Player Matchup

Sun Wukong
Sun Wukong
MetalRooster956
Sun Wukong
Level 35
God Stats
4W - 4L
1,447 SR
Queue Stats
139W - 164L
1,175 Elo+
Party 2
Fenrir
Fenrir
Mielke92
Fenrir
Level 30
God Stats
9W - 12L
1,365 SR
Queue Stats
188W - 278L
1,219 Elo+
Party 2
Merlin
Merlin
desertrose371
Merlin
Level 23
God Stats
20W - 25L
1,287 SR
Queue Stats
40W - 46L
1,155 Elo+
Party 2
Team Averages
Level 29
1,366 SR
1,183 Elo+

VS

Team Averages
Level 24
1,209 SR
973 Elo+
Olorun
Olorun
NHGMURDDAGANG
Olorun
Level 17
God Stats
0W - 2L
1,088 SR
Queue Stats
1W - 8L
848 Elo+
Party 1
Izanami
Izanami
vSnxag-
Izanami
Level 28
God Stats
3W - 8L
1,442 SR
Queue Stats
14W - 29L
1,012 Elo+
Party 1
Hel
Hel
xFVSP
Hel
Level 27
God Stats
0W - 1L
1,098 SR
Queue Stats
15W - 28L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MetalRooster956
Sun Wukong
14
6 / 2 / 7
11,565
680
7,132
11,797
9,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mielke92
Fenrir
15
7 / 5 / 7
11,750
691
11,959
13,434
4,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 1 / 9
11,372
669
17,355
7,867
3,025
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
9,777
575
6,817
15,517
5,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
vSnxag-
Izanami
14
4 / 6 / 2
10,790
635
8,013
15,893
5,257
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
xFVSP
Hel
13
2 / 7 / 4
10,143
597
9,419
13,125
5,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
8
8
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
MetalRooster956
Sun Wukong
6
2
7
4.75
W
Fenrir
Mielke92
Fenrir
7
5
7
2.1
L
2
5
4
0.8
W
5
1
9
9.5
L
Izanami
vSnxag-
Izanami
4
6
2
0.83
L
Hel
xFVSP
Hel
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,446
Damage
24,249
33,098
Taken
44,535
17,468
Mitigated
15,835
7,973
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
MetalRooster956
Sun Wukong
7,132
1,776
0
1,540
11,797
9,462
789
4,658
7,139
0
39,399
W
Fenrir
Mielke92
Fenrir
11,959
3,801
219
3,376
13,434
4,981
1,320
8,119
5,315
0
43,708
L
6,817
4,627
1,677
4,916
15,517
5,348
314
6,598
8,869
30,932
0
W
17,355
1,262
0
2,838
7,867
3,025
699
3,712
4,155
59,381
0
L
Izanami
vSnxag-
Izanami
8,013
6,046
560
2,021
15,893
5,257
0
5,825
9,816
0
41,392
L
Hel
xFVSP
Hel
9,419
1,774
1,551
2,214
13,125
5,230
28
5,100
7,950
30,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
30,710
175
Minions Killed
135
0
Camps Cleared
0
851,832
Distance Traveled
684,778
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,565
680
37
2
0
290,622
1
W
Fenrir
11,750
691
55
3
0
298,518
0
L
Olorun
9,777
575
43
3
0
235,296
4
W
Merlin
11,372
669
83
5
0
262,692
3
L
Izanami
10,790
635
66
4
0
230,301
3
L
Hel
10,143
597
26
2
0
219,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role