Player Matchup

Anubis
Anubis
DeJu21
Anubis
Level 13
God Stats
12W - 9L
1,461 SR
Queue Stats
19W - 15L
1,419 Elo+
Solo
Ganesha
Ganesha
FxKăbyí
Ganesha
Level 7
God Stats
3W - 3L
1,430 SR
Queue Stats
6W - 12L
1,136 Elo+
Solo
Kukulkan
Kukulkan
Ins1ght_1
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,001 Elo+
Solo
Arachne
Arachne
Lexa_WANHEDA93
Arachne
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
419W - 481L
1,371 Elo+
Solo
Jing Wei
Jing Wei
thoughA
Jing Wei
Level 28
God Stats
6W - 2L
1,740 SR
Queue Stats
132W - 120L
1,449 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,275 Elo+

VS

Team Averages
Level 25
1,416 SR
1,364 Elo+
Nu Wa
Nu Wa
Abyss_Watcher38
Nu Wa
Level 29
God Stats
3W - 5L
1,591 SR
Queue Stats
153W - 144L
1,427 Elo+
Solo
Ymir
Ymir
Albert94
Ymir
Level 40
God Stats
9W - 14L
1,411 SR
Queue Stats
206W - 251L
1,389 Elo+
Party 1
Sol
Sol
MeryPerfect93
Sol
Level 18
God Stats
20W - 32L
1,301 SR
Queue Stats
47W - 67L
1,330 Elo+
Party 1
Loki
Loki
mortaltitopelaga
Loki
Level 10
God Stats
1W - 8L
1,345 SR
Queue Stats
10W - 25L
1,331 Elo+
Solo
Da Ji
Da Ji
tropicalfun
Da Ji
Level 27
God Stats
4W - 7L
1,430 SR
Queue Stats
46W - 62L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeJu21
Anubis
20
6 / 7 / 8
13,629
909
12,682
17,572
6,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
FxKăbyí
Ganesha
20
0 / 11 / 22
14,062
937
6,519
27,565
12,203
Kukulkan
Ins1ght_1
Kukulkan
20
0 / 8 / 17
13,516
901
10,239
13,560
4,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
25 / 4 / 4
19,345
1,290
35,949
29,697
10,135
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jing Wei
thoughA
Jing Wei
20
5 / 2 / 18
14,980
999
23,834
17,802
6,277
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 13
15,917
1,061
48,755
16,960
7,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
8 / 4 / 14
15,485
1,032
14,145
19,180
23,800
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 15
15,172
1,011
24,631
16,584
5,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
2 / 13 / 15
12,842
856
4,024
23,050
9,673
18
2 / 9 / 6
11,953
797
6,632
21,180
12,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
94
36
Kills
31
32
Deaths
36
69
Assists
63
Player
Kills
Deaths
Assists
KDA
L
12
6
13
3.08
L
Ymir
8
4
14
3.75
W
Anubis
DeJu21
Anubis
6
7
8
1.43
W
Ganesha
FxKăbyí
Ganesha
0
11
22
1
W
Kukulkan
Ins1ght_1
Kukulkan
0
8
17
1.06
W
25
4
4
6.75
L
7
4
15
3.63
L
2
13
15
0.73
W
Jing Wei
thoughA
Jing Wei
5
2
18
7
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,223
Damage
98,187
106,196
Taken
96,954
40,254
Mitigated
58,745
17,355
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
48,755
10,309
660
2,772
16,960
7,073
0
3,416
13,544
102,445
0
L
Ymir
14,145
2,133
0
0
19,180
23,800
0
6,169
13,011
43,906
0
W
Anubis
DeJu21
Anubis
12,682
2,236
0
4,720
17,572
6,800
0
15,115
2,457
51,322
0
W
Ganesha
FxKăbyí
Ganesha
6,519
573
0
0
27,565
12,203
0
23,190
4,375
28,787
0
W
Kukulkan
Ins1ght_1
Kukulkan
10,239
2,302
0
0
13,560
4,839
0
10,317
3,243
40,305
0
W
35,949
28,069
0
9,531
29,697
10,135
0
25,638
4,059
0
59,270
L
24,631
11,084
0
7,491
16,584
5,406
0
7,028
9,556
67,876
0
L
4,024
1,488
0
155
23,050
9,673
0
5,641
17,409
0
9,836
W
Jing Wei
thoughA
Jing Wei
23,834
22,678
0
3,104
17,802
6,277
0
13,271
4,531
0
65,190
L
6,632
1,590
0
1,494
21,180
12,793
0
7,186
13,994
0
17,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,532
Gold Earned
71,369
328
Minions Killed
326
6
Camps Cleared
3
1,198,664
Distance Traveled
1,079,121
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
15,917
1,061
107
7
2
224,818
0
L
Ymir
15,485
1,032
73
5
1
211,416
0
W
Anubis
13,629
909
108
7
0
194,921
0
W
Ganesha
14,062
937
0
0
0
240,002
4
W
Kukulkan
13,516
901
84
6
0
211,236
1
W
Arachne
19,345
1,290
52
3
4
282,077
0
L
Sol
15,172
1,011
118
8
0
192,232
0
L
Loki
12,842
856
7
0
0
228,616
4
W
Jing Wei
14,980
999
84
6
2
270,428
0
L
Da Ji
11,953
797
21
1
0
222,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role