,673
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,370
781
55
5
0
233,642
1
L
Kukulkan
7,281
607
48
4
0
195,532
0
L
Thoth
7,337
611
61
5
0
201,396
1
W
Cupid
8,188
682
35
3
0
235,977
5
L
Loki
7,887
657
27
2
0
218,745
1
W
Sol
8,173
681
45
4
0
203,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role