Player Matchup

Zeus
Zeus
FearTheGuardian
Zeus
Level 26
God Stats
7W - 2L
1,785 SR
Queue Stats
12W - 14L
1,161 Elo+
Party 2
Bakasura
Bakasura
YRNDari_
Bakasura
Level 14
God Stats
3W - 4L
1,518 SR
Queue Stats
8W - 13L
1,140 Elo+
Solo
Cthulhu
Cthulhu
iCount 6ixShots
Cthulhu
Level 5
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 15
1,672 SR
1,267 Elo+

VS

Team Averages
Level 28
1,410 SR
1,209 Elo+
Neith
Neith
The_Fruitster
Neith
Level 6
God Stats
19W - 43L
1,136 SR
Queue Stats
50W - 82L
1,046 Elo+
Solo
Merlin
Merlin
super zombie 5
Merlin
Level 56
God Stats
16W - 6L
1,847 SR
Queue Stats
130W - 110L
1,350 Elo+
Party 1
Da Ji
Da Ji
xxPrototype25xx
Da Ji
Level 23
God Stats
5W - 10L
1,245 SR
Queue Stats
57W - 57L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,474
565
3,735
10,294
3,232
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
YRNDari_
Bakasura
13
7 / 2 / 0
10,285
686
8,879
11,461
4,789
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 4 / 4
8,785
586
3,371
13,106
8,394
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
8,660
577
2,841
3,916
1,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 1 / 2
11,408
761
15,506
6,382
2,200
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 8
9,474
632
7,795
12,109
4,457
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
11
11
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
0
2
6
1.5
L
Bakasura
YRNDari_
Bakasura
7
2
0
3.5
L
0
4
4
0.5
W
9
1
2
10
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
26,142
34,861
Taken
22,407
16,415
Mitigated
8,415
4,481
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,735
207
0
1,255
10,294
3,232
0
6,903
3,391
29,399
0
W
2,841
478
88
522
3,916
1,758
39
1,395
2,088
0
11,095
L
Bakasura
YRNDari_
Bakasura
8,879
7,072
0
2,852
11,461
4,789
0
4,255
7,206
0
30,175
L
3,371
302
90
284
13,106
8,394
0
4,429
8,677
14,989
0
W
15,506
531
390
3,679
6,382
2,200
182
2,473
3,909
69,372
0
W
7,795
1,993
0
1,350
12,109
4,457
1,569
3,283
8,262
0
27,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,544
Gold Earned
29,542
151
Minions Killed
165
0
Camps Cleared
0
713,004
Distance Traveled
682,358
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,474
565
57
4
0
212,827
0
W
Neith
8,660
577
17
1
0
182,144
2
L
Bakasura
10,285
686
69
5
0
295,150
0
L
Cthulhu
8,785
586
25
2
0
205,027
4
W
Merlin
11,408
761
108
7
0
248,594
3
W
Da Ji
9,474
632
40
3
0
251,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role