Player Matchup

Sol
Sol
BonedWolf
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Chloxic
Aphrodite
Level 16
God Stats
53W - 50L
1,639 SR
Queue Stats
199W - 187L
1,587 Elo+
Solo
Cerberus
Cerberus
N3PHxx
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,348 Elo+
Solo
Hachiman
Hachiman
TwitchyArrow177
Hachiman
Level 26
God Stats
2W - 2L
1,736 SR
Queue Stats
94W - 77L
1,428 Elo+
Solo
Neith
Neith
faylabug420
Neith
Level 15
God Stats
29W - 26L
1,448 SR
Queue Stats
81W - 90L
1,433 Elo+
Solo
Team Averages
Level 15
1,565 SR
1,459 Elo+

VS

Team Averages
Level 18
1,422 SR
1,422 Elo+
Tyr
Tyr
Marthpunkexco
Tyr
Level 14
God Stats
1W - 2L
1,205 SR
Queue Stats
174W - 152L
1,384 Elo+
Solo
Zeus
Zeus
Suhmonz
Zeus
Level 28
God Stats
5W - 3L
1,363 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 1
Merlin
Merlin
X7_CY_BU
Merlin
Level 15
God Stats
3W - 1L
1,464 SR
Queue Stats
9W - 8L
1,427 Elo+
Party 1
Da Ji
Da Ji
ZelkovaVIII
Da Ji
Level 17
God Stats
25W - 15L
1,555 SR
Queue Stats
213W - 168L
1,447 Elo+
Solo
Olorun
Olorun
stephstonerobb
Olorun
Level 14
God Stats
9W - 5L
1,524 SR
Queue Stats
16W - 18L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 14
12,295
946
12,979
17,460
5,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Chloxic
Aphrodite
20
12 / 2 / 11
15,208
1,170
20,422
25,658
11,447
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
N3PHxx
Cerberus
20
3 / 5 / 17
14,152
1,089
7,857
33,427
45,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
15
1 / 4 / 4
10,246
788
5,538
5,310
1,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 12 / 14
12,997
1,000
26,271
29,058
12,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 18
12,875
990
12,162
21,314
18,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Suhmonz
Zeus
20
8 / 7 / 16
13,813
1,063
33,671
14,257
5,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
X7_CY_BU
Merlin
19
8 / 9 / 10
12,796
984
21,078
16,801
7,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 5 / 8
15,329
1,179
28,263
16,094
7,146
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

19
2 / 3 / 11
12,331
949
10,169
16,496
6,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
96
24
Kills
33
33
Deaths
26
60
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
10
14
1
L
Aphrodite
Chloxic
Aphrodite
12
2
11
8.75
W
2
2
18
5.5
L
Cerberus
N3PHxx
Cerberus
3
5
17
2.3
W
Zeus
Suhmonz
Zeus
8
7
16
2.29
L
Hachiman
1
4
4
0.75
W
Merlin
X7_CY_BU
Merlin
8
9
10
1.44
W
13
5
8
3.4
L
5
12
14
1
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,067
Damage
105,343
110,913
Taken
84,962
76,630
Mitigated
44,491
26,725
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,979
2,102
0
2,729
17,460
5,680
0
8,689
8,771
30,792
0
L
Aphrodite
Chloxic
Aphrodite
20,422
1,397
8,988
9,571
25,658
11,447
0
16,380
9,278
40,658
0
W
12,162
3,349
510
3,781
21,314
18,670
0
10,894
10,040
0
26,210
L
Cerberus
N3PHxx
Cerberus
7,857
273
0
3,567
33,427
45,832
0
19,800
13,627
19,929
0
W
Zeus
Suhmonz
Zeus
33,671
3,164
1,168
1,183
14,257
5,054
0
8,090
6,167
52,752
0
L
Hachiman
5,538
3,650
0
0
5,310
1,622
0
3,504
1,806
0
10,288
W
Merlin
X7_CY_BU
Merlin
21,078
3,346
432
1,441
16,801
7,044
0
6,193
10,608
34,894
0
W
28,263
15,898
0
2,330
16,094
7,146
0
6,965
9,129
0
45,727
L
26,271
16,316
0
1,870
29,058
12,049
0
16,545
12,513
0
52,033
W
10,169
2,160
2,936
8,004
16,496
6,577
0
8,736
7,760
50,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,898
Gold Earned
67,144
178
Minions Killed
227
2
Camps Cleared
8
916,121
Distance Traveled
1,031,663
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,295
946
38
3
0
142,650
1
L
Aphrodite
15,208
1,170
58
4
1
269,681
0
W
Tyr
12,875
990
21
2
2
249,911
0
L
Cerberus
14,152
1,089
23
2
0
257,090
0
W
Zeus
13,813
1,063
57
4
0
209,904
2
L
Hachiman
10,246
788
4
0
0
64,704
0
W
Merlin
12,796
984
33
3
0
174,441
2
W
Da Ji
15,329
1,179
23
2
4
222,103
0
L
Neith
12,997
1,000
55
4
1
181,996
2
W
Olorun
12,331
949
93
7
2
175,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role