Player Matchup

Medusa
Medusa
DozerK
Medusa
Level 99
God Stats
14W - 14L
1,530 SR
Queue Stats
30W - 31L
1,483 Elo+
Party 2
Ra
Ra
GonSan
Ra
Level 119
God Stats
1W - 1L
1,739 SR
Queue Stats
36W - 43L
1,441 Elo+
Party 2
Nemesis
Nemesis
syed000
Nemesis
Level 6
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 3L
1,402 Elo+
Solo
Team Averages
Level 75
1,509 SR
1,442 Elo+

VS

Team Averages
Level 102
1,436 SR
1,480 Elo+
Rama
Rama
Genèsis
Rama
Level 148
God Stats
3W - 0L
1,557 SR
Queue Stats
76W - 54L
1,528 Elo+
Party 1
Fenrir
Fenrir
MatushkaRussia
Fenrir
Level 16
God Stats
1W - 1L
1,183 SR
Queue Stats
12W - 12L
1,431 Elo+
Solo
Scylla
Scylla
reignbowforrest
Scylla
Level 142
God Stats
9W - 3L
1,568 SR
Queue Stats
103W - 77L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DozerK
Medusa
10
2 / 3 / 3
7,125
713
4,648
6,014
1,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
10
2 / 4 / 2
7,194
719
2,689
5,249
1,593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
syed000
Nemesis
7
0 / 8 / 3
6,014
601
2,153
9,754
2,649
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
4 / 1 / 6
7,842
784
3,521
5,551
1,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 2 / 6
7,760
776
6,210
7,030
2,459
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
4 / 2 / 8
7,658
766
5,631
3,686
1,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
13
15
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
DozerK
Medusa
2
3
3
1.17
W
Rama
4
1
6
7
L
Ra
2
4
2
0.75
W
5
2
6
4
W
4
2
8
4
L
Nemesis
syed000
Nemesis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,490
Damage
15,362
21,017
Taken
16,267
5,986
Mitigated
5,121
2,874
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DozerK
Medusa
4,648
2,616
0
679
6,014
1,744
0
1,549
4,465
0
22,030
W
Rama
3,521
2,730
0
1,695
5,551
1,602
729
491
5,060
0
35,010
L
Ra
2,689
375
660
1,185
5,249
1,593
0
1,497
3,752
24,222
0
W
6,210
1,863
0
1,986
7,030
2,459
0
1,289
5,741
73
19,955
W
5,631
493
0
673
3,686
1,060
547
999
2,687
23,101
0
L
Nemesis
syed000
Nemesis
2,153
957
0
350
9,754
2,649
128
2,685
7,069
0
5,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,333
Gold Earned
23,260
93
Minions Killed
121
0
Camps Cleared
0
532,316
Distance Traveled
520,138
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,125
713
40
4
0
181,399
2
W
Rama
7,842
784
65
7
0
161,148
1
L
Ra
7,194
719
49
5
0
164,803
2
W
Fenrir
7,760
776
17
2
0
190,012
0
W
Scylla
7,658
766
39
4
0
168,978
3
L
Nemesis
6,014
601
4
0
0
186,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role