Player Matchup

Tsukuyomi
Tsukuyomi
Alcard64
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Karlaktar
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Odin
Odin
Pancer86
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,336 Elo+
Solo
Merlin
Merlin
TrueDamage4k
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,157 Elo+
Solo
Cernunnos
Cernunnos
famenka
Cernunnos
Level 28
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 6L
1,466 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,392 Elo+

VS

Team Averages
Level 26
1,674 SR
1,495 Elo+
Anubis
Anubis
Devasapopolu
Anubis
Level 28
God Stats
128W - 129L
1,490 SR
Queue Stats
129W - 135L
1,384 Elo+
Solo
Nemesis
Nemesis
TeN1e
Nemesis
Level 23
God Stats
32W - 25L
1,511 SR
Queue Stats
188W - 164L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Абатур
Amaterasu
Level 28
God Stats
5W - 0L
1,886 SR
Queue Stats
32W - 15L
1,609 Elo+
Party 1
Hera
Hera
АлександрWide
Hera
Level 24
God Stats
5W - 2L
1,701 SR
Queue Stats
35W - 21L
1,500 Elo+
Party 1
Neith
Neith
СПЕРМАТАЗОЙД
Neith
Level 25
God Stats
9W - 2L
1,780 SR
Queue Stats
31W - 15L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alcard64
Tsukuyomi
4
0 / 2 / 1
3,286
548
433
2,612
553
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Karlaktar
Bellona
4
0 / 2 / 1
3,003
501
1,111
3,575
1,656
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Odin
4
0 / 1 / 0
3,047
508
636
2,125
501
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
6
2 / 0 / 0
4,154
692
1,314
1,802
371
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
famenka
Cernunnos
6
1 / 2 / 1
3,669
612
1,549
2,438
690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 1 / 0
3,716
619
532
1,876
610
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TeN1e
Nemesis
5
0 / 1 / 0
3,709
618
710
3,778
846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Абатур
Amaterasu
7
1 / 0 / 1
3,859
643
1,291
3,001
1,204
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
1 / 2 / 2
3,660
610
1,631
2,146
387
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
4 / 0 / 0
3,977
663
2,107
1,761
408
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
6
7
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alcard64
Tsukuyomi
0
2
1
0.25
W
Anubis
0
1
0
0
L
Bellona
Karlaktar
Bellona
0
2
1
0.25
L
Odin
0
1
0
0
W
Nemesis
TeN1e
Nemesis
0
1
0
0
L
Merlin
2
0
0
2
L
Cernunnos
famenka
Cernunnos
1
2
1
0.75
W
Amaterasu
Абатур
Amaterasu
1
0
1
1.5
W
1
2
2
1
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,043
Damage
6,271
12,552
Taken
12,562
3,771
Mitigated
3,455
2,076
Healing
3,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alcard64
Tsukuyomi
433
237
0
707
2,612
553
0
127
2,485
0
9,832
W
Anubis
532
126
0
400
1,876
610
386
991
885
13,688
0
L
Bellona
Karlaktar
Bellona
1,111
278
0
875
3,575
1,656
8
976
2,496
0
3,642
L
Odin
636
303
0
0
2,125
501
0
0
2,100
62
5,147
W
Nemesis
TeN1e
Nemesis
710
437
0
1,113
3,778
846
0
163
3,590
0
16,538
L
Merlin
1,314
85
0
155
1,802
371
0
503
1,299
14,241
0
L
Cernunnos
famenka
Cernunnos
1,549
639
0
339
2,438
690
0
557
1,881
0
10,485
W
Amaterasu
Абатур
Amaterasu
1,291
430
0
1,491
3,001
1,204
326
0
2,903
0
13,140
W
1,631
353
0
250
2,146
387
477
0
2,121
8,298
0
W
2,107
1,028
0
656
1,761
408
253
222
1,539
0
9,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,159
Gold Earned
18,921
82
Minions Killed
121
0
Camps Cleared
0
505,153
Distance Traveled
549,614
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,286
548
19
3
0
70,387
0
W
Anubis
3,716
619
33
6
0
93,463
0
L
Bellona
3,003
501
5
1
0
104,651
0
L
Odin
3,047
508
12
2
0
110,295
0
W
Nemesis
3,709
618
33
6
0
115,525
2
L
Merlin
4,154
692
29
5
0
111,752
2
L
Cernunnos
3,669
612
17
3
0
108,068
1
W
Amaterasu
3,859
643
25
4
0
123,390
0
W
Hera
3,660
610
18
3
0
108,268
0
W
Neith
3,977
663
12
2
0
108,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role