Player Matchup

Izanami
Izanami
OverJuking
Izanami
Level 7
God Stats
1W - 0L
1,441 SR
Queue Stats
2W - 1L
1,361 Elo+
Solo
Sobek
Sobek
PatoUwU
Sobek
Level 18
God Stats
3W - 3L
1,637 SR
Queue Stats
28W - 27L
1,319 Elo+
Party 2
Merlin
Merlin
nico1917
Merlin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,293 Elo+
Party 2
Team Averages
Level 20
1,526 SR
1,324 Elo+

VS

Team Averages
Level 36
1,467 SR
1,380 Elo+
King Arthur
King Arthur
bathanayyldz
King Arthur
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
ershovw
Jing Wei
Level 25
God Stats
7W - 11L
1,400 SR
Queue Stats
76W - 78L
1,595 Elo+
Solo
Olorun
Olorun
tsjuster
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OverJuking
Izanami
19
17 / 9 / 6
16,767
762
35,957
22,915
10,796
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
PatoUwU
Sobek
19
4 / 2 / 20
16,244
738
12,350
26,253
33,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
nico1917
Merlin
16
4 / 5 / 9
13,597
618
14,878
13,470
6,458
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
bathanayyldz
King Arthur
15
6 / 8 / 5
13,424
610
14,895
27,018
26,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
ershovw
Jing Wei
19
7 / 7 / 6
15,230
692
24,862
27,950
10,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
tsjuster
Olorun
17
3 / 10 / 7
13,977
635
12,293
20,815
8,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
25
Kills
16
16
Deaths
25
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
OverJuking
Izanami
17
9
6
2.22
W
Sobek
PatoUwU
Sobek
4
2
20
7
L
King Arthur
bathanayyldz
King Arthur
6
8
5
1.06
L
Jing Wei
ershovw
Jing Wei
7
7
6
1.43
W
Merlin
nico1917
Merlin
4
5
9
1.7
L
Olorun
tsjuster
Olorun
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,185
Damage
52,050
62,638
Taken
75,783
51,103
Mitigated
46,042
25,472
Healing
17,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
OverJuking
Izanami
35,957
28,868
213
8,062
22,915
10,796
2,432
4,358
18,557
0
78,792
W
Sobek
PatoUwU
Sobek
12,350
1,102
1,795
13,590
26,253
33,849
280
6,729
19,524
37,924
0
L
King Arthur
bathanayyldz
King Arthur
14,895
2,546
0
5,050
27,018
26,979
252
9,464
17,554
391
35,782
L
Jing Wei
ershovw
Jing Wei
24,862
21,715
0
6,814
27,950
10,760
730
10,128
17,822
0
86,935
W
Merlin
nico1917
Merlin
14,878
785
0
1,812
13,470
6,458
839
2,022
11,448
81,384
0
L
Olorun
tsjuster
Olorun
12,293
7,069
786
5,149
20,815
8,303
0
7,696
13,119
48,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
42,631
211
Minions Killed
182
0
Camps Cleared
0
1,082,509
Distance Traveled
1,064,283
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,767
762
79
4
0
335,480
2
W
Sobek
16,244
738
33
2
0
412,460
4
L
King Arthur
13,424
610
27
1
0
378,848
2
L
Jing Wei
15,230
692
103
5
0
390,243
4
W
Merlin
13,597
618
99
5
0
334,569
5
L
Olorun
13,977
635
52
2
0
295,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role