Player Matchup

Vulcan
Vulcan
Gold IV
R-DeTiX
Vulcan
Gold IV
Level 40
God Stats
3W - 4L
1,505 SR
Queue Stats
95W - 70L
1,459 MMR
Party 1
Achilles
Achilles
Gold III
R-Satox
Achilles
Gold III
Level 44
God Stats
6W - 6L
1,559 SR
Queue Stats
95W - 77L
1,515 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
R-Suppy
Kuzenbo
Gold III
Level 113
God Stats
3W - 3L
1,987 SR
Queue Stats
95W - 78L
1,515 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 66
1,684 SR
1,496 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,564 SR
1,433 MMR
Chiron
Chiron
Silver II
V-niuz
Chiron
Silver II
Level 103
God Stats
22W - 20L
1,613 SR
Queue Stats
218W - 260L
1,615 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
flo31150
Baron Samedi
Gold V
Level 88
God Stats
3W - 11L
1,419 SR
Queue Stats
254W - 320L
1,391 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
yhnprt
Sun Wukong
Bronze III
Level 85
God Stats
1W - 4L
1,660 SR
Queue Stats
19W - 19L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
R-DeTiX
Vulcan
20
5 / 12 / 8
20,939
566
26,877
29,307
15,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
R-Satox
Achilles
20
8 / 7 / 11
22,625
611
34,890
44,248
68,727
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
R-Suppy
Kuzenbo
20
11 / 3 / 11
22,955
620
46,107
67,453
115,799
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
AphroditeDiscordiaCthulhuBacchusKing Arthur

VS

Bans
KumbhakarnaChaacPoseidonCu ChulainnKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
V-niuz
Chiron
20
11 / 5 / 9
24,600
665
52,898
44,822
22,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
flo31150
Baron Samedi
20
4 / 10 / 8
20,275
548
33,648
35,294
17,599
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
yhnprt
Sun Wukong
20
7 / 9 / 10
21,961
594
27,547
48,047
58,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
49
24
Kills
22
22
Deaths
24
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vulcan
R-DeTiX
Vulcan
5
12
8
0.75
W
Achilles
R-Satox
Achilles
8
7
11
1.93
W
Kuzenbo
R-Suppy
Kuzenbo
11
3
11
5.5
L
Chiron
V-niuz
Chiron
11
5
9
3.1
L
Baron Samedi
flo31150
Baron Samedi
4
10
8
0.8
L
Sun Wukong
yhnprt
Sun Wukong
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,874
Damage
114,093
141,008
Taken
128,163
199,759
Mitigated
98,910
40,065
Healing
37,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
R-DeTiX
Vulcan
26,877
8,697
0
419
29,307
15,233
1,473
2,932
26,375
137,612
0
W
Achilles
R-Satox
Achilles
34,890
5,406
2,394
9,515
44,248
68,727
1,357
9,357
33,649
0
106,714
W
Kuzenbo
R-Suppy
Kuzenbo
46,107
11,542
2,741
24,996
67,453
115,799
1,041
21,656
45,797
99,961
0
L
Chiron
V-niuz
Chiron
52,898
18,332
1,184
15,425
44,822
22,448
2,513
25,922
18,159
0
221,469
L
Baron Samedi
flo31150
Baron Samedi
33,648
1,339
7,000
10,162
35,294
17,599
1,252
22,571
12,209
121,955
0
L
Sun Wukong
yhnprt
Sun Wukong
27,547
5,478
0
3,956
48,047
58,863
891
23,778
23,444
165
105,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,519
Gold Earned
66,836
296
Minions Killed
446
0
Camps Cleared
0
1,991,791
Distance Traveled
1,846,138
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
20,939
566
147
4
0
582,280
7
W
Achilles
22,625
611
95
3
0
703,490
4
W
Kuzenbo
22,955
620
54
1
0
706,021
7
L
Chiron
24,600
665
232
6
0
645,566
5
L
Baron Samedi
20,275
548
136
4
0
564,359
2
L
Sun Wukong
21,961
594
78
2
0
636,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role