Player Matchup

Chang'e
Chang'e
HHobbit
Chang'e
Level 107
God Stats
7W - 8L
1,380 SR
Queue Stats
12W - 12L
1,435 Elo+
Party 1
Anubis
Anubis
Rigats
Anubis
Level 25
God Stats
21W - 6L
1,828 SR
Queue Stats
41W - 22L
1,612 Elo+
Solo
Scylla
Scylla
Sunwitch2
Scylla
Level 8
God Stats
4W - 4L
1,438 SR
Queue Stats
5W - 8L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
jotajajaja
Cthulhu
Level 28
God Stats
4W - 1L
1,586 SR
Queue Stats
54W - 53L
1,372 Elo+
Solo
Artemis
Artemis
neutrin0x77
Artemis
Level 5
God Stats
2W - 4L
1,368 SR
Queue Stats
6W - 16L
1,420 Elo+
Solo
Team Averages
Level 35
1,520 SR
1,432 Elo+

VS

Team Averages
Level 30
1,417 SR
1,507 Elo+
Da Ji
Da Ji
AVBedone
Da Ji
Level 8
God Stats
2W - 6L
1,123 SR
Queue Stats
12W - 12L
1,407 Elo+
Solo
Hachiman
Hachiman
MAGAO TJ
Hachiman
Level 27
God Stats
4W - 7L
1,342 SR
Queue Stats
96W - 110L
1,365 Elo+
Solo
Sobek
Sobek
MizuuziM
Sobek
Level 98
God Stats
0W - 3L
1,319 SR
Queue Stats
125W - 121L
1,519 Elo+
Party 2
Discordia
Discordia
NullisTerminis
Discordia
Level 13
God Stats
5W - 9L
1,801 SR
Queue Stats
41W - 36L
1,484 Elo+
Solo
Thor
Thor
Rodsz16
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HHobbit
Chang'e
20
10 / 2 / 14
15,678
980
16,705
15,940
9,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Rigats
Anubis
20
14 / 9 / 15
17,478
1,092
35,300
26,892
15,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Sunwitch2
Scylla
20
4 / 4 / 12
14,235
890
10,339
14,268
5,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
jotajajaja
Cthulhu
20
5 / 2 / 17
16,096
1,006
18,739
22,715
16,108
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
neutrin0x77
Artemis
20
1 / 6 / 22
13,896
869
14,522
12,363
5,298
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AVBedone
Da Ji
20
5 / 11 / 12
15,079
942
19,778
27,320
10,456
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
MAGAO TJ
Hachiman
16
0 / 3 / 1
11,377
711
1,887
3,817
1,080
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
MizuuziM
Sobek
20
8 / 6 / 13
16,390
1,024
24,035
35,887
54,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
NullisTerminis
Discordia
20
5 / 0 / 14
16,465
1,029
28,024
10,460
3,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Rodsz16
Thor
20
5 / 14 / 8
14,946
934
13,022
26,694
11,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
71
34
Kills
23
23
Deaths
34
80
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AVBedone
Da Ji
5
11
12
1
W
Chang'e
HHobbit
Chang'e
10
2
14
8.5
L
Hachiman
MAGAO TJ
Hachiman
0
3
1
0.17
L
Sobek
MizuuziM
Sobek
8
6
13
2.42
L
Discordia
NullisTerminis
Discordia
5
0
14
12
W
Anubis
Rigats
Anubis
14
9
15
2.39
L
Thor
Rodsz16
Thor
5
14
8
0.64
W
Scylla
Sunwitch2
Scylla
4
4
12
2.5
W
Cthulhu
jotajajaja
Cthulhu
5
2
17
6.75
W
Artemis
neutrin0x77
Artemis
1
6
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,605
Damage
86,746
92,178
Taken
104,178
52,083
Mitigated
81,681
23,355
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AVBedone
Da Ji
19,778
3,827
0
0
27,320
10,456
0
23,061
4,259
0
33,403
W
Chang'e
HHobbit
Chang'e
16,705
1,724
6,117
5,802
15,940
9,994
0
10,198
5,742
49,150
0
L
Hachiman
MAGAO TJ
Hachiman
1,887
800
0
0
3,817
1,080
0
2,881
936
0
4,960
L
Sobek
MizuuziM
Sobek
24,035
1,041
0
4,157
35,887
54,482
0
26,634
9,253
58,120
0
L
Discordia
NullisTerminis
Discordia
28,024
1,804
448
2,412
10,460
3,750
0
7,507
2,953
82,989
0
W
Anubis
Rigats
Anubis
35,300
1,876
312
6,098
26,892
15,163
0
14,382
12,510
79,831
0
L
Thor
Rodsz16
Thor
13,022
2,352
0
0
26,694
11,913
0
21,000
5,694
0
33,900
W
Scylla
Sunwitch2
Scylla
10,339
2,625
0
14
14,268
5,520
0
7,623
6,645
17,517
0
W
Cthulhu
jotajajaja
Cthulhu
18,739
838
1,514
2,466
22,715
16,108
0
12,184
10,531
48,352
0
W
Artemis
neutrin0x77
Artemis
14,522
9,041
0
1,032
12,363
5,298
0
7,672
4,691
0
25,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,383
Gold Earned
74,257
301
Minions Killed
282
7
Camps Cleared
5
1,267,479
Distance Traveled
1,183,827
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,079
942
23
1
3
303,300
0
W
Chang'e
15,678
980
81
5
1
317,718
0
L
Hachiman
11,377
711
6
0
0
53,755
0
L
Sobek
16,390
1,024
80
5
2
302,838
0
L
Discordia
16,465
1,029
119
7
0
273,112
0
W
Anubis
17,478
1,092
105
7
4
211,198
1
L
Thor
14,946
934
54
3
0
250,822
0
W
Scylla
14,235
890
21
1
0
241,051
0
W
Cthulhu
16,096
1,006
63
4
1
287,448
5
W
Artemis
13,896
869
31
2
1
210,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role