Player Matchup

Thor
Thor
Gta54lifes
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
P0W3R_Dizzy
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 83L
938 Elo+
Party 1
Artemis
Artemis
carlosre99
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,322 Elo+
Solo
Neith
Neith
p0W3r_foxhound
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,155 Elo+
Party 1
Cerberus
Cerberus
t00nboy_
Cerberus
Level 4
God Stats
0W - 1L
1,740 SR
Queue Stats
0W - 3L
984 Elo+
Solo
Team Averages
Level 5
1,548 SR
1,180 Elo+

VS

Team Averages
Level 15
1,472 SR
1,345 Elo+
Apollo
Apollo
GoRilla_Ish
Apollo
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
51W - 65L
1,275 Elo+
Solo
Skadi
Skadi
GrizzlyFighting
Skadi
Level 18
God Stats
76W - 54L
1,559 SR
Queue Stats
122W - 125L
1,266 Elo+
Solo
Ares
Ares
Supalonely1
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Nemesis
Nemesis
camaro20023710
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
element-originel
Thanatos
Level 25
God Stats
28W - 32L
1,302 SR
Queue Stats
101W - 138L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
6,629
301
505
6,313
1,437
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
P0W3R_Dizzy
Guan Yu
19
7 / 3 / 2
11,397
518
7,658
17,486
12,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
carlosre99
Artemis
6
0 / 4 / 3
6,413
292
177
4,706
1,193
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 9 / 2
9,668
439
9,369
13,074
4,983
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
t00nboy_
Cerberus
16
6 / 7 / 7
11,084
504
9,517
23,387
14,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
12 / 2 / 5
11,595
527
16,951
11,965
4,490
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 2 / 4
11,576
526
12,385
9,746
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 10 / 6
11,049
502
5,979
19,327
14,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 8 / 2
8,228
374
1,913
8,049
1,798
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 4 / 3
11,261
512
8,076
11,986
4,143
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
17
Kills
26
28
Deaths
26
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
12
2
5
7.25
W
7
2
4
4.5
L
0
5
3
0.3
L
Guan Yu
P0W3R_Dizzy
Guan Yu
7
3
2
2.67
W
2
10
6
0.5
W
0
8
2
0.13
L
Artemis
carlosre99
Artemis
0
4
3
0.38
W
5
4
3
1.63
L
4
9
2
0.56
L
Cerberus
t00nboy_
Cerberus
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
45,304
64,966
Taken
61,073
35,037
Mitigated
28,528
5,247
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
16,951
10,884
0
2,844
11,965
4,490
5,936
1,723
9,246
0
50,767
W
12,385
8,736
0
2,507
9,746
3,209
5,448
1,001
8,695
0
51,472
L
505
394
0
200
6,313
1,437
0
0
6,313
0
4,709
L
Guan Yu
P0W3R_Dizzy
Guan Yu
7,658
2,696
550
2,726
17,486
12,565
576
1,923
15,563
0
73,686
W
5,979
947
0
0
19,327
14,888
1,064
1,646
15,595
28,111
0
W
1,913
910
0
58
8,049
1,798
377
3,135
4,814
0
11,430
L
Artemis
carlosre99
Artemis
177
0
0
0
4,706
1,193
0
0
4,706
0
1,181
W
8,076
2,554
0
5,921
11,986
4,143
2,383
2,012
9,849
0
42,670
L
9,369
6,405
0
0
13,074
4,983
1,379
1,662
11,412
0
41,964
L
Cerberus
t00nboy_
Cerberus
9,517
815
0
1,771
23,387
14,859
32
2,394
20,993
44,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
53,709
255
Minions Killed
291
0
Camps Cleared
0
1,162,651
Distance Traveled
1,703,905
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,595
527
78
4
0
370,819
4
W
Skadi
11,576
526
88
4
0
368,358
0
L
Thor
6,629
301
6
0
0
60,015
0
L
Guan Yu
11,397
518
112
5
0
390,708
0
W
Ares
11,049
502
39
2
0
379,421
0
W
Nemesis
8,228
374
14
1
0
271,969
0
L
Artemis
6,413
292
2
0
0
31,284
0
W
Thanatos
11,261
512
72
3
0
313,338
0
L
Neith
9,668
439
65
3
0
335,445
0
L
Cerberus
11,084
504
70
3
0
345,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role