Player Matchup

Tyr
Tyr
REESEMONEY5
Tyr
Level 45
God Stats
2W - 3L
1,464 SR
Queue Stats
127W - 133L
1,320 Elo+
Solo
Arachne
Arachne
dowzon
Arachne
Level 80
God Stats
48W - 26L
1,529 SR
Queue Stats
189W - 203L
1,324 Elo+
Solo
Anubis
Anubis
nhaueisen
Anubis
Level 80
God Stats
7W - 6L
1,412 SR
Queue Stats
229W - 233L
1,358 Elo+
Solo
Team Averages
Level 68
1,468 SR
1,334 Elo+

VS

Team Averages
Level 80
1,432 SR
1,271 Elo+
Skadi
Skadi
BaroqueMusician
Skadi
Level 68
God Stats
3W - 7L
1,296 SR
Queue Stats
3W - 11L
1,258 Elo+
Solo
Tyr
Tyr
Gizmo18775
Tyr
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 69L
1,286 Elo+
Solo
Vulcan
Vulcan
OldMANofDAhouse
Vulcan
Level 125
God Stats
124W - 128L
1,500 SR
Queue Stats
720W - 802L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
11,788
693
6,753
13,142
9,816
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
dowzon
Arachne
13
5 / 1 / 6
11,148
656
4,737
14,331
5,071
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
nhaueisen
Anubis
16
5 / 1 / 8
11,594
682
12,887
14,463
6,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
8,776
516
6,751
9,415
2,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 1
9,098
535
4,270
13,167
7,385
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 0
10,314
607
14,632
7,626
2,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
2
2
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
8
1
0.06
L
2
3
0
0.67
W
5
0
6
8
W
Arachne
dowzon
Arachne
5
1
6
8
W
Anubis
nhaueisen
Anubis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
25,653
41,936
Taken
30,208
21,451
Mitigated
11,981
26,640
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,751
2,960
0
1,551
9,415
2,227
0
4,581
4,734
0
23,918
L
4,270
995
287
1,619
13,167
7,385
0
5,072
7,820
0
23,012
L
14,632
4,731
0
521
7,626
2,369
0
3,298
4,303
51,385
0
W
6,753
833
585
7,987
13,142
9,816
788
4,105
9,037
0
40,777
W
Arachne
dowzon
Arachne
4,737
3,647
410
8,698
14,331
5,071
69
5,400
8,931
0
70,633
W
Anubis
nhaueisen
Anubis
12,887
333
744
8,216
14,463
6,564
1,293
5,266
9,197
70,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
28,188
236
Minions Killed
128
0
Camps Cleared
0
914,282
Distance Traveled
828,713
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,776
516
33
2
0
231,539
0
L
Tyr
9,098
535
29
2
0
277,182
5
L
Vulcan
10,314
607
66
4
0
319,992
8
W
Tyr
11,788
693
58
3
0
318,194
0
W
Arachne
11,148
656
78
5
0
320,134
1
W
Anubis
11,594
682
100
6
0
275,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role