Player Matchup

Chiron
Chiron
DedmuF
Chiron
Level 18
God Stats
2W - 0L
1,642 SR
Queue Stats
10W - 9L
1,496 Elo+
Party 1
Bakasura
Bakasura
iMawler
Bakasura
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 72L
1,596 Elo+
Party 1
Neith
Neith
tenply
Neith
Level 61
God Stats
3W - 1L
1,524 SR
Queue Stats
148W - 136L
1,507 Elo+
Party 1
Team Averages
Level 34
1,555 SR
1,533 Elo+

VS

Team Averages
Level 19
1,489 SR
1,437 Elo+
Merlin
Merlin
Mendaciousxyz
Merlin
Level 19
God Stats
0W - 1L
1,268 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
Shadowspare27
Aphrodite
Level 25
God Stats
4W - 2L
1,672 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 2
Ra
Ra
ulfhednar03
Ra
Level 14
God Stats
4W - 3L
1,527 SR
Queue Stats
8W - 11L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DedmuF
Chiron
16
6 / 4 / 7
12,172
676
12,157
10,813
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
iMawler
Bakasura
17
6 / 5 / 5
12,681
705
11,513
19,194
8,779
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
tenply
Neith
16
2 / 1 / 10
11,718
651
14,792
14,059
7,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
10,632
591
12,044
15,886
5,164
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Shadowspare27
Aphrodite
15
1 / 1 / 7
10,541
586
5,327
11,513
12,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
6 / 6 / 4
11,838
658
16,070
15,741
5,928
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
10
10
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
DedmuF
Chiron
6
4
7
2.38
L
3
7
4
0.71
L
Aphrodite
Shadowspare27
Aphrodite
1
1
7
4.5
W
Bakasura
iMawler
Bakasura
6
5
5
1.7
W
Neith
tenply
Neith
2
1
10
7
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,462
Damage
33,441
44,066
Taken
43,140
20,557
Mitigated
23,590
14,629
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DedmuF
Chiron
12,157
2,875
1,546
3,105
10,813
4,485
993
8,605
2,208
0
39,301
L
12,044
2,329
0
699
15,886
5,164
874
0
15,820
36,389
0
L
Aphrodite
Shadowspare27
Aphrodite
5,327
1,759
5,432
6,101
11,513
12,498
437
0
11,339
22,955
0
W
Bakasura
iMawler
Bakasura
11,513
8,526
0
3,589
19,194
8,779
772
14,257
4,937
0
56,590
W
Neith
tenply
Neith
14,792
6,088
0
6,389
14,059
7,293
743
10,900
3,159
0
52,906
L
16,070
1,928
2,609
5,761
15,741
5,928
238
8
15,274
86,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,571
Gold Earned
33,011
219
Minions Killed
221
0
Camps Cleared
0
998,572
Distance Traveled
854,074
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,172
676
51
3
0
330,030
0
L
Merlin
10,632
591
38
2
0
256,823
0
L
Aphrodite
10,541
586
39
2
0
294,772
3
W
Bakasura
12,681
705
98
5
0
359,151
1
W
Neith
11,718
651
70
4
0
309,391
2
L
Ra
11,838
658
144
8
0
302,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role